Logic

The official GemStone IV encyclopedia.
Revision as of 16:11, 21 January 2021 by WHIGHTCNIGHT (talk | contribs) (→‎Systems and Skills Affected By Logic: updated 925 enchant to point to new version)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Logic
Type Mental
Prime Requisite Wizard
Modifiers by Race
Aelotoi +5
Dwarf +5
Elf -
Elf, Dark -
Elf, Half -
Elf, Sylvan -
Erithian +5
Gnome, Burghal +10
Gnome, Forest +5
Giantman -5
Halfling +5
Human +5
Krolvin, Half -10

Logic is a statistic that reflects a character's ability to reason. As a mental statistic, it is used to calculate the number of mental training points received per level. A high logic statistic increases a character's experience pool and affects a character's experience absorption rate. A logic bonus of +20 or higher increases a character's ability to gain ranks in various artisan skills.

Experience absorption: When on a node or in town, you will absorb an extra (Logic Bonus/5) experience every pulse. When in a hunting area, you will absorb an extra (Logic Bonus/7) per pulse.

Logic is a prime requisite of the wizard profession.

Systems and Skills Affected By Logic

See Also

Resources

Statistics - edit
Physical: Strength | Constitution | Dexterity | Agility
Hybrid: Aura | Discipline
Mental: Logic | Intuition | Wisdom | Influence
Statistic growth rate