Nedum vereri: Difference between revisions

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{{creature ability|[[Major Spiritual]] |+54 [[Target defense|TD]]}}
{{creature ability|[[Major Spiritual]] |+54 [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |+54 [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |+54 [[Target defense|TD]]}}
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}


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| noability =

Revision as of 15:43, 26 May 2012

Nedum vereri
Picture
Level 18
Family vereri family creatures
Body Type Biped
Undead Yes
Areas Found Temple of Hope
Sentoph
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Morning star +161 AS
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Calm (201) +95 CS
Repel (Fear) +95 CS
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee +100 DS
Ranged +87 DS
Bolt +87 DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base +54 TD
Wizard Base <N/A> TD
Cleric Base +54 TD
Empath Base +54 TD
Paladin Base <N/A> TD
Major Elemental +54 TD
Minor Elemental +54 TD
Major Spiritual +54 TD
Minor Spiritual +54 TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin none
Other ?

Once a priestess, this woman's service to her deity has ended tragically with her binding to life after death. Tattered robes hang from her form, and although she is lovely in spite of her glowing eyes, few can look upon her for long without feelings that they must run from her in fear.[1]

Hunting strategies

Nedum vereri have an unusual bodily regeneration, and will lose any bodily wounds on them upon their next turn. Hence, they cannot be legged or incapacitated. Upon removing a leg, the nedum vereri will be knocked to the ground, but then leap to her feet and lose any bodily damage upon her next turn.

However, they can still be instantly killed by a critical blow as normal.

Voln members

Practitioners of the brawling arts in Voln will find the nedum vereri to have a defensive maneuver bonus (MB) of +79, and a To Hit Target (THT) required score of +68 for Phoen's Kick. Phoen's Kick is particularly effective, and has the ability to knock the nedum vereri prone and stun the nedum vereri for up to two action rounds. When stunned, the nedum vereri MB is +54; when prone, the nedum vereri MB is +29; and, when prone and stunned, the nedum vereri MB is +4. Nedum vereri are a staple for the initiate ranks' advancement in the Order.

Adventurer's Guild Tasks

Fortune seekers tasked with gem bounties can expect nedum vereri to carry corals and sapphires fairly frequently. Infrequently, rubies (both star and uncut) may also be found.

Other information

  • Nedum vereri have a creature maneuver that works together with its warding-based attacks, which appears to lower its target's TD.
  • Nedum vereri can drain a target's spirit upon failing a warding-based attack, as well as inflict hitpoint damage.

The nedum vereri caresses your cheek with her icy hand! You feel your resistance melt away!
  CS: +95 - TD: +53 + CvA: +14 + d100: +95 == +151
  Warding failed!
  ... and hits for 42 points of damage!

  You feel drained!
The vereri smiles as she consumes a little of your soul!

References

Near-level creatures - edit
Level 16 Level 17 Level 18 Level 19 Level 20
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