Difference between revisions of "Massive grahnk"

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m (added hp)
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{{Creature start
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
| level = 20
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| picture =
| type = biped
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| level = 20<!-- This will also be used at the end of the page in the Near level creature template -->
| family = grahnk
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| family = Grahnk<!-- Add creature to family page list, which will be linked on preview/save -->
| attacks = Maneuvers and Weapons.
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| type = Biped<!-- Creature body type -->
| area = [[Thurfel's Keep]]<br>
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| undead = No
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| otherclass2 =  
| bcs = <Not Known>
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| area = Thurfel's Keep<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
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| area2 =
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| area3 =
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| area4 =
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| area5 =
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| area6 =
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| area7 =  
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| bcs = Yes <!-- All new creatures are BCS -->
 
| hitpoints = 310
 
| hitpoints = 310
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| roundtime = <!-- Creature speed -->
 
}}
 
}}
{{Creature attack attributes
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  -->
| physical=
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| PA1 = Melee<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
  {{creature ability|[[Melee]] |+188 [[Attack strength|AS]]}}
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| PAA = 188
| nobolt =
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| PA2 =
| nowarding =
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| PAB =
| maneuver =
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| PA3 =
  {{creature ability|[[Tackle]]}}
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| PAC =
| noability =  
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
 
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| BTA =
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
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| WDA =
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| WD2 =
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| WDB =
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| WD3 =  
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| WDC =  
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
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| MN1 = Tackle<!-- Combat Maneuvers insert up to MN10 -->
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| MN2 =
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
 
}}
 
}}
{{Creature defense attributes
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| defense =
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| asg = 18<!-- Insert asg # and template will automatically convert to include type of armor -->
  {{creature ability|[[Melee]] |+69 [[Defensive strength|DS]]}}
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
  {{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
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| Melee = 69
  {{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
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| Ranged =
  {{creature ability|[[Bard Base]] |+54 to +60 [[Target defense|TD]]}}
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| Bolt =
  {{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
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| UDF =
  {{creature ability|[[Sorcerer Base]] |+60 [[Target defense|TD]]}}
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| BarTD = 54 - 60
  {{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
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| CleTD =
  {{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
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| EmpTD =
  {{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
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| PalTD = 60  
  {{creature ability|[[Paladin Base]] |+60 [[Target defense|TD]]}}
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| RanTD =
  {{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
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| SorTD = 60
  {{creature ability|[[Minor Elemental]] |+60 [[Target defense|TD]]}}
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| WizTD =
  {{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
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| MjETD =
  {{creature ability|[[Minor Spiritual]] |+60 [[Target defense|TD]]}}
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| MnETD = 60  
  {{creature ability|[[Major Mental]] |<N/A>  [[Target defense|TD]]}}
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| MjSTD =
  {{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
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| MnSTD = 60  
  {{creature ability|[[Armor]] |Metal Breastplate}}
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| MnMTD =
  {{creature ability|[[CvA]] |-10}}
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
 
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| DSP2 =
| noability =
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| DSP3 =
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| DSP4 =
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| DSP5 =
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| SDA1 =  <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
 
}}
 
}}
 
{{Creature treasure
 
{{Creature treasure
  | coins = ?
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  | coins =  
  | magic items = ?
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  | magic items =  
  | gems = ?
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  | gems =  
  | boxes = ?
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  | boxes =  
  | other = ?
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  | other =  
  | skin = ?
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  | skin =  
| nobox =
 
| noskinvalue =
 
 
}}
 
}}
 
{{Creature end}}
 
{{Creature end}}

Latest revision as of 14:56, 13 June 2019

Massive grahnk
Level 20
Family Grahnk family creatures
Body Type Biped
Area(s) Found Thurfel's Keep
BCS Yes
HP 310
Speed
Attack Attributes
Physical Attacks
Melee 188 AS
Combat Maneuvers
Tackle
Defense Attributes
Armor
Augmented Plate ASG 18
Defensive Strength (DS)
Melee 69
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 54 - 60
Cleric Base
Empath Base
Paladin Base 60
Ranger Base
Sorcerer Base 60
Wizard Base
Minor Elemental 60
Major Elemental
Minor Spiritual 60
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin
Other

Taller than a giant, the massive grahnk bears similarities to both a troll and an ogre. The beast has rippling muscles easily capable of tearing an arm or leg from its socket.

Hunting strategies

The massive grahnk can swing twice in a row:

The massive grahnk whales away, consumed with bloodlust!
A massive grahnk swings a heavy stone club at you!
AS: +184 vs DS: +228 with AvD: +20 + d100 roll: +19 = -5
A clean miss.

...and again!
A massive grahnk swings a heavy stone club at you!
AS: +189 vs DS: +228 with AvD: +20 + d100 roll: +76 = +57

A clean miss.

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 18 Level 19 Level 20 Level 21 Level 22
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