Magical workshop: Difference between revisions
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VANKRASN39 (talk | contribs) (yay! Zul got a workshop (TV got one in April 2015)) |
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[[Sorcerer]]s and [[Wizard]]s can use the [[sense|SENSE]] verb to detect whether they are in a magical workshop or not. |
[[Sorcerer]]s and [[Wizard]]s can use the [[sense|SENSE]] verb to detect whether they are in a magical workshop or not. |
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Workshops come in three different strengths, the most powerful being a private workshop. Private workshops are rare and are |
Workshops come in three different strengths, the most powerful being a private workshop. Private workshops are rare and are attuned to the owner. |
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The next most powerful are workshops found in [[CHE]] Houses (e.g., [[White Haven]], [[Twilight Hall]]) and [[wizard Guild|Wizard]] and [[Sorcerer Guild]]s. |
The next most powerful are workshops found in [[CHE]] Houses (e.g., [[White Haven]], [[Twilight Hall]]) and [[wizard Guild|Wizard]] and [[Sorcerer Guild]]s. As of August 2017, every Wizard and Sorcerer Guild has a magical workshop. |
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Finally, the least powerful workshops are open to the public. These are found throughout the lands in places such as the [[Abandoned Inn]]. |
Finally, the least powerful workshops are open to the public. These are found throughout the lands in places such as the [[Abandoned Inn]]. |
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''<font color="red">Note: The magical workshop bonus to [[Ensorcell (735)]] success is unaffected by the type of workshop. All workshops (private, che/guild, or public) provide the same bonus.</font>'' |
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==See Also== |
==See Also== |
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*[[ |
*[[List of workshops]] |
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*[[/saved posts|Saved posts]] |
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[[category: |
[[category:Area Mechanics]] |
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[[category:Magic]] |
[[category:Magic]] |
Revision as of 21:42, 16 August 2017
Magical workshops, formerly known as enchanting workshops, give a significant bonus to the outcome of several powerful spells. These include:
- Charge Item (517)
- Enchant Item (925)
- Ensorcell (735)
- Scroll Infusion (714)
- Magic Item Creation (420)
Sorcerers and Wizards can use the SENSE verb to detect whether they are in a magical workshop or not.
Workshops come in three different strengths, the most powerful being a private workshop. Private workshops are rare and are attuned to the owner.
The next most powerful are workshops found in CHE Houses (e.g., White Haven, Twilight Hall) and Wizard and Sorcerer Guilds. As of August 2017, every Wizard and Sorcerer Guild has a magical workshop.
Finally, the least powerful workshops are open to the public. These are found throughout the lands in places such as the Abandoned Inn.
Note: The magical workshop bonus to Ensorcell (735) success is unaffected by the type of workshop. All workshops (private, che/guild, or public) provide the same bonus.