Martial Stance: Difference between revisions

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A '''martial stance''' is a CM that provides a significant "passive" benefit. When activated, it remains active for 4 hours or until you activate another martial stance or you die. When Monks are released, they will have five martial stance options (Slippery Mind, Stance of the Mongoose, Rolling Krynch Stance, Inner Harmony and Flurry of Blows) and Rogues will have two (Slippery Mind and Predator's Eye).
'''Martial Stance''' is a classification of [[combat maneuver]]s that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) combat maneuver. Martial stance combat maneuvers also terminate with a character's death. These combat maneuvers are [[refreshable]] and remaining time is displayed with the {{boldmono|SPELL ACTIVE}} command. They can be deactivated using {{boldmono|STOP STANCE}}.


===[[Monk]]s ===
We do want to release martial stances for Warriors, but we just haven't spent any real time considering design for them yet. However, we're not going to just release one - their purpose is to present training decisions, so there should be at least two options.
Monks have six martial stance options available:

*[[Flurry of Blows]]
*[[Inner Harmony]]
*[[Rolling Krynch Stance]]
*[[Slippery Mind]]
*[[Stance of the Mongoose]]
*[[Striking Asp Stance]]

===[[Rogue]]s===
Rogues have six available:

*[[Slippery Mind]]
*[[Predator's Eye]]
*[[Whirling Dervish]]
*[[Shield Riposte]]
*[[Disarming Presence]]
*[[Striking Asp Stance]]

===[[Warrior]]s===
Warriors have eight available:
*[[Disarming Presence]]
*[[Executioner's Stance]]
*[[Griffin's Voice]]
*[[Shield Riposte]]
*[[Stance of the Mongoose]]
*[[Tortoise Stance]]
*[[Whirling Dervish]]
*[[Striking Asp Stance]]

==See Also==
*[[Predator's Eye (saved post)|Rogue Martial Stances (saved post)]]: 7/11/12
*[[New Combat Maneuvers Released! (saved post)]]: 4/2/13


{{stub}}
[[Category:Combat Maneuvers]]
[[Category:Combat Maneuvers]]
[[Category:Martial Stances| ]]
[[Category:Shield Specializations]]

Revision as of 10:06, 4 October 2020

Martial Stance is a classification of combat maneuvers that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) combat maneuver. Martial stance combat maneuvers also terminate with a character's death. These combat maneuvers are refreshable and remaining time is displayed with the SPELL ACTIVE command. They can be deactivated using STOP STANCE.

Monks

Monks have six martial stance options available:

Rogues

Rogues have six available:

Warriors

Warriors have eight available:

See Also