Martial Stance: Difference between revisions

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A '''martial stance''' is a [[combat maneuver]] (CM) that provides a significant "passive" benefit. When activated, it remains active for 4 hours or until you activate another martial stance or you die. When [[Monk]]s are released, they will have five martial stance options ([[Slippery Mind]], [[Stance of the Mongoose]], [[Rolling Krynch Stance]], [[Inner Harmony]] and [[Flurry of Blows]]) and Rogues will have two ([[Slippery Mind]] and [[Predator's Eye]]).
'''Martial Stance''' is a classification of [[combat maneuver]]s that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) combat maneuver. Martial stance combat maneuvers also terminate with a character's death. These combat maneuvers are [[refreshable]] and remaining time is displayed with the {{boldmono|SPELL ACTIVE}} command. They can be deactivated using {{boldmono|STOP STANCE}}.


===[[Monk]]s ===
GM's also want to release martial stances for Warriors, but they just haven't spent any real time considering design for them yet. However, they're not going to just release one - their purpose is to present training decisions, so there should be at least two options.
Monks have six martial stance options available:

*[[Flurry of Blows]]
*[[Inner Harmony]]
*[[Rolling Krynch Stance]]
*[[Slippery Mind]]
*[[Stance of the Mongoose]]
*[[Striking Asp Stance]]

===[[Rogue]]s===
Rogues have six available:

*[[Slippery Mind]]
*[[Predator's Eye]]
*[[Whirling Dervish]]
*[[Shield Riposte]]
*[[Disarming Presence]]
*[[Striking Asp Stance]]

===[[Warrior]]s===
Warriors have eight available:
*[[Disarming Presence]]
*[[Executioner's Stance]]
*[[Griffin's Voice]]
*[[Shield Riposte]]
*[[Stance of the Mongoose]]
*[[Tortoise Stance]]
*[[Whirling Dervish]]
*[[Striking Asp Stance]]

==See Also==
*[[Predator's Eye (saved post)|Rogue Martial Stances (saved post)]]: 7/11/12
*[[New Combat Maneuvers Released! (saved post)]]: 4/2/13


{{stub}}
[[Category:Combat Maneuvers]]
[[Category:Combat Maneuvers]]
[[Category:Martial Stances| ]]
[[Category:Shield Specializations]]

Revision as of 10:06, 4 October 2020

Martial Stance is a classification of combat maneuvers that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) combat maneuver. Martial stance combat maneuvers also terminate with a character's death. These combat maneuvers are refreshable and remaining time is displayed with the SPELL ACTIVE command. They can be deactivated using STOP STANCE.

Monks

Monks have six martial stance options available:

Rogues

Rogues have six available:

Warriors

Warriors have eight available:

See Also