Necromantic regeneration potion: Difference between revisions

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[[Necromantic regeneration potion]]s can be made by [[sorcerer]]s in the potions subskill of [[Alchemy]]. These potions will hypothetically heal a sorcerer's injured animate created by [[Animate Dead (730)]].
[[Necromantic regeneration potion]]s will heal a sorcerer's injured animate created by [[Animate Dead (730)]]. While these potions can still be made, the need for them has been pretty much negated with the implementation of '''[[sacrifice|SACRIFICE]] CHANNEL'''.


There is no [[round time]] caused by using the potions and they will also restore an animate's [[hit point]]s. Only one pour is required to completely heal all applicable wounds.
==Alchemy [[list of alchemy recipes|Formulas]] ==


{{AR2}}
=== Minor necromantic regeneration potion ===
=== Minor necromantic regeneration potion ===
A '''minor necromantic regeneration potion''' will completely heal all rank 1 [[wound]]s on an animate.

{{ATS}}
{{Recipe info
|Profession = Sorcerer
|Discipline = Potions
|Spell = 730
|Uses = 7
|Rank taught = 25
|Rank end =
|Location = East}}</td>
<td>
{{RC|
Product = thin murky greenish-black concoction}}
#Add water
#Add water
#Add 2 doses of powdered black opal
#Add 2 doses of powdered black opal
#Add powdered pale green moonstone
#Add powdered pale green moonstone
#Add glimmering blue essence dust
#Add [[glimmering blue essence dust]]
#[[Boil]]
#[[Boil]]
#Add [[extract|essence of regeneration]]
#Add [[essence of regeneration]]
#[[Simmer]]
#[[Simmer]]
#[[Chant]] [[Animate Dead (730)]]
#[[ALCHEMY CHANT (verb)|Chant]] [[Animate Dead (730)]]
{{RE}}</td></tr></table>
''Powdered pale green moonstones are sold in Elven Nations guilds


===Lesser necromantic regeneration potion===
===Lesser necromantic regeneration potion===
The lesser necromantic can be made by a sorcerer with 45 ranks in Alchemic Potions. It cannot be used by anyone less than [[level]] 45.
A '''lesser necromantic regeneration potion''' will completely heal all rank 2 and rank 1 [[wound]]s on an animate. Sorcerers must be at least [[level]] 45 to use.
{{ATS}}

{{Recipe info
;a thick murky greenish-black concoction
|Profession = Sorcerer
|Discipline = Potions
|Spell = 730
|Uses = 7
|Rank taught = 45
|Rank end =
|Location = Teras}}</td>
<td>
{{RC
|Product = thick murky greenish-black concoction
|Width = 350}}
#Add water
#Add water
# Add 4 doses of powdered [[Deathstone#a black deathstone|black deathstone]]
# Add 4 doses of powdered [[Deathstone#a black deathstone|black deathstone]]
#[[Refract]] moonlight through a shadowglass lens
#[[Refract]] moonlight through a shadowglass lens
#Add powdered [[Emerald#an uncut emerald|uncut emerald]]
#Add powdered [[Emerald#an uncut emerald|uncut emerald]]
#Add glowing violet essence dust
#Add [[glowing violet essence dust]]
#Add [[Trolls (animate dead)|troll blood]]
#Add [[Trolls (animate dead)|troll blood]]
#[[Boil]]
#Boil
#Add [[extract|essence of regeneration]]
#Add essence of regeneration
#[[Simmer]]
#Simmer
#[[Chant]] Animate Dead (730)
#Chant Animate Dead (730)
{{RE}}

;This recipe can only be made at night</td></tr></table>
''Black deathstones are found on Teras Isle
=== Greater necromantic regeneration potion ===
=== Greater necromantic regeneration potion ===
A '''greater necromantic regeneration potion''' will completely heal all [[wound]]s on an animate regardless of rank. Sorcerers must be at least level 60 to use.

{{ATS}}
{{Recipe info
|Profession = Sorcerer
|Discipline = Potions
|Spell = 730
|Uses = 7
|Rank taught = 57
|Rank end = 63
|Location = East}}</td>
<td>
{{RC
|Product = viscous murky greenish-black concoction
|Width = 350}}
#Add water
#Add water
#Add 2 doses of powdered black pearl
#Add 2 doses of powdered black pearl
#[[Refract]] moonlight through a shadowglass lens
#[[Refract]] moonlight through a shadowglass lens
#Add powdered emerald blazestar
#Add powdered emerald [[blazestar]]
#[[Channel]] lifeforce
#[[alchemy channel|Channel]]
#Add radiant crimson essence dust
#Add [[radiant crimson essence dust]]
#Add troll blood
#Add [[Trolls (animate dead)|troll blood]]
#Boil
#Boil
#Add essence of regeneration
#Add [[essence of regeneration]]
#Simmer
#Simmer
#Chant Animate Dead (730)
#Chant Animate Dead (730)
{{RE}}
;This recipe can only be made at night</td></tr></table>
''Emerald blazestars are found in Elven Nations

==Messaging==
;Minor Necromantic Regeneration Potion
<div {{log}}>
You pour your greenish-black concoction on an animated silver-eyed krolvin spiritualist. The liquid spills over the corpse, seeping into open gashes and bruises, and is slowly absorbed into its body.<br>As the spiritualist's wounds begin to close, it looks a little better.</div>
;Lesser Necromantic Regeneration Potion
<div {{log}}>
You pour your greenish-black concoction on an animated silver-eyed krolvin spiritualist. The liquid spills over the corpse, seeping into open gashes and bruises, and is slowly absorbed into its body.<br>As the spiritualist's wounds begin to close, it looks quite a bit better.</div>
;Greater Necromantic Regeneration Potion
<div {{log}}>
You pour your greenish-black concoction on an animated silver-eyed krolvin spiritualist. The liquid spills over the corpse, seeping into open gashes and bruises, and is slowly absorbed into its body.<br>As the spiritualist's wounds begin to close, it looks a lot better.</div>
;If the animate is not injured
<div {{log}}>
You begin to pour your greenish-black concoction on an animated silver-eyed krolvin spiritualist, but you notice it is uninjured.</div>


==External Links==
[[Category:Alchemy Formulas]]
*[http://forum.gsplayers.com/showthread.php?91175-Necromantic-Regeneration-Potions Nindon's necromantic regeneration potion PC thread]

Latest revision as of 14:54, 20 February 2016

Necromantic regeneration potions will heal a sorcerer's injured animate created by Animate Dead (730). While these potions can still be made, the need for them has been pretty much negated with the implementation of SACRIFICE CHANNEL.

There is no round time caused by using the potions and they will also restore an animate's hit points. Only one pour is required to completely heal all applicable wounds.

Alchemy Recipes

Minor necromantic regeneration potion

A minor necromantic regeneration potion will completely heal all rank 1 wounds on an animate.

Profession Sorcerer
Discipline Potions
Spell 730
Uses 7
Rank taught 25
Rank end
Location East
A thin murky greenish-black concoction
  1. Add water
  2. Add 2 doses of powdered black opal
  3. Add powdered pale green moonstone
  4. Add glimmering blue essence dust
  5. Boil
  6. Add essence of regeneration
  7. Simmer
  8. Chant Animate Dead (730)

Powdered pale green moonstones are sold in Elven Nations guilds

Lesser necromantic regeneration potion

A lesser necromantic regeneration potion will completely heal all rank 2 and rank 1 wounds on an animate. Sorcerers must be at least level 45 to use.

Profession Sorcerer
Discipline Potions
Spell 730
Uses 7
Rank taught 45
Rank end
Location Teras
A thick murky greenish-black concoction
  1. Add water
  2. Add 4 doses of powdered black deathstone
  3. Refract moonlight through a shadowglass lens
  4. Add powdered uncut emerald
  5. Add glowing violet essence dust
  6. Add troll blood
  7. Boil
  8. Add essence of regeneration
  9. Simmer
  10. Chant Animate Dead (730)
This recipe can only be made at night

Black deathstones are found on Teras Isle

Greater necromantic regeneration potion

A greater necromantic regeneration potion will completely heal all wounds on an animate regardless of rank. Sorcerers must be at least level 60 to use.

Profession Sorcerer
Discipline Potions
Spell 730
Uses 7
Rank taught 57
Rank end 63
Location East
A viscous murky greenish-black concoction
  1. Add water
  2. Add 2 doses of powdered black pearl
  3. Refract moonlight through a shadowglass lens
  4. Add powdered emerald blazestar
  5. Channel
  6. Add radiant crimson essence dust
  7. Add troll blood
  8. Boil
  9. Add essence of regeneration
  10. Simmer
  11. Chant Animate Dead (730)
This recipe can only be made at night

Emerald blazestars are found in Elven Nations

Messaging

Minor Necromantic Regeneration Potion
You pour your greenish-black concoction on an animated silver-eyed krolvin spiritualist. The liquid spills over the corpse, seeping into open gashes and bruises, and is slowly absorbed into its body.
As the spiritualist's wounds begin to close, it looks a little better.
Lesser Necromantic Regeneration Potion
You pour your greenish-black concoction on an animated silver-eyed krolvin spiritualist. The liquid spills over the corpse, seeping into open gashes and bruises, and is slowly absorbed into its body.
As the spiritualist's wounds begin to close, it looks quite a bit better.
Greater Necromantic Regeneration Potion
You pour your greenish-black concoction on an animated silver-eyed krolvin spiritualist. The liquid spills over the corpse, seeping into open gashes and bruises, and is slowly absorbed into its body.
As the spiritualist's wounds begin to close, it looks a lot better.
If the animate is not injured
You begin to pour your greenish-black concoction on an animated silver-eyed krolvin spiritualist, but you notice it is uninjured.

External Links