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If you are a [[standard subscription|paid subscriber]] and are logged into the game at 00:00, as a convenience to you, you will be automatically updated as having been logged in for the new login day. [[F2P]] characters will have to manually log out and back in order to be counted as having logged in each day. Please note that this is merely a convenience extended to paid subscribers, as we cannot guarantee your permanent connectivity to the game. You are still responsible for checking your character each day, and if you miss out on a login day due to being AFK for an extended period of time and losing your connection unnoticed, your login streak will not be manually restored via GM intervention.
If you are a [[standard subscription|paid subscriber]] and are logged into the game at 00:00, as a convenience to you, you will be automatically updated as having been logged in for the new login day. [[F2P]] characters will have to manually log out and back in order to be counted as having logged in each day. Please note that this is merely a convenience extended to paid subscribers, as we cannot guarantee your permanent connectivity to the game. You are still responsible for checking your character each day, and if you miss out on a login day due to being AFK for an extended period of time and losing your connection unnoticed, your login streak will not be manually restored via GM intervention.


Login bridges are available within the reward system and (soon) from the [[SimuCoin]]s store. Login bridges allow you miss logging in for one or more days, but still keep your login streak intact. Login bridges are expended upon use at a rate of 1 bridge per missed day. In order to make use of login bridges, you must use the BOOST BRIDGE MIN command to specify the minimum login streak that you are willing to spend a login bridge to maintain, and the BOOST BRIDGE MAX command to specify the maximum number of login bridges you are willing to expend at a single time. Please note that these settings must be set before your login streak is interrupted, not after.
Login bridges are available within the reward system and (soon) from the [[SimuCoin]]s store. Login bridges allow you miss logging in for one or more days, but still keep your login streak intact. Login bridges are expended upon use at a rate of 1 bridge per missed day. '''In order to make use of login bridges, you must use the BOOST BRIDGE MIN command to specify the minimum login streak that you are willing to spend a login bridge to maintain, and the BOOST BRIDGE MAX command to specify the maximum number of login bridges you are willing to expend at a single time. Please note that these settings must be set before your login streak is interrupted, not after.'''


The following is the complete list of daily rewards:
The following is the complete list of daily rewards:

Revision as of 21:53, 17 November 2015

Login Rewards Release

Category: Game Design Discussions
Topic: General Discussion about Gemstone IV
Message #: 1882
Author: GS4-COASE
Date: 10/27/2015 07:15 PM EDT
Subject: Login Rewards Released!

A new player incentive system has been released: Login Rewards!

Through this system, characters that login every day will receive an escalating series of rewards for each consecutive day that they login, up to a maximum of 30 consecutive logins. If a 30-day login streak is achieved, the character is awarded the capstone reward and restarts a new streak at day 1 on their next login. Rewards are attuned to the character that earned them and cannot be transferred between characters. Rewards can be redeemed in-game at a time of the player's choosing via the new BOOST command. Unredeemed rewards do not expire and can accumulate over time, though characters on F2P accounts have limits on the number of unredeemed awards they can stockpile. Characters on paid subscription accounts do not have any limits on the number unredeemed awards that they can stockpile.

The system works by demarcating each day at 00:00, in-game time (accessible via the TIME command). To be counted as having logged in for any given day, you must login between 00:00 and 23:59 in-game time during that day. You will receive an in-game message when your login streak is incremented and you are awarded the reward for that day. Each consecutive day that you login increments your login streak by 1 day. If you miss logging in on any day, your login streak is set back to day 1. Login streaks are tracked per character. If you have multiple characters that you wish to earn login rewards with, they must all be logged in individually.

If you are a paid subscriber and are logged into the game at 00:00, as a convenience to you, you will be automatically updated as having been logged in for the new login day. F2P characters will have to manually log out and back in order to be counted as having logged in each day. Please note that this is merely a convenience extended to paid subscribers, as we cannot guarantee your permanent connectivity to the game. You are still responsible for checking your character each day, and if you miss out on a login day due to being AFK for an extended period of time and losing your connection unnoticed, your login streak will not be manually restored via GM intervention.

Login bridges are available within the reward system and (soon) from the SimuCoins store. Login bridges allow you miss logging in for one or more days, but still keep your login streak intact. Login bridges are expended upon use at a rate of 1 bridge per missed day. In order to make use of login bridges, you must use the BOOST BRIDGE MIN command to specify the minimum login streak that you are willing to spend a login bridge to maintain, and the BOOST BRIDGE MAX command to specify the maximum number of login bridges you are willing to expend at a single time. Please note that these settings must be set before your login streak is interrupted, not after.

The following is the complete list of daily rewards:

DAY REWARD
1 500 Fame
2 1 random magical crystal (blue/white/black).
3 2 Minor Loot Boosts (1 for F2P). Small boost on LOOT rolls for 15 minutes.
4 2 Temporary Urchin Guide access (1 for F2P). Access to the URCHIN guides for 15 minutes.
5 2 Bounty Boosts (1 for F2P). Reduces all bounty wait times (to a nominal few seconds) until the character shares a task or successfully completes it. (max 1 hour).
6 2 Enhancive Boosts (1 for F2P). This is the player's choice of either 5 enhancive pauses, or 15 minutes of +5 to all Base Stat Bonuses, or 15 minutes of +15 to Stamina and Mana Regen.
7 2 uses of the Urchin Runners (1 for F2P). Allows characters to use the remote BANK and LOCKER access commands. Comes with a free 15 minutes of LOCKER MANIFEST access.
8 2 Encumbrance Boosts (1 for F2P). Minus 50 lbs to effective encumbrance for 15 minutes.
9 2 Guild Boosts (1 for F2P). This is the player's choice of either doubled TPs earned for each profession guild task or another use of the Bounty Boosts.
10 1 Instant Mind Clearer (60 minute Exp Pass for F2P). Instantly moves 1000 current field exp into their absorbed exp pool. It does not apply any RPA, XXX, or other modifiers to this amount. F2P characters instead get a Lesser Experience Pass.
11 4 hours of Bounty Waivers (2 for F2P). Allows the character to choose one Adventurer Guild task type (Forage Herbs, Escort NPC, etc) that they do not want to get assigned for the duration.
12 2 Major Loot Boosts (1 for F2P). Larger boost on LOOT rolls. Minor and Major Loot Boosts don't stack with one another.
13 1 Login Bridge.
14 3 Minor Loot Boosts (1 for F2P).
15 3 Bounty Boosts (1 for F2P).
16 3 Enhancive Boosts. (1 for F2P)
17 5 uses of the Urchin Runners (2 for F2P).
18 3 Encumbrance Boosts (1 for F2P).
19 3 Guild Boosts (1 for F2P).
20 3 Instant Mind Clearers (1 for F2P).
21 2 Deathsting Reducers (1 for F2P). This reduces deathsting penalties by 1 priestess potion sip per use.
22 8 hours of Bounty Waivers (2 for F2P).
23 3 Major Loot Boosts (1 for F2P).
24 1 Login Bridge
25 5 Item Superchargers (2 for F2P). When activated, any standard flaring gear that the character uses will flare more often, any weighted/padded/sighted gear will gain bonus additional weighting/padding/sighting, and any item's enchantment bonus will provide an extra 50% bonus to AS/DS for 15 minutes.
26 5 Luck Boosters (2 for F2P). When activated, all standard offensive combat rolls made by the character will reroll d100 results of 10 or less (keeping the new number if it is higher) for 15 minutes.
27 1 Realms Booster. This is the player's choice of 1 use of inter-realm BANK TRANSFER or an attuned Chronomage orb. F2P character receive three day society pass instead.
28 6 Major Loot Boosts (2 for F2P).
29 1 Gift of the Gods. F2P characters can only select the Gift of Lorminstra. Characters on paid subscription accounts can select their choice of:
  • Gift of Lumnis - Gain 1 use of LUMNIS SCHEDULE - the ability to schedule a specific time that they'd like their XXX bonus to start on each week.
  • Gift of Oleani - Removes up to 60 converted training points from a player's 30 day skill migration period.
  • Gift of Lorminstra - 10 deeds for subscribers, 5 for F2P.
  • Gift of Eonak - For the next 15 minutes, any skill-based crafting check with a random roll component [forging, enchanting, ensorcelling, resist nature, etc], will have the character roll two d100s, and keep the higher result.
30
(Capstone)
6 Doubled Experience Boosters (2 for F2P). Double experience absorption for 15 minutes.

Coase

Lumnis Verb Release

Category: Game Design Discussions
Topic: General Discussion about Gemstone IV
Message #: 1883
Author: GS4-COASE
Date: 10/27/2015 07:15 PM EDT
Subject: Gift of Lumnis Updates!

A new command has been released: LUMNIS!

With this command, you will be able to check your current Gift of Lumnis (XXX) status, including whether it is in effect or, if it is not in effect, when it can next start.

Alongside this release, we have also added the ability to schedule when you'd like your Gift of Lumnis to start each week via the LUMNIS SCHEDULE command. You can acquire uses of this command as part of the Login Rewards system or (soon) via purchase from the SimuCoins store.

For example, if you'd prefer your Gift of Lumnis to start each Tuesday at 11:30 (all times are in-game times, accessible via the TIME command), you can set it as such. From then on (until you either clear the schedule or choose another), your Gift of Lumnis will always refresh on Tuesdays at 11:30, meaning that your Gift start time will no longer be in danger of creeping forward, should you miss earning experience on your preferred day!

Coase

Login Reward Updates

Category: Game Design Discussions
Topic: General Discussion about Gemstone IV
Message #: 1951
Author: GS4-COASE
Date: 11/01/2015 04:50 PM EST
Subject: Re: Login Rewards Released!

>..any chance of having the Boost for those ranks be given out as the SimuCoin-equivalent item (just like the 'crystal' step is)? That way, we can freely give away/trade/sell those steps that we care nothing about.

Unfortunately, that would just lead to people using throwaway or F2P characters to simply farm rewards on a large scale. One of the reasons we can be generous with the base rewards is that the rewards are meant for one character and one character only.

>When someone resets the gift of lumnis date will they lose part of they ever get the new gift sooner than 7 days or will it always skip at least a week when reset?

You can set/change your Lumnis schedule without losing time once every 6 months. If you change it again within that timeframe, then you can lose time.

>Also, does capstone stack with the gift of lumnis?

It can be used in conjunction with the Gift of Lumnis.

>Gift of Eonak

It applies to crafting skills where the outcome depends on a random roll. Some crafting skills are simply procedural (like sheath making), where if you follow all the same steps, you get the exact same end result each time. Enchanting can result in success or failure, depending on how you roll, so the Gift of Eonak applies to it (including giving you an extra chance not to fumble).

Coase

Category: Game Design Discussions
Topic: General Discussion about Gemstone IV
Message #: 1957
Author: GS4-COASE
Date: 11/02/2015 02:41 AM EST
Subject: Re: Login Rewards Released!

>Will the loot boosts affect special cases, like warcamp loot chests?

It will boost warcamp treasure chest contents.

Coase

Category: Game Design Discussions
Topic: General Discussion about Gemstone IV
Message #: 1958
Author: GS4-COASE
Date: 11/02/2015 02:43 AM EST
Subject: Re: Login Rewards Released!

>Does Gift of Eonak have any effect on boosting your chances of getting a rank in an Artisan Skill?

Not directly, it simply increases your chance at succeeding on the item creation check.

>Could we please get a list of things for which Gift of Eonak will apply?

The ones listed in the announcement post, plus Cobbling and Fletching.

Coase