Martial Stance: Difference between revisions
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'''Martial Stance''' is a classification of [[combat maneuver]]s that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) combat maneuver. Martial stance combat maneuvers also terminate with a character's death. These combat maneuvers are [[refreshable]] and remaining time is displayed with the {{boldmono|SPELL ACTIVE}} command. They can be deactivated using {{boldmono|STOP STANCE}}. |
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===[[Monk]]s === |
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We do want to release martial stances for Warriors, but we just haven't spent any real time considering design for them yet. However, we're not going to just release one - their purpose is to present training decisions, so there should be at least two options. |
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Monks have six martial stance options available: |
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*[[Flurry of Blows]] |
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*[[Inner Harmony]] |
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*[[Rolling Krynch Stance]] |
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*[[Slippery Mind]] |
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*[[Stance of the Mongoose]] |
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*[[Striking Asp Stance]] |
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===[[Rogue]]s=== |
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Rogues have six available: |
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*[[Slippery Mind]] |
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*[[Predator's Eye]] |
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*[[Whirling Dervish]] |
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*[[Shield Riposte]] |
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*[[Disarming Presence]] |
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*[[Striking Asp Stance]] |
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===[[Warrior]]s=== |
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Warriors have eight available: |
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*[[Disarming Presence]] |
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*[[Executioner's Stance]] |
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*[[Griffin's Voice]] |
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*[[Shield Riposte]] |
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*[[Stance of the Mongoose]] |
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*[[Tortoise Stance]] |
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*[[Whirling Dervish]] |
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*[[Striking Asp Stance]] |
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==See Also== |
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*[[Predator's Eye (saved post)|Rogue Martial Stances (saved post)]]: 7/11/12 |
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*[[New Combat Maneuvers Released! (saved post)]]: 4/2/13 |
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{{stub}} |
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[[Category:Combat Maneuvers]] |
[[Category:Combat Maneuvers]] |
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[[Category:Martial Stances| ]] |
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[[Category:Shield Specializations]] |
Revision as of 10:06, 4 October 2020
Martial Stance is a classification of combat maneuvers that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) combat maneuver. Martial stance combat maneuvers also terminate with a character's death. These combat maneuvers are refreshable and remaining time is displayed with the SPELL ACTIVE command. They can be deactivated using STOP STANCE.
Monks
Monks have six martial stance options available:
- Flurry of Blows
- Inner Harmony
- Rolling Krynch Stance
- Slippery Mind
- Stance of the Mongoose
- Striking Asp Stance
Rogues
Rogues have six available:
Warriors
Warriors have eight available:
- Disarming Presence
- Executioner's Stance
- Griffin's Voice
- Shield Riposte
- Stance of the Mongoose
- Tortoise Stance
- Whirling Dervish
- Striking Asp Stance