Leafiara (prime): Difference between revisions

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==Storyline==
==Storyline==


Please see each individual subpage for more detail!
[[::Leafiara/Background|Background]] (prior to moving to the Landing)
[[::Leafiara/Eyes of the Dawn|Eyes of the Dawn]] (late 5116)
[[::Leafiara/Keeping Up with the Kestrels|Keeping Up with the Kestrels]] (all 5117)
[[::Leafiara/Rise of Rone|Rise of Rone]] (early 5118)
[[::Leafiara/A Period of Tenuous Peace|A Period of Tenuous Peace]] (mid-5118)
The Rone Resurgence - coming soon


'''[[::Leafiara/Background|Background]]''' (prior to moving to the Landing [AKA prior to existing in the game])

'''[[::Leafiara/Eyes of the Dawn|Eyes of the Dawn]]''' (late 5116)

'''[[::Leafiara/Keeping Up with the Kestrels|Keeping Up with the Kestrels]]''' (all 5117)

'''[[::Leafiara/Rise of Rone|Rise of Rone]]''' (early 5118)

'''[[::Leafiara/A Period of Tenuous Peace|A Period of Tenuous Peace]]''' (mid-5118)

'''The Rone Resurgence''' - coming soon


==Mechanical Tidbits==
==Mechanical Tidbits==

Revision as of 22:22, 17 October 2018

Leafiara Autumnwind, or Leafi to her friends, born on Tilamaires the 6th, Jastatos 5092, is a half-sylvan cleric of Tilamaire and citizen of Wehnimer's Landing. Though typically cheerful, she becomes ferociously defensive if her friends or her home are at risk and will use absolutely anything at her disposal--warding magic, bolt spells, two handed weapons, [[::brawling|her own hands and feet]], [[::Invisibility_(916)|spying]] with the [[::Imbue_(614)|help]] of [[::Magic_Item_Creation_(420)|friends]], skills learned at the Order of Voln, or simply distributing information as a snooping [[::The_TownCrier|TownCrier]] reporter--to protect her loved ones.

In her spare time she is a master [[::cobbling|cobbler]], master of forging [[::Brawling_weapons|brawling weapons]], [[::Edged_Weapons|edged weapons]], and [[::Polearm_Weapons|pole arms]], has developed the greatest talent with various instruments that one can without being a bard, became a Guild Master of the Cleric Guild as nominated by Guild Masters Rohese Bayvel-Timsh'l and Mikalmas, and bakes top quality [[::Manna_(203)|manna bread]] after being inspired by Cruxophim.

Leafiara Autumnwind
Race [[Half-elf]]
Culture [[Half-sylvan]]
Profession Cleric
Religion Follower of Tilamaire, Admirer of Cholen
In-a-Word Energetic
Disposition Adventurous, cheerful, lively
Demeanor Friendly
Flaw Struggling with vengeful tendencies
Greatest Strength Fearlessness
Greatest Weakness Impatience, recklessness
Habits Ringing bells, shooting friends with her water cannon, throwing [[::Snowball_satchel|snowballs]]
Hobbies Cobbling, composing, singing, snuggling, tickling
Soft Spots Chocolate, sweets
Loyalties Conscience
Best Friend Severine Veneuve
Loved One Etanah

[[Category: Half-elf player characters]] [[Category: Half-sylvan player characters]]


Appearance

You see Maiden Leafiara Autumnwind the Scion of Shaundara.

She appears to be a Half-Sylvan.

She is tall and has a slender build. She appears to be very young. She has sparkling green eyes and fair skin. She has shoulder length, tousled bright red hair framing her face in a disheveled, carefree style. She has a well-defined, heart-shaped face and slightly pointed ears. She has alternating malachite and azure gloss brushed onto her smooth rounded fingernails.

She is wearing a gold-edged fox-shaped locket, a white-edged red silk cape fastened with an emerald music note pin, a sleeveless white silk shirt with a red leaf-printed collar, a crimson-edged white diamond wristlet, some fingerless autumn-hued gloves inset with sylvan sigils in white ora, a crystal-inset gold ring, a pure white silk gem pouch embroidered with a bold red musical note, a pure white silk instrument case with a bold red leaf-shaped latch, a high-slit knee-length red silk skirt adorned with a dozen white bells, and a pair of slim autumn-hued sandals inset with sylvan sigils in white ora.

Characteristics

Likes

Dislikes

  • Alcohol
  • Bureaucracy
  • Cowardice
  • High heels
  • Prejudice
  • Stuffy armor
  • Stuffy clothing
  • Ta'Vaalor

Hopes

  • Acceptance despite being half-sylvan
  • Being a great resurrection-specializing cleric
  • Excitement in everyday life
  • Recognition of heroic deeds
  • Staying young at heart--and in body

Fears

  • Boredom
  • Giving in to vengeful feelings
  • Hurting loved ones
  • Inability to save a life
  • Learning of some great power that could tempt or corrupt her
  • Maturing
  • Mind control
  • Normalcy
  • Pain
  • Rejection
  • Stoics

Other Quirks

  • Can be as greedy with money as she is generous with time and energy
  • Can't wear long sleeves, pants, or fully enclosed shoes (like boots) for long without feeling uncomfortable and out of harmony with nature
  • Does not swear even mildly
  • Extremely naive and ignorant about romance
  • Has a somewhat limited vocabulary, despite her more eloquent mother's best efforts to teach her
  • Romanticizes the heroism of knights as they're presented in plays, but pragmatically thinks spies are more important for protecting the innocent
  • Too impatient and full of energy to study magic and magical items in a traditional academic way, but is blessed by Tilamaire with an ability to hear and adapt to the inner musical harmony of magic around her, essentially allowing her to develop her talent and magical strength in a passive and subconscious way; her always-ongoing learning has led her to great magical power for her young age, giving off the impression of a prodigy
  • Was also an auditory learner in the first place and can remember tones, cadences, and inflections well; between that and Tilamaire's blessing, she can easily remember and transcribe conversations for The TownCrier after the fact
  • Willing to throw herself into nearly any dangerous plan that poses risk of her being seriously hurt, but straight-laced about refusing to do anything that will definitely hurt even slightly, like getting a piercing or tattoo

Affiliations

Publications

Logs and Interviews

Leafiara's Tales (Character Vignettes)

  • [[::Leafiara's Tales - Crisis of Conscience and Clash of Character|Crisis of Conscience and Clash of Character]] (entirely OOC knowledge: October 17, 2016)
  • [[::Leafiara's Tales - The Only Recognition...|The Only Recognition...]] (mostly OOC knowledge: October 25, 2016)
  • [[::Leafiara%27s_Tales_-_Proudly_Introducing...|Proudly Introducing...]] (IC knowledge: October 29, 2016)
  • [[::Leafiara's Tales - A Letter Forever Undelivered|A Letter Forever Undelivered]] (entirely OOC knowledge: November 16, 2016)
  • [[::Leafiara's Tales - A Trio of Letters|A Trio of Letters]] (two IC knowledge, one OOC knowledge: March 29, 2017)
  • [[::Leafiara's Tales - A Coraesine Carol|A Coraesine Carol]] (mostly OOC knowledge: May 11, 2018)
  • [[::Leafiara's Tales - A Very Bloodriven Vacation|A Very Bloodriven Vacation]] (generally OOC knowledge: June 14, 2018)


Storyline

Please see each individual subpage for more detail!

[[::Leafiara/Background|Background]] (prior to moving to the Landing [AKA prior to existing in the game])

[[::Leafiara/Eyes of the Dawn|Eyes of the Dawn]] (late 5116)

[[::Leafiara/Keeping Up with the Kestrels|Keeping Up with the Kestrels]] (all 5117)

[[::Leafiara/Rise of Rone|Rise of Rone]] (early 5118)

[[::Leafiara/A Period of Tenuous Peace|A Period of Tenuous Peace]] (mid-5118)

The Rone Resurgence - coming soon

Mechanical Tidbits

Current Training Goals

Hoard training points until I either win a jackpot at Ebon Gate that really wants me to train a specific skill or walk out of Ebon Gate without a jackpot I want to use for hunting, in which case... I'll figure out what to train at that time, I guess!

Project Gear

A perfect white ora [[::katar|slasher]] with a handle wrapped in autumn-hued silk

7x, [[::Blink_weapon|blink flares]], 50 services [[::Weighting|crit weighting]], perfect forged.

My new pride and joy, this thing can clean house when the [[::Divine Fury (317)|Divine Fury]] or [[::Fire Spirit (111)|Fire Spirit]] flares go off! What else is there to say? It's very straightforward, but a powerhouse of a weapon. Over time I hope to eventually take this to 8x or higher, ideally add another flare in the flare slot, and get to a minimum 150 services of crit weighting.

A pure white / radiant white katar with a handle wrapped in ruby silk

5x, T3 [[::Sprite Weapon|sprite weapon]], plasma sprite flares, 30 services crit weighting.

I've enjoyed playing around with this and loving the absurdity of a tiny ruby sprite melting heads! I intend to get this to 7x in time for the next Duskruin, then hopefully buy enchanting potions and take it to 10x, then further down the road sanctify it and add even more flares in the flare slot--either lightning or plasma. I'll add weighting too, but only as I can for bloodscrip or silvers; it's not a huge priority compared to the blink weapon.

A perfect white ora [[::Katar|kunai]] with a handle wrapped in red silk

6x, T3 [[::Iasha_white_ora_weapon|Iasha]], 20 services crit weighting, perfect forged.

I'm not 100% sure, but this might be the only perfect forged T3 Iasha weapon in the game! Even if not, it's still very rare. It's a highly unique and sentimental weapon because of my crafting mark, to say nothing of how much I love the flares--the [[::Iasha_white_ora_weapon#Flare_Messaging|flare text]] is hilariously over the top and I get to see it all the time because of the low swing speed of a katar.

I'd like to take this weapon to 8x or higher so it can hit demons, though that'll require enchanting by a merchant, [[::Premium_Point_costs|premium points]], or a certificate. And it'll definitely reach 150 services sooner or later. ...mostly later.

Now I need to convince someone in dev that since [[::Black_ora#Pure_black_ora|pure black ora]] can have a second flare, pure white ora should be able to also. Note: the charts of clarity do say pure black ora takes up Category B, which would mean it can't have a second flare... But I'm not sure how that can be since the black ora no-dachi from the [[::Great_Auction_of_2016|2016 auction]] has both black ora and acid flares. I've seen it flare both in one swing firsthand, since my friend Chaoswynd used to own it.

Some shiny red zelnorn chain mail emblazoned with a large white leaf

5x.

The famous offense-boosting metal that currently gives me +13 AS and +12 DS. Eventually I'll take this all the way to 10x, but it can only be enchanted with premium points or by merchants, so that might take a long time. But I don't mind; the additional +13 DS is basically immaterial and there's no rush for +12 AS. I don't intend to pad it until after it's 10x, since it would make the enchanting more expensive--and if I wanted defense over offense, I could wear my 6x plasma flaring armor instead.

A perfect mithril-shafted white ora lance

7x, Ironwright flares of [[::Fire_critical_table|fire]]/[[::Plasma_critical_table|plasma]]/[[::Unbalance_critical_table|web]], 10 services [[::Weighting|crit weighting]], perfect forged.

I'd like to see this one through to at least 8x. Originally I wanted to eventually take it to 150 services, but during early testing, the flares wear off and need to be cast again several hundred swings sooner than one of my [[::Bless_Item_(304)|blessings]] would have if I'd put Ironwright on a non-sanctified weapon. I'm not sure if weighting has any impact on that, though, since it's not at all the same as a blessing.

I do like this weapon and its versatility--the web flares are cool for anything corporeal, plasma is a generally good flare, and fire is nice for specific creatures. And as a cleric I can switch between any of those any time I want! Winning this for only 43m at Commencement of Coraesine Forest--well, I'd pay that again in a heartbeat. A little higher, actually, and if I ever see another Ironwright auction then I'd love to put it on a faster weapon next time!

Having said that... I want to bring up two things I assumed about Ironwright, where one sadly isn't true and the other might or might not be true and I don't know what to think of it.

First, I thought Ironwright was a script with double flares, but it isn't!

I figured that since it costs [[::Duskruin_Arena/February_2018_prize_list|175,000 bloodscrip]] while [[::Greater_elemental_flare|greater elemental flares]]--which do double flare--only cost 50,000, the higher price must be because Ironwright has a selection of non-elemental options. Plus, many years ago Ironwright had been offered with three flare slots--but that's never been done at a Duskruin, so I thought the reason why was that triple flaring would be too powerful to offer no matter the cost.

But nope, you get one flare at a time and switch between them. So I'm guessing that, to dev, the price difference is mostly because greater elemental flares make a weapon unblessable. And while I'd pay 43m again, my original thought at CCF was that I'd be willing to go to 100m--and that's not true anymore now that I've used an Ironwright weapon.

Second, I assumed that since it takes up [[::Item_properties|the script slot]] (category D) while also requiring an item to be blessable, it must leave the flare slot (category B) open.

For most professions it wouldn't matter whether the flare slot is open--they'd need the blessing to have the item work at all, so the option wouldn't be there to add a defensive bonus or unbalance flares or whatever else. But since clerics and paladins don't need blessings when Ironwright is on a naturally sanctified metal (naturally sanctified only), I thought I could add something in the flare slot.

So I won a minor service to add a common flare and asked to add fire. And... well, the merchant added fire, but not in the way I expected. Instead of having a weapon with double flares, fire became the third Ironwright option. So--can a person have a four-slot Ironwright weapon? Or are three flares the max and now any additional flares do go into the flare slot? Or would a new flare overwrite one of the previous ones? Maybe I'll find out one day!

An eonake-edged folded razern katana

5x, sanctified, katana weighting plus razern weighting (inspects as razern), enhancives to [[::Spiritual_Lore,_Blessings|Blessings lore]] (8), Magic Item Use (4), and Spiritual Mana Control (7).

I bought this from the winner of a Winterfest raffle in 2016 back when it was 2x and weighted weapons couldn't be enchanted--so what a deal that turned out to be! It's expensive to enchant since it needs ayveneh potions and eoveneh potions alike, but worth it. I want to eventually add something to spice it up more than just having neat enhancives, but that could be years down the road. Not really sure.

Miscellaneous Lower Priority Things

  • A pair of slim autumn-hued sandals inset with sylvan sigils in white ora - 5x, T1 Iasha. Over the long haul I'd eventually like to have these unlocked to T3 for the +3 Wisdom stat bonus.
  • A perfect maple-hafted mithril maul - 7x, perfect forged. My wizard swings it and I'd like to add [[::Knockout_flare|knockout flares]] at some point, but it's a low priority. She'll need a backup weapon anyway since I think knockout flares will make it unblessable and the only capped hunting I like that doesn't need a blessing is bandits and Grimswarm.
  • A perfect mithril-shafted mithril lance - 5x, perfect forged. My goal is to get it up to 7x and add polearm flares, but I'm not in a rush since my bard can use a sonic lance and my sorcerer won't have the stats to swing a lance for quite some time.
  • A perfect mithril-shafted mithril spear - 4x, perfect forged. I might or might not ever do anything with this! Just made it with some spare mithril since I already had enough lances and thought I'd make at least one [[::GRIP_(verb)|grippable]] perfect weapon just in case.
  • A perfect white ora katar - 4x, perfect forged. I want it to be at least 7x and add some neat flares or other, just to have even more options available, but don't know what yet. Maybe [[::Greater_elemental_flare|greater elemental flares]] or maybe I'll just hold on to it for the extreme long haul and hope to either make another blink out of it or a T3 briar weapon.
  • Some fingerless autumn-hued gloves inset with sylvan sigils in white ora - 6x, T1 Iasha. Same situation as the sandals.
  • Slabs - I still have razern, white ora, faenor, and vaalorn slabs lying around and I'm always tossing money at slab generators chasing after metals way more rare than these... so I never know what'll strike my fancy!

Artisan skills

In the skill of forging - crafting, you are a master with 500 ranks.
In the skill of forging - [[::Edged_Weapons|one handed edged]], you are a master with 500 ranks.
In the skill of forging - [[::Polearm_Weapons|pole arms]], you are a master with 500 ranks.
In the skill of forging - brawling weapons, you are a master with 500 ranks.
In the skill of cobbling, you are a master with 500 ranks.

Instruments

Your current skill level in [[::Instrument_messaging_woodwind|woodwind instruments]] is Apprentice.
Your current skill level in [[::Instrument_messaging_necked_stringed|necked stringed instruments]] is Apprentice.
Your current skill level in [[::Instrument_messaging_stringed|stringed instruments]] is Apprentice.
Your current skill level in [[::Instrument_messaging_percussion|percussion instruments]] is Apprentice.
Your current skill level in [[::Instrument_messaging_horn-type|horn-type instruments]] is Apprentice.

Guild skills

You are Guild Master of the Cleric Guild.
You are a Master of [[::Category:General_Alchemy|General Alchemy]].
You are a Master of [[::Category:Cleric_Potions|Alchemic Potions]].
You are a Master of [[::Category:Cleric_Trinkets|Alchemic Trinkets]].