Lullabye (1005): Difference between revisions

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| interval = One-shot
| interval = One-shot
| dtype = None
| dtype = None
| status = Asleep, Drowsy, Slowed
| status = [[Unconscious]], [[drowsy]], [[slowed]]
| ctype = None
| ctype = None
| navigation = {{Bard base navigation}}
| navigation = {{Bard base navigation}}
}}
}}


'''Lullabye''' allows a [[bard]] to use the powerful persuasion of his or her singing voice in an attempt to woo a single target, usually a [[creature]] to fall asleep. Depending upon the hidden endroll, the target may experience varying degrees of drowsiness, react more slowly than normal, be calmed, sit, or fall completely asleep, becoming [[prone]]. [[Undead]] and [[demon]] type creatures are significantly more resistant to this spells effects, being both more likely to resist outright and unable to suffer the more significant effects.
'''Lullabye''' uses the powerful persuasion of a [[bard]]s singing voice in an attempt to lull a single target, usually a [[creature]], to [[unconscious|sleep]]. Depending upon the hidden endroll, the target may experience varying degrees of drowsiness, react more [[slowed|slowly]] than normal, be [[calmed]], sit, or fall completely asleep, becoming [[prone]]. [[Undead]] and [[demon]] type creatures are significantly more resistant to this spell's effects, being both more likely to resist outright and unable to suffer the more significant effects.


Once Lullabye'd, attacking the target will wake it up from the spellsong's effects if it was sleeping, but the slow effect will remain for a short duration.
Once affected, attacking the target regain consciousness, but the slow effect will remain for a short duration.


<b><i>Note: Lullabye is not renewable and not [[stackable]] upon itself.</i></b>
'''Lullabye is not renewable and not [[stackable]] upon itself.'''

==Success Factors==
*Influence bonus
*Spellsong Ranks
*Level Difference
*Targets Discipline Bonus
*Targets Active Spells
*Targets Undead/Demonic Status


==Formula==
{|
|width="50%"|
*[[Influence]]
*Spellsong ranks
*[[Level]] difference
|
*Target's [[Discipline]]
*Target's active spells
*Target's [[undead]]/[[demon]]ic status
|}
The exact formula below was provided by GM Estild:
The exact formula below was provided by GM Estild:

<div {{prettydiv|margin-right=400px}}><tt><center>'''For the bard, it takes their ((level * 5) + bard spell ranks + Influence bonus + d150), then subtracts the target's ((level * 5) + (level / 2) + Discipline bonus + 25 from Self Control (613) + 25 from Strength of Will (1119) + 30 for undead or demonic creatures). If the end result is >= 0, it's successful. There are 4 success tiers, which is determined by the ((end result / 40) + 1) (min. 1, max. 4), with undead and demonic creatures also adding 1 (for rounding), but then reducing the result by half.</center></tt></div>
<div {{prettydiv|margin-right=35%}}>{{boldmono|<center>[(Caster level * 5) + Bard Base ranks + caster Influence bonus + d150]</center><center>minus</center><center>[(Target level * 5) + (target level / 2) + target Discipline bonus + 25 from Self Control (613) + 25 from Strength of Will (1119) + 30 for undead or demonic creatures]</center>}}</div>

If the end result is 0, it's successful. There are 4 success tiers, which is determined by the{{boldmono| [(end result / 40) + 1] }}(min. 1, max. 4), with undead and demonic creatures also adding 1 (for rounding), but then reducing the result by half.


== Messaging ==
== Messaging ==
;Drowsy
;Drowsy
<div {{log|margin-right=400px}}>
<pre{{log2|margin-right=35%}}>
You change your tune slightly, adding the element for Lullabye to your song...
You change your tune slightly, adding the element for Lullabye to your song...

[Spellsong preparation time: 10 seconds]

Your spellsong is ready.
Your spellsong is ready.


Line 41: Line 44:


'''The thyril's eyes flutter slightly, and it appears dazed.'''
'''The thyril's eyes flutter slightly, and it appears dazed.'''
</div>
</pre>


;Half Sleep
;Half Sleep
<div {{log|margin-right=400px}}>
<pre{{log2|margin-right=35%}}>
You change your tune slightly, adding the element for Lullabye to your song...
You change your tune slightly, adding the element for Lullabye to your song...

[Spellsong preparation time: 10 seconds]

Your spellsong is ready.
Your spellsong is ready.


Line 54: Line 54:


'''The thyril relaxes and sits down, entranced by the soothing melody.'''
'''The thyril relaxes and sits down, entranced by the soothing melody.'''
</div>
</pre>


;Full Sleep
;Full Sleep
<div {{log|margin-right=400px}}>
<pre{{log2|margin-right=400px}}>
You change your tune slightly, adding the element for Lullabye to your song...
You change your tune slightly, adding the element for Lullabye to your song...

[Spellsong preparation time: 10 seconds]
Your spellsong is ready.
Your spellsong is ready.


Line 68: Line 66:


Sing Roundtime 3 Seconds.
Sing Roundtime 3 Seconds.
</div>
</pre>


== Resources ==
== Resources ==

Revision as of 11:36, 1 April 2016

Lullabye (1005)
Mnemonic [LULLABYE]
Duration Instant
Attack Magic - Disabling  
Subtype Warding (hidden), Disabling 
Target(s) Single individual 
Interval One-shot 
State(s) Inflicted Unconscious, drowsy, slowed
Bard Base Spells
Holding Song (1001) Attack
Vibration Chant (1002) Attack
Fortitude Song (1003) Defensive
Purification Song (1004) Utility
Lullabye (1005) Attack
Song of Luck (1006) Utility
Kai's Triumph Song (1007) Offensive
Stunning Shout (1008) Attack
Sonic Shield Song (1009) Utility
Song of Valor (1010) Defensive
Song of Peace (1011) Utility
Sonic Weapon Song (1012) Utility
Song of Unravelling (1013) Utility
Sonic Armor (1014) Utility
Song of Depression (1015) Attack
Song of Rage (1016) Attack
Song of Noise (1017) Utility
Song of Power (1018) Utility
Song of Mirrors (1019) Defensive
Traveler's Song (1020) Utility
Singing Sword Song (1025) Utility
Song of Sonic Disruption (1030) Attack
Song of Tonis (1035) Defensive
Troubadour's Rally (1040) Utility


Lullabye uses the powerful persuasion of a bards singing voice in an attempt to lull a single target, usually a creature, to sleep. Depending upon the hidden endroll, the target may experience varying degrees of drowsiness, react more slowly than normal, be calmed, sit, or fall completely asleep, becoming prone. Undead and demon type creatures are significantly more resistant to this spell's effects, being both more likely to resist outright and unable to suffer the more significant effects.

Once affected, attacking the target regain consciousness, but the slow effect will remain for a short duration.

Lullabye is not renewable and not stackable upon itself.

Formula

The exact formula below was provided by GM Estild:

[(Caster level * 5) + Bard Base ranks + caster Influence bonus + d150]
minus
[(Target level * 5) + (target level / 2) + target Discipline bonus + 25 from Self Control (613) + 25 from Strength of Will (1119) + 30 for undead or demonic creatures]

If the end result is ≥ 0, it's successful. There are 4 success tiers, which is determined by the [(end result / 40) + 1] (min. 1, max. 4), with undead and demonic creatures also adding 1 (for rounding), but then reducing the result by half.

Messaging

Drowsy
You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.

You weave another verse into your harmony, directing the sound of your voice at a thyril.

The thyril's eyes flutter slightly, and it appears dazed.
Half Sleep
You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.

You weave another verse into your harmony, directing the sound of your voice at a thyril.

The thyril relaxes and sits down, entranced by the soothing melody.
Full Sleep
You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.

You weave another verse into your harmony, directing the sound of your voice at a Grimswarm orc raider.

The orc raider falls to the ground in a deep slumber.

Sing Roundtime 3 Seconds.

Resources