Mana point regeneration: Difference between revisions

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#REDIRECT [[Mana#Regeneration]]
On a [[node]], [[mana]] regenerates at a rate of (Maximum [[Mana]])*0.25 per [[pulse]].

Off-node, [[mana]] regenerates at a rate of (Maximum [[Mana]])*0.15 per [[pulse]].

== Factors that affect Mana Point Regeneration ==
* Training in [[Elemental Mana Control]], [[Spiritual Mana Control]], or [[Mental Mana Control]] increases the rate of mana regeneration by +1 MP per pulse for every 10 ranks, rounded down. If a [[profession]] has two spheres of power (such as [[Empath]]s, who are both [[Spiritual]] and [[Mental]]), the bonus is +1 MP per pulse per 10 ranks of the higher Mana Control skill plus +0.5 MP per pulse per 10 ranks of the lower Mana Control skill.
* The spell [[Manna]] creates bread that, when eaten, gives a refresh-effect every minute. This refresh-effect includes a small mana regeneration, dependent on the caster's [[Spiritual Lore, Blessings]] training.
* The spell [[Heroism]] gives a refresh-effect of 1 [[MP]] per minute.
* The spell [[Mana Focus (418)]] can change a room's nature from non-node to [[node]] for the purposes of mana regeneration.
* The [[bardsong]] [[Song of Power]] affects the mana regeneration rate of the room in which the singer is stationed.
* [[minor mana regen potion]]s give +3 MP per pulse
* [[lesser mana regen potion]]s give +8 MP per pulse
* [[greater mana regen potion]]s give +13 MP per pulse

* [[Cleric]]s and [[Empath]]s can [[MEDITATE]] in order to gain Spirit Points, [[Mana]] Points, Health Points, and Stamina at a faster rate.


== Reference ==
Official Magic Guide: http://www.play.net/gs4/info/magic-guide.asp#regeneration

Latest revision as of 16:54, 4 October 2016

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