Mountain goat: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(Switched to proper template)
(Natural armor ASG 10 cuirbouilli equivalent, log2 creature description)
 
(2 intermediate revisions by one other user not shown)
Line 2: Line 2:
| picture =
| picture =
| level = 17<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 17<!-- This will also be used at the end of the page in the Near level creature template -->
| family = Goat<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Caprine <!-- Add creature to family page list, which will be linked on preview/save -->
| type = Quadruped<!-- Creature body type -->
| type = Quadruped<!-- Creature body type -->
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass2 =
| otherclass2 =
| area = Masked Hills<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Masked Hills<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
Line 39: Line 39:
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 10N<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = 167
| Melee = 167
Line 74: Line 74:
{{Creature end}}
{{Creature end}}


The mountain goat is a blunt squarish-looking animal with a rather short body and humped shoulders. The narrow head has a black muzzle, sharp pointed ears and a double beard of long hair on her chin and throat. The white coat has a soft, woolly, three to four inches thick undercoat. Long coarse guard hairs, up to seven inches long, form heavy mats over the shoulders and hips giving a humped appearance. The coat grows to within eight inches of each hoof, where it abruptly stops giving the appearance of the goat wearing pants. As the days become longer and the weather warmer, she begins to shed her heavy winter coat and replaces it with a short summer coat that is yellowish in color. Black hooves accent her normal white coat and are equipped with cushioned skid-proof pads for grip and traction on steep rocky surfaces. Atop her head, slender, black shiny horns rise in a smooth backward curve to a length of ten to twelve inches. Rings can be seen around each horn indicative of the number of winters she has survived.
<pre{{log2|margin-right=26em}}>The mountain goat is a blunt squarish-looking animal with a rather short body and humped shoulders. The narrow head has a black muzzle, sharp pointed ears and a double beard of long hair on her chin and throat. The white coat has a soft, woolly, three to four inches thick undercoat. Long coarse guard hairs, up to seven inches long, form heavy mats over the shoulders and hips giving a humped appearance. The coat grows to within eight inches of each hoof, where it abruptly stops giving the appearance of the goat wearing pants. As the days become longer and the weather warmer, she begins to shed her heavy winter coat and replaces it with a short summer coat that is yellowish in color. Black hooves accent her normal white coat and are equipped with cushioned skid-proof pads for grip and traction on steep rocky surfaces. Atop her head, slender, black shiny horns rise in a smooth backward curve to a length of ten to twelve inches. Rings can be seen around each horn indicative of the number of winters she has survived.</pre>


==Hunting strategies==
==Hunting strategies==
Line 82: Line 82:


== References ==
== References ==
* [https://en.wikipedia.org/wiki/Goat Goat on Wikipedia]
* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1556 Mountain goat on Play.net bestiary]


{{Nearlevel
{{Nearlevel
Line 91: Line 91:
|levelp2 = 19
|levelp2 = 19
}}
}}

[[Category:Masked Hills creatures]]

Latest revision as of 20:45, 13 April 2021

Mountain goat
Level 17
Family Caprine family creatures
Body Type Quadruped
Classification(s) Living
Area(s) Found Masked Hills
BCS Yes
HP 220
Speed
Attack Attributes
Physical Attacks
Bite 175 AS
Defense Attributes
Armor
Cuirbouilli Leather (natural) ASG 10N
Defensive Strength (DS)
Melee 167
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 51
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental 51
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin a goat hoof
Other
The mountain goat is a blunt squarish-looking animal with a rather short body and humped shoulders.  The narrow head has a black muzzle, sharp pointed ears and a double beard of long hair on her chin and throat.  The white coat has a soft, woolly, three to four inches thick undercoat.  Long coarse guard hairs, up to seven inches long, form heavy mats over the shoulders and hips giving a humped appearance.  The coat grows to within eight inches of each hoof, where it abruptly stops giving the appearance of the goat wearing pants.  As the days become longer and the weather warmer, she begins to shed her heavy winter coat and replaces it with a short summer coat that is yellowish in color.  Black hooves accent her normal white coat and are equipped with cushioned skid-proof pads for grip and traction on steep rocky surfaces.  Atop her head, slender, black shiny horns rise in a smooth backward curve to a length of ten to twelve inches.  Rings can be seen around each horn indicative of the number of winters she has survived.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 15 Level 16 Level 17 Level 18 Level 19
edit edit edit edit edit