Latchable room: Difference between revisions

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A '''latchable room''' is a room that allows the entry portal - generally a door - to be locked from the inside by use of the [[LATCH (verb)|LATCH]] verb.
A '''latchable room''' is a room that allows the entry portal - generally a door - to be locked from the inside by use of the [[LATCH (verb)|LATCH]] verb.
==[[Policy]]==
==[[Policy]]==
The current [[Policy#Privacy|policy]] only considers lockable or latchable rooms private. No other areas, including [[Table|tables]], are considered private spaces. Further, tables are now considered [[Policy#Role-Play|public]].
The current [[Policy#Privacy|policy]] only considers lockable or latchable rooms private. No other areas, including [[Table|tables]], are considered private spaces. Tables are considered [[Policy#Role-Play|public]]. You can check the monitoring status of a room using {{boldmono|[[Policy|POLICY REVIEW]]}}.
==List==
==List==
The following is a list of known latchable rooms.
The following is a list of known latchable rooms.
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'''[[Zul Logoth]]'''<br>
'''[[Zul Logoth]]'''<br>
[[Bawdy Bard Inn]] - four latchagle rooms downstairs (P):Horn Room, Strings Room, Percussion Room, Woodwind Room<br>
[[Bawdy Bard Inn]] - four latchable rooms downstairs (P):Horn Room, Strings Room, Percussion Room, Woodwind Room<br>
[[Tregg's Tavern]] - two latchable roooms (P)<br>
[[Tregg's Tavern]] - two latchable roooms (P)<br>
''Note: This is in Khazar's Hold, which is before Zul Logoth, to the west side.''
''Note: This is in Khazar's Hold, which is before Zul Logoth, to the west side.''


'''[[Cysaegir]]'''<br>
'''[[Cysaegir]]'''<br>
[[Naerine Hostelry]] - four latchable rooms upstairs {P}: Star Room, Sky Room, Sun Room, Moon Room <br>
[[Naerine Hostelry]] - four latchable rooms upstairs (P): Star Room, Sky Room, Sun Room, Moon Room <br>


'''[[Ta'Illistim]]'''<br>
'''[[Ta'Illistim]]'''<br>
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[[The Legendary Rest]] - four latchable rooms upstairs (P): Lofty Peaks Room, Sea N' Shore Room, Desert Evening Room, Golden Harvest Room; three latchable rooms downstairs (P): Forest Clearing Room, City Life Room, City Vista Room<br>
[[The Legendary Rest]] - four latchable rooms upstairs (P): Lofty Peaks Room, Sea N' Shore Room, Desert Evening Room, Golden Harvest Room; three latchable rooms downstairs (P): Forest Clearing Room, City Life Room, City Vista Room<br>
[[Malwith Inn]] - three latchable rooms upstairs (P): Green Suite, Blue Suite, Bedroom <br>
[[Malwith Inn]] - three latchable rooms upstairs (P): Green Suite, Blue Suite, Bedroom <br>

[[Category:Towns]] [[Category:Area_Mechanics]] [[Category:Policy]]

Revision as of 10:11, 4 August 2022

A latchable room is a room that allows the entry portal - generally a door - to be locked from the inside by use of the LATCH verb.

Policy

The current policy only considers lockable or latchable rooms private. No other areas, including tables, are considered private spaces. Tables are considered public. You can check the monitoring status of a room using POLICY REVIEW.

List

The following is a list of known latchable rooms.

(H) = must be a house member to access
(P) = publicly accessible

Mist Harbor
Firefly Villa - six latchable rooms upstairs (P): The Silver Room, The Saffron Room, The Purple Room, The Blue Room, The Green Room, The Azure Room,
Note on Firefly Villa: In these rooms there are two doors that need to be latched - one to the outside hall and one to a shared balcony.
Scuttlebug Tavern - two latchable rooms upstairs (P): Grey Room, Red Room

Wehnimer's Landing
Frith's Inn - two latchable rooms upstairs (P): Boudoir, Bedchamber
Raging Thrak Inn - one latchable room upstairs (P): Suite
Hearthstone Manor - two latchable rooms upstairs (P): Rose Room, Guest Room
Note: While Hearthstone Manor is open to the public, there is a minimum fame requirement to enter.
Silvergate Inn - bathroom (H), several other latchable rooms (P)
House Brigatta - three latchable rooms (H)
House of the Rising Phoenix - three latchable rooms upstairs (H)
Obsidian Tower - seventeen latchable rooms upstairs (H)

Icemule Trace
Clovertooth Hall - one latchable upstairs (P): Conference Room
Honeybeer Inn - two latchable rooms upstairs (P): White Room, Maoral Room
Thirsty Penguin - two latchable rooms downstairs (P):Snow Room, Blue Room

Solhaven
Captain's Rest - latchable rooms upstairs (P)
Wage and Dagger - two latchable rooms upstairs (P)
Bathhouse - several latchable bathing rooms (P)
Solhaven Inn - several latchable rooms (P)
Trading Post - several latchable rooms (P)
Krawling Kraken - Sitting Room, Scaled Room, Pine Room, Cozy Room, Trophy Room, Sailor's Ease, Seascape Room (P)

River's Rest
River's Rest Inn - at least three latchable rooms upstairs (P)

Teras Isle
Golden Helm Inn - upstairs (P)
Mother Lode Inn - two latchable rooms upstairs(P)

Zul Logoth
Bawdy Bard Inn - four latchable rooms downstairs (P):Horn Room, Strings Room, Percussion Room, Woodwind Room
Tregg's Tavern - two latchable roooms (P)
Note: This is in Khazar's Hold, which is before Zul Logoth, to the west side.

Cysaegir
Naerine Hostelry - four latchable rooms upstairs (P): Star Room, Sky Room, Sun Room, Moon Room

Ta'Illistim
Feystone Inn - near Sylvarraend, two latchable rooms upstairs (P): Sitting Room, Bedroom
Shimmarglin Inn - ten latchable rooms upstairs (P): Charging Boar Room, Twisting Serpent Room, Mountain Peak Room, Bright Berry Room, Red Bear Room, Yellow Sunburst Room, Soaring Falcon Room, Black Oak Room, Timber Wolf Room, Wood Sprite Room

Ta'Vaalor
The Legendary Rest - four latchable rooms upstairs (P): Lofty Peaks Room, Sea N' Shore Room, Desert Evening Room, Golden Harvest Room; three latchable rooms downstairs (P): Forest Clearing Room, City Life Room, City Vista Room
Malwith Inn - three latchable rooms upstairs (P): Green Suite, Blue Suite, Bedroom