Natural Colors (601)/Mass Colors (611): Difference between revisions
m (GS4-GYRES moved page Mass Colors (611) to Natural Colors (601)/Mass Colors (611): Dec 2020 Ranger spell update - mass version rolled into 601, archiving for historical purposes) |
(Deprecated. Functionality rolled into 601 evoke as part of Dec 2020 Ranger update) |
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<div class="alert alert-danger" style="text-align:center">'''Rangers received an update in December 2020. Until this article is updated, be sure to read the [[Ranger Base/saved posts|saved posts]].</div> <!--REMOVE ALERT MESSAGE WHEN ARTICLE UPDATED FOR CHANGES--> |
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{{spell |
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| mnemonic = MASSCOLOR |
| mnemonic = MASSCOLOR |
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| base_dur = 1200 sec |
| base_dur = 1200 sec |
Latest revision as of 21:25, 16 January 2021
This spell is deprecated and is no longer implemented. Information in this article is presented for historical reference only. |
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Mass Colors causes the caster's group to blend in with his or her surroundings better, conferring a bonus to defensive strength and stealth for a stackable duration. A ranger's animal companion also receives the benefits of this spell when present.
Mass Spells
This is one of three spells, collectively and colloquially known as "massies", that provide a defensive bonus, affect all members of the caster's group, and remain persistent after the group is disbanded. As such, it is quite common for groups to form in public places specifically for the purpose of casting these spells. The caster does not need to be the leader of the group.
The other two such spells are Mass Elemental Defense (419) and Mass Blur (911).
When cast, the spell automatically converts its effect into that of Natural Colors (601) upon every member of the caster's group. Therefore, in terms of stackable spell duration, Elemental Detection (405), and all other purposes, it should be considered to simply be a multi-target version of Natural Colors (601).
F2P subscribers can only affect themselves when casting these spells. To cast for groups, they would need to purchase a Spell Casting Pass.
Lore Benefits
Training in Spiritual Lore, Blessings provides two benefits:
Additional DS
Training in Blessings Lore provides an additional DS bonus of 1 per seed 5 of summation of ranks.
Spiritual Lore, Blessings ranks 0 5 11 18 26 35 45 56 68 81 95 110 126 143 Total DS bonus 10 11 12 13 14 15 16 17 18 19 20 21 22 23
Stealth Activities
Blessings Lore provides a roll bonus to stealth activities of +1 per seed 1 summation of ranks.
Spiritual Lore, Blessings ranks 1 3 6 10 15 21 28 36 Bonus to stealth rolls 1 2 3 4 5 6 7 8 Spiritual Lore, Blessings ranks 45 55 66 78 91 105 120 136 Bonus to stealth rolls 9 10 11 12 13 14 15 16