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'''The Navigators''' were the [[ICE age|I.C.E. Age]] precursor of the [[Chronomages]], most familiar to [[Player character|adventurers]] for reclaiming their [[gold ring|gold rings]]. In [[Shadow World]] history, the Navigator Guilds were founded on the difficulty of world navigation, charging exorbitant fees for the use of teleportation artifacts from the First Era. The stone obelisk in [[Danjirland]] was one of their beacons for summoning them, while [[A Popular History of Shadow Valley|another]] was known to exist to the north in the Lysierian Hills. In principle, a third one would have existed as well, near the [[Spider Temple]].
'''The Navigators''' were the [[ICE age|I.C.E. Age]] precursor of the [[Chronomages]], most familiar to [[Player character|adventurers]] for reclaiming their [[gold ring|gold rings]]. In the [[Second Era]] of the [[Shadow World]] history, the Navigator Guilds were founded on the difficulty of world navigation, charging exorbitant fees for the use of teleportation artifacts from the [[First Era]]. The wooden obelisk in what [[player character|adventurers]] called "[[Danjirland]]" was one of their beacons for summoning them, while [[A Popular History of Shadow Valley|another]] was known to exist to the north in the Seolfar Strake ([[Lysierian Hills]]). In principle a third one would have existed near the [[Spider Temple]].


Selias Jodame traveled to what we now call the Lysierian Hills with Tearhaut, a Navigator from the Guides Guild of Vurn-Kye which was headquartered in [[Finnia]]. There was a settlement named Velaskar that was based on local silver mining, but which would not have survived the [[Wars of Dominion]]. The cursed equines of Silver Valley would later emerge under [[The Graveyard]], as the valley had become unstable in space and time due to unusual planar effects in the area.
[[Selias Jodame]] traveled to what we now call the Lysierian Hills with Tearhaut, a Navigator from the Guides Guild of Vurn-Kye which was headquartered in [[Emer]]. It was apparently around the year 6000 Second Era. There was a settlement named [[Jaron Galarn#Behind the Scenes|Velaskar]] that was based on local sight seeing tourism, but which would not have survived the [[Wars of Dominion]]. The cursed equines of [[Shadow Valley|Silver Valley]] would later emerge under [[The Graveyard]], as the valley had become unstable in space and time due to unusual planar effects in the area. This may have been similar to the [[isles of transfer]] phenomenon.

==Behind the Scenes==
Navigator obelisks were supposed to be made out of dark stone and worked by touching them while reciting the phrase: "I require the assistance of a Navigator." The Navigator would teleport to the spot with their compass artifact, and discuss fees or charging hazard rates for emergency rescues. This was [[Orrisian speaks about the Chronomage obelisk in Danjirland (log)|referenced]] as an archaism in the modern lore by [[Orrisian]] who works on [[The Firebird]]. This [[airship]] was first flying around when [[Alusius]] was trying to convince the governments of [[Elanith]] to help him deal with the [[Elemental Confluence]], which allowed him to betray everyone by anchoring it to [[Elanthia]] and causing downstream [[The Red Forest returns in rare lunar alignment (log)|interplanar complications]]. Orrisian was saying stow-aways from this time period were stranded on [[Talon Isle]], which turns out to have an ancient stone obelisk that connects to the wooden one in Danjirland. It was quickly discovered that this obelisk will sometimes teleport [[Player character|adventurers]] to the isle, which is strikingly similar to the [[Pillar of the Gods]] from the [[Shadow World]] history. This was discovered about a week after the [[Flow storms#The Red Forest|curtain of light]] warding on the [[Red Forest#Behind the Scenes|Red Forest]] failed, causing it to permanently return adjacent to the wooden obelisk, and right after the [[Dawn Rose]] was stolen.

==See Also==
*[[Selias Jodame]]
*[[Pillar of the Gods]]
*[[Orrisian speaks about the Chronomage obelisk in Danjirland (log)]]


[[Category:ICE Age]]
[[Category:ICE Age]]

Revision as of 13:47, 30 October 2017

The Navigators were the I.C.E. Age precursor of the Chronomages, most familiar to adventurers for reclaiming their gold rings. In the Second Era of the Shadow World history, the Navigator Guilds were founded on the difficulty of world navigation, charging exorbitant fees for the use of teleportation artifacts from the First Era. The wooden obelisk in what adventurers called "Danjirland" was one of their beacons for summoning them, while another was known to exist to the north in the Seolfar Strake (Lysierian Hills). In principle a third one would have existed near the Spider Temple.

Selias Jodame traveled to what we now call the Lysierian Hills with Tearhaut, a Navigator from the Guides Guild of Vurn-Kye which was headquartered in Emer. It was apparently around the year 6000 Second Era. There was a settlement named Velaskar that was based on local sight seeing tourism, but which would not have survived the Wars of Dominion. The cursed equines of Silver Valley would later emerge under The Graveyard, as the valley had become unstable in space and time due to unusual planar effects in the area. This may have been similar to the isles of transfer phenomenon.

Behind the Scenes

Navigator obelisks were supposed to be made out of dark stone and worked by touching them while reciting the phrase: "I require the assistance of a Navigator." The Navigator would teleport to the spot with their compass artifact, and discuss fees or charging hazard rates for emergency rescues. This was referenced as an archaism in the modern lore by Orrisian who works on The Firebird. This airship was first flying around when Alusius was trying to convince the governments of Elanith to help him deal with the Elemental Confluence, which allowed him to betray everyone by anchoring it to Elanthia and causing downstream interplanar complications. Orrisian was saying stow-aways from this time period were stranded on Talon Isle, which turns out to have an ancient stone obelisk that connects to the wooden one in Danjirland. It was quickly discovered that this obelisk will sometimes teleport adventurers to the isle, which is strikingly similar to the Pillar of the Gods from the Shadow World history. This was discovered about a week after the curtain of light warding on the Red Forest failed, causing it to permanently return adjacent to the wooden obelisk, and right after the Dawn Rose was stolen.

See Also