Martial Stance: Difference between revisions

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'''Martial Stance''' is a classification of [[combat maneuver]]s (CMs) that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) CM. Martial stance CMs also terminate with a character's death. These CM's are [[refreshable]] and remaining time is displayed with the SPELL ACTIVE command.
'''Martial Stance''' is a classification of [[combat maneuver]]s that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) combat maneuver. Martial stance combat maneuvers also terminate with a character's death. These combat maneuvers are [[refreshable]] and remaining time is displayed with the {{boldmono|SPELL ACTIVE}} command. They can be deactivated using {{boldmono|STOP STANCE}}.


===[[Monk]]s ===
[[Monk]]s currently have five martial stance options available:
Monks have six martial stance options available:


*[[Flurry of Blows]]
*[[Flurry of Blows]]
Line 8: Line 9:
*[[Slippery Mind]]
*[[Slippery Mind]]
*[[Stance of the Mongoose]]
*[[Stance of the Mongoose]]
*[[Striking Asp Stance]]


[[Rogue]]s have two available:
===[[Rogue]]s===
Rogues have six available:


*[[Slippery Mind]]
*[[Slippery Mind]]
*[[Predator's Eye]]
*[[Predator's Eye]]
*[[Whirling Dervish]]
*[[Shield Riposte]]
*[[Disarming Presence]]
*[[Striking Asp Stance]]


===[[Warrior]]s===
GM's also want to release martial stances for [[Warrior]]s (no time frame yet). It is likely that, when designed, two or more will be released since it is their stated intention to present character's with training options and decisions.
Warriors have eight available:
*[[Disarming Presence]]
*[[Executioner's Stance]]
*[[Griffin's Voice]]
*[[Shield Riposte]]
*[[Stance of the Mongoose]]
*[[Tortoise Stance]]
*[[Whirling Dervish]]
*[[Striking Asp Stance]]

==See Also==
*[[Predator's Eye (saved post)|Rogue Martial Stances (saved post)]]: 7/11/12
*[[New Combat Maneuvers Released! (saved post)]]: 4/2/13


[[Category:Combat Maneuvers]]
[[Category:Combat Maneuvers]]
[[Category:Martial Stances| ]]
[[Category:Shield Specializations]]

Revision as of 10:06, 4 October 2020

Martial Stance is a classification of combat maneuvers that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) combat maneuver. Martial stance combat maneuvers also terminate with a character's death. These combat maneuvers are refreshable and remaining time is displayed with the SPELL ACTIVE command. They can be deactivated using STOP STANCE.

Monks

Monks have six martial stance options available:

Rogues

Rogues have six available:

Warriors

Warriors have eight available:

See Also