Nedum vereri: Difference between revisions
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{{creature ability|Morning star|+161 [[AS]]}} |
{{creature ability|Morning star|+161 [[AS]]}} |
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| warding = |
| warding = |
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{{creature ability| |
{{creature ability|[[Calm (201)]]|+95 [[CS]]}} |
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{{creature ability|Repel (Fear)|+95 [[CS]]}} |
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}} |
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{{Creature defense attributes |
{{Creature defense attributes |
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==Hunting strategies== |
==Hunting strategies== |
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Nedum vereri lose any bodily wounds on them upon their next turn. Hence, they cannot be legged or incapacitated. Upon removing a leg, the nedum vereri will be knocked to the ground, but then leap to her feet and lose any bodily damage upon her next turn. However, they can still be killed by a critical blow. |
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==Other information== |
==Other information== |
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The nedum vereri has a warding-based [[creature maneuver]] that appears to lower its target's [[TD]]. |
The nedum vereri has a warding-based [[creature maneuver]] that appears to lower its target's [[TD]]. |
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Nedum vereri can drain a target's spirit upon a successful hit. |
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== References == |
== References == |
Revision as of 12:03, 1 October 2008
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Once a priestess, this woman's service to her deity has ended tragically with her binding to life after death. Tattered robes hang from her form, and although she is lovely in spite of her glowing eyes, few can look upon her for long without feelings that they must run from her in fear.[1]
Hunting strategies
Nedum vereri lose any bodily wounds on them upon their next turn. Hence, they cannot be legged or incapacitated. Upon removing a leg, the nedum vereri will be knocked to the ground, but then leap to her feet and lose any bodily damage upon her next turn. However, they can still be killed by a critical blow.
Other information
The nedum vereri has a warding-based creature maneuver that appears to lower its target's TD. Nedum vereri can drain a target's spirit upon a successful hit.
References
Near-level creatures - edit | ||||||||||
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