Verb:MARK: Difference between revisions

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;Mark [item]
;Mark [item]
Marks the item as unsellable
Marks the item as unsellable
>mark my head
<pre{{log2}}>>mark my head
You carefully mark your tattered headscarf as unsellable.
You carefully mark your tattered headscarf as unsellable.</pre>


;Mark [item] remove
;Mark [item] remove
Removes the unsellable mark from the item
Removes the unsellable mark from the item
>mark head remove
<pre{{log2}}>>mark head remove
You remove the unsellable mark from your tattered headscarf.
You remove the unsellable mark from your tattered headscarf.</pre>


;Mark [item] status
;Mark [item] status
Checks the current sellable status of the item
Checks the current sellable status of the item
>mark head status
<pre{{log2}}>>mark head status
Your tattered headscarf has been marked as unsellable.
Your tattered headscarf has been marked as unsellable.</pre>


>mark hoops status
<pre{{log2}}>>mark hoops status
Your enormous silver hoops is not marked as unsellable.
Your enormous silver hoops is not marked as unsellable.</pre>


==Troubleshooting==
==Troubleshooting==
You must be holding the item you wish to mark as unsellable. Attempting to MARK an item not in one's hands gives the following message:
You must be holding the item you wish to mark as unsellable. Attempting to MARK an item not in one's hands gives the following message:
You must be holding the item you wish to mark as unsellable.
<pre{{log2}}>You must be holding the item you wish to mark as unsellable.</pre>


A misspelling of the item you are attempting to MARK, or if the game can otherwise not find the item, will give the following message:
A misspelling of the item you are attempting to MARK, or if the game can otherwise not find the item, will give the following message:
What are you attempting to mark as unsellable?
<pre{{log2}}>What are you attempting to mark as unsellable?</pre>


Attempting to mark an item that is already marked will give messaging reflecting so:
Attempting to mark an item that is already marked will give messaging reflecting so:
>mark head
<pre{{log2}}>>mark head
Your tattered headscarf has already been marked as unsellable.
Your tattered headscarf has already been marked as unsellable.</pre>


Attempting to unmark an item that is not marked will give messaging reflecting so:
Attempting to unmark an item that is not marked will give messaging reflecting so:
>mark head remove
<pre{{log2}}>>mark head remove
Your tattered headscarf is not marked as unsellable.
Your tattered headscarf is not marked as unsellable.</pre>


==See also==
==See also==

Revision as of 10:46, 27 May 2015

The MARK verb allows one to mark items as unsellable to NPC pawnshops, furriers, and gemshops. You must be holding the item in order to use the verb.

Usage

Mark [item]

Marks the item as unsellable

>mark my head
You carefully mark your tattered headscarf as unsellable.
Mark [item] remove

Removes the unsellable mark from the item

>mark head remove
You remove the unsellable mark from your tattered headscarf.
Mark [item] status

Checks the current sellable status of the item

>mark head status
Your tattered headscarf has been marked as unsellable.
>mark hoops status
Your enormous silver hoops is not marked as unsellable.

Troubleshooting

You must be holding the item you wish to mark as unsellable. Attempting to MARK an item not in one's hands gives the following message:

You must be holding the item you wish to mark as unsellable.

A misspelling of the item you are attempting to MARK, or if the game can otherwise not find the item, will give the following message:

What are you attempting to mark as unsellable?

Attempting to mark an item that is already marked will give messaging reflecting so:

>mark head
Your tattered headscarf has already been marked as unsellable.

Attempting to unmark an item that is not marked will give messaging reflecting so:

>mark head remove
Your tattered headscarf is not marked as unsellable.

See also