Martial Stance: Difference between revisions

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'''Martial Stance''' is a classification of [[combat maneuver]]s that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) combat maneuver. Martial stance combat maneuvers also terminate with a character's death. These combat maneuvers are [[refreshable]] and remaining time is displayed with the SPELL ACTIVE command. They can be deactivated using STOP STANCE.
'''Martial Stance''' is a classification of [[combat maneuver]]s that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) combat maneuver. Martial stance combat maneuvers also terminate with a character's death. These combat maneuvers are [[refreshable]] and remaining time is displayed with the {{boldmono|SPELL ACTIVE}} command. They can be deactivated using {{boldmono|STOP STANCE}}.


===[[Monk]]s ===
===[[Monk]]s ===

Revision as of 10:06, 4 October 2020

Martial Stance is a classification of combat maneuvers that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) combat maneuver. Martial stance combat maneuvers also terminate with a character's death. These combat maneuvers are refreshable and remaining time is displayed with the SPELL ACTIVE command. They can be deactivated using STOP STANCE.

Monks

Monks have six martial stance options available:

Rogues

Rogues have six available:

Warriors

Warriors have eight available:

See Also