Magna vereri: Difference between revisions

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| picture =
| picture =
| level = 72<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 72<!-- This will also be used at the end of the page in the Near level creature template -->
| family = <!-- Add creature to family page list, which will be linked on preview/save -->
| family = Ghost<!-- Add creature to family page list, which will be linked on preview/save -->
| type = <!-- Creature body type -->
| type = Biped<!-- Creature body type -->
| otherclass = Corporeal undead
| otherclass = Corporeal undead
| otherclass2 =
| otherclass2 =
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = 1
| asg = 8
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee =
| Melee = 320 (in offensive)
| Ranged =
| Ranged =
| Bolt =
| Bolt = 319 (in offensive)
| UDF =
| UDF =
| BarTD =
| BarTD =
| CleTD =
| CleTD = 290-301
| EmpTD =
| EmpTD =
| PalTD =
| PalTD =
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| MjETD =
| MjETD =
| MnETD =
| MnETD =
| MjSTD =
| MjSTD = 254
| MnSTD =
| MnSTD = 269
| MnMTD =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
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{{Creature end}}
{{Creature end}}
__NOTOC__
__NOTOC__
<pre{{log2}}>A horrific magna vereri is the animated corpse of a woman, twisted into a perverse parody of beauty. Glowing white eyes glare out of a face whose cheeks are rouged with streaks of blood, and the lips are bloated and red around needle-like teeth. The obscene curvature of her body is at odds with her skeletal limbs, which are little more than bones clad in pale blue-grey corpseflesh. The vereri's movements are jerky and uneven as she totters around, driven by feral rage.</pre>

==Hunting strategies==
==Hunting strategies==

Because the magna vereri use tackle frequently, if you have the DS to withstand their claw attack and are casting warding spells, it may be easier to stay prone rather than standing up and risking stuns or RT lock from continuous tackles. If you do stay prone be mindful of the other creatures lurking about.


==Adventurer's Guild Tasks==
==Adventurer's Guild Tasks==
{{addmetext}}


==Other information==
==Other information==
The magna vereri have a mana, health, or spirit drain ability that is based on a warding roll.


<pre{{log2}}>With a lustful look in her glowing white eyes, a voluptuous magna vereri stretches a delicate hand out toward you and beckons with one finger.
CS: +310 - TD: +242 + CvA: -3 + d100: +67 - -5 == +137
Warding failed!
A dizzying draining sensation heralds a surge of pale blue light that wells up beneath the flesh of your chest, erupting outward as a glowing sapphire ember that races toward the vereri. The sliver loses hue, but not brilliance, as it merges with the vereri's aura.</pre>


==Behind the Scenes==
==See also==
*[[/saved_posts|Saved posts]]
"Nedum vereri" is Latin, and it has a double meaning. "[https://www.online-latin-dictionary.com/latin-english-dictionary.php?parola=nedum Nedum]" is a conjunction meaning both "still less" and "much more", while "vereri," the passive infinitive form of "[https://www.online-latin-dictionary.com/latin-english-dictionary.php?lemma=VEREOR100 vereor]," means "to be revered/respected" or "to be feared." Thus, their name means both "still less to be respected" (alluding to their mysterious fall from grace as priestesses) and "much more to be feared." Their scripted messaging plays off the second meaning, with the priestesses soothing and calming you, saying you have no reason to fear them, yet they can transform into a grotesque form that causes you to bolt in terror, and when they ward you, it paralyzes you with fear. They are somewhat telepathic, knowing your name on sight.


{{Nearlevel
{{Nearlevel
|levelm2 =
|levelm2 = 70
|levelm1 =
|levelm1 = 71
|level = 72
|level = 72
|levelp1 =
|levelp1 = 73
|levelp2 =
|levelp2 = 74
}}
}}

Revision as of 14:08, 26 September 2020

Magna vereri
Level 72
Family Ghost family creatures
Body Type Biped
Classification(s) Corporeal undead
Area(s) Found Den of Rot
BCS Yes
HP
Speed
Attack Attributes
Defense Attributes
Armor
Double Leather ASG 8
Defensive Strength (DS)
Melee 320 (in offensive)
Ranged
Bolt 319 (in offensive)
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base 290-301
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual 269
Major Spiritual 254
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin None
Other
A horrific magna vereri is the animated corpse of a woman, twisted into a perverse parody of beauty.  Glowing white eyes glare out of a face whose cheeks are rouged with streaks of blood, and the lips are bloated and red around needle-like teeth.  The obscene curvature of her body is at odds with her skeletal limbs, which are little more than bones clad in pale blue-grey corpseflesh.  The vereri's movements are jerky and uneven as she totters around, driven by feral rage.

Hunting strategies

Because the magna vereri use tackle frequently, if you have the DS to withstand their claw attack and are casting warding spells, it may be easier to stay prone rather than standing up and risking stuns or RT lock from continuous tackles. If you do stay prone be mindful of the other creatures lurking about.

Adventurer's Guild Tasks

This section has not been added yet; please add to it now!

Other information

The magna vereri have a mana, health, or spirit drain ability that is based on a warding roll.

With a lustful look in her glowing white eyes, a voluptuous magna vereri stretches a delicate hand out toward you and beckons with one finger.
CS: +310 - TD: +242 + CvA: -3 + d100: +67 - -5 == +137
Warding failed!
A dizzying draining sensation heralds a surge of pale blue light that wells up beneath the flesh of your chest, erupting outward as a glowing sapphire ember that races toward the vereri. The sliver loses hue, but not brilliance, as it merges with the vereri's aura.

See also

Near-level creatures - edit
Level 70 Level 71 Level 72 Level 73 Level 74
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