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A '''node''' is a location where mana flows more freely than most other locations, which has numerous effects. A node increases [[Experience#Absorbing_experience|experience absorption]], [[mana regeneration]], and [[spirit regeneration]], and it has effects on various other factors in GemStone IV, such as the chance of [[Enchant Item (925)|enchanting]] an item. Nodes are not common locations. A common method used to find a node is the use of the [[MEDITATE (verb)|MEDITATE]] verb, which (it is widely believed) will not cause a character to kneel and meditate should the area not be a node; however, this is actually inaccurate as [[MEDITATE (verb)|MEDITATE]] also works in non-node areas under a sanctuary effect.
A '''node''' is a location where mana flows more freely than most other locations, which has numerous effects. A node increases [[Experience#Absorbing_experience|experience absorption]], [[Mana|mana regeneration]], and [[spirit regeneration]], and it has effects on various other factors in GemStone IV, such as the chance of [[Enchant Item (925)|enchanting]] an item. Nodes are not common locations. A common method used to find a node is the use of the [[MEDITATE (verb)|MEDITATE]] verb, which (it is widely believed) will not cause a character to kneel and meditate should the area not be a node; however, this is actually inaccurate as [[MEDITATE (verb)|MEDITATE]] also works in non-node areas under a sanctuary effect.


= Gathering Points =
== Gathering Points ==


A town's central gathering point for adventurers is usually a node; in some towns, due to high traffic or custom, multiple gathering points are in use. These include but are not limited to:
A town's central gathering point for adventurers is usually a node; in some towns, due to high traffic or custom, multiple gathering points are in use. These include but are not limited to:
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{| {{prettytable}}
{| {{prettytable}}
!Town
!Town
!Type of Node
!Room
!Room
|-
|-
|[[Wehnimer's Landing]]
|[[Cysaegir]]
|
|Raging Thrak, Trophy Room
|Linsandrych Common (with bench)
|-
|-
|[[Wehnimer's Landing]]
|[[Icemule Trace]]
|
|[[Wayside Inn]], Garret
|Town Center
|-
|-
|[[Wehnimer's Landing]]
|[[Icemule Trace]]
|
|Landing Tower East
|Tavern Burrow, Ale Street (well)
|-
|-
|[[Wehnimer's Landing]]
|[[Icemule Trace]]
|
|Helga's Pub Room
|Commerce Burrow, Giantman Path
|-
|-
|[[Wehnimer's Landing]]
|[[Icemule Trace]]
|
|[[Frith's Inn]], Main Saloon
|Honeybeer Inn, Tap Room
|-
|-
|[[Wehnimer's Landing]]
|[[Icemule Trace]]
|
|Town Square Central
|Thirsty Penguin, Parlour
|-
|-
|[[Wehnimer's Landing]]
|[[Icemule Trace]]
|
|Garden Niche
|Clovertooth Hall, Main Lobby
|-
|-
|[[Wehnimer's Landing]]
|[[Icemule Trace]]
|
|Small Park
|Voln Ice Garden
|-
|-
|[[Wehnimer's Landing]]
|[[Icemule Trace]]
|
|Voln Courtyard
|Temple Burrow, Cholen Lane (Schoolhouse)
|-
|-
|Miscellaneous
|[[Wehnimer's Landing]]
|
|Hearthstone, Foyer
|Cavern of the Ages (ledge room)
|-
|-
|[[Wehnimer's Landing]]
|[[Mist Harbor]]
|Node
|Hearthstone, Courtyard
|Courtyard of Mist Harbor Library
|-
|-
|[[Wehnimer's Landing]]
|[[Mist Harbor]]
|Supernode
|Hearth Room, Stone Baths
|Fountain on Seathrak Way
|-
|-
|[[Teras Isle]]
|[[Mist Harbor]]
|Supernode
|Ghorsa Isle, Tower
|Gardenia Commons
|-
|-
|[[Teras Isle]]
|[[Mist Harbor]]
|Supernode
|Dragonspine and Krodera
|Stumbling Pebble Bar II
|-
|-
|[[Teras Isle]]
|[[Mist Harbor]]
|Supernode
|Adventurer's Rest, Deck
|Western Harbor (locksmith pool)
|-
|[[Pinefar]]
|
|Trading Post, Greatroom
|-
|[[Ravelin]]
|
|[[Wyvern Plaza]]
|-
|[[River's Rest]]
|
|Town Commons
|-
|[[River's Rest]]
|
|Sanctuary
|-
|-
|[[Solhaven]]
|[[Solhaven]]
|
|North Market
|North Market
|-
|-
|[[Solhaven]]
|[[Solhaven]]
|
|Liabo Plaza
|Liabo Plaza
|-
|-
|[[Solhaven]]
|[[Solhaven]]
|
|[[Marshtown]]
|[[Marshtown]]
|-
|-
|[[Solhaven]]
|[[Solhaven]]
|
|Beacon Tower
|Beacon Tower
|-
|-
|[[Solhaven]]
|[[Solhaven]]
|
|South Market
|South Market
|-
|-
|[[River's Rest]]
|[[Sylvarraend]]
|
|Town Commons
|Town Commons (with barrel)
|-
|[[River's Rest]]
|Sanctuary
|-
|[[Icemule Trace]]
|Town Center
|-
|[[Icemule Trace]]
|Tavern Burrow, Ale Street (well)
|-
|[[Icemule Trace]]
|Commerce Burrow, Giantman Path
|-
|[[Icemule Trace]]
|Honeybeer Inn, Tap Room
|-
|[[Icemule Trace]]
|Thirsty Penguin, Parlour
|-
|[[Icemule Trace]]
|Clovertooth Hall, Main Lobby
|-
|[[Icemule Trace]]
|Voln Ice Garden
|-
|[[Zul Logoth]]
|Crystalline Cavern
|-
|[[Pinefar]]
|Trading Post, Greatroom
|-
|-
|[[Ta'Illistim]]
|[[Ta'Illistim]]
|
|Hanging Dais
|Hanging Dais
|-
|-
|[[Ta'Illistim]]
|[[Ta'Illistim]]
|
|Glamesine Var (fountain room)
|Glamesine Var (fountain room)
|-
|-
|[[Ta'Illistim]]
|[[Ta'Illistim]]
|
|Glamesine Var (small garden park)
|Glamesine Var (small garden park)
|-
|-
|[[Ta'Illistim]]
|[[Ta'Illistim]]
|
|Briarstone Court, SW
|Briarstone Court, SW
|-
|-
|[[Ta'Illistim]]
|[[Ta'Illistim]]
|
|Briarstone Court, W
|Briarstone Court, W
|-
|-
|[[Ta'Illistim]]
|[[Ta'Illistim]]
|
|Briarstone Court, NW
|Briarstone Court, NW
|-
|-
|[[Ta'Illistim]]
|[[Ta'Illistim]]
|
|Moonglae Inn, Rooftop Park (northernmost)
|Moonglae Inn, Rooftop Park (northernmost)
|-
|-
|[[Ta'Illistim]]
|[[Ta'Illistim]]
|
|Shimmarglin Inn, Fountain Room
|Shimmarglin Inn, Fountain Room
|-
|-
|[[Ta'Illistim]]
|[[Ta'Illistim]]
|
|[[Veythorne Manor]], The Glowbark
|[[Veythorne Manor]], The Glowbark
|-
|[[Sylvarraend]]
|Town Commons (with barrel)
|-
|-
|[[Ta'Vaalor]]
|[[Ta'Vaalor]]
|
|Amaranth Court (between gemshop and furrier)
|Amaranth Court (between gemshop and furrier)
|-
|-
|[[Ta'Vaalor]]
|[[Ta'Vaalor]]
|
|Amaranth Court (obelisk)
|Amaranth Court (obelisk)
|-
|-
|[[Ta'Vaalor]]
|[[Ta'Vaalor]]
|
|Garden of Ancients (small bench)
|Garden of Ancients (small bench)
|-
|-
|[[Ta'Vaalor]]
|[[Ta'Vaalor]]
|
|Tyrnian Court (bench)
|Tyrnian Court (bench)
|-
|-
|[[Ta'Vaalor]]
|[[Ta'Vaalor]]
|
|Tyrnian Court (Kai statue)
|Tyrnian Court (Kai statue)
|-
|-
|[[Ravelin]]
|[[Teras Isle]]
|
|[[Wyvern Plaza]]
|Ghorsa Isle, Tower
|-
|-
|[[Mist Harbor]]
|[[Teras Isle]]
|
|Gardenia Commons
|Dragonspine and Krodera
|-
|-
|[[Mist Harbor]]
|[[Teras Isle]]
|
|[[Firefly Villa]], Merchant Lounge
|Adventurer's Rest, Deck
|-
|-
|[[Cysaegir]]
|[[Teras Isle]]
|
|Linsandrych Common (with bench)
|Lunatic Asylum
|-
|[[Wehnimer's Landing]]
|
|Raging Thrak, Trophy Room
|-
|[[Wehnimer's Landing]]
|
|[[Wayside Inn]], Garret
|-
|[[Wehnimer's Landing]]
|
|Landing Tower East
|-
|[[Wehnimer's Landing]]
|
|Helga's Pub Room
|-
|[[Wehnimer's Landing]]
|
|[[Frith's Inn]], Main Saloon
|-
|[[Wehnimer's Landing]]
|
|[[Frith's Inn]], Front Desk
|-
|[[Wehnimer's Landing]]
|
|Town Square Central
|-
|[[Wehnimer's Landing]]
|
|Garden Niche
|-
|[[Wehnimer's Landing]]
|
|Small Park
|-
|[[Wehnimer's Landing]]
|
|Voln Courtyard
|-
|[[Wehnimer's Landing]]
|
|[[Hearthstone]], Foyer
|-
|[[Wehnimer's Landing]]
|
|[[Hearthstone]], Courtyard
|-
|[[Wehnimer's Landing]]
|
|Hearth Room, Stone Baths
|-
|[[Zul Logoth]]
|
|Crystalline Cavern
|-
|-
|Miscellaneous
|Cavern of the Ages (ledge room)
|}
|}


= Other Nodes =
== Other Nodes ==


Most CHE "clubhouses" contain one common gathering room which is a node. Most CHE locker annexes in other cities, if not all, are also nodes. Other nodes can be found scattered about Elanthia, usually inside towns.
Most [[CHE]] "clubhouses" contain one common gathering room which is a node. Most CHE locker annexes in other cities, if not all, are also nodes. Other nodes can be found scattered about Elanthia, usually inside towns.


== See Also ==
== See Also ==
*[[Node/saved_posts|Saved posts]]
*[[Super Node]]
*[[Super Node]]
*[[List of popular resting locations]]
*[[List of popular resting locations]]
*[[Experience (saved posts archive)]]
*[[Enhanced nodes and experience absorption changes (saved post 1)|Node Changes in Regards to Experience - 11/20/2007]]


[[Category:Basic Mechanics]]
[[Category:Area Mechanics]]
[[category:New Player]]

Revision as of 15:16, 14 April 2020

A node is a location where mana flows more freely than most other locations, which has numerous effects. A node increases experience absorption, mana regeneration, and spirit regeneration, and it has effects on various other factors in GemStone IV, such as the chance of enchanting an item. Nodes are not common locations. A common method used to find a node is the use of the MEDITATE verb, which (it is widely believed) will not cause a character to kneel and meditate should the area not be a node; however, this is actually inaccurate as MEDITATE also works in non-node areas under a sanctuary effect.

Gathering Points

A town's central gathering point for adventurers is usually a node; in some towns, due to high traffic or custom, multiple gathering points are in use. These include but are not limited to:

Town Type of Node Room
Cysaegir Linsandrych Common (with bench)
Icemule Trace Town Center
Icemule Trace Tavern Burrow, Ale Street (well)
Icemule Trace Commerce Burrow, Giantman Path
Icemule Trace Honeybeer Inn, Tap Room
Icemule Trace Thirsty Penguin, Parlour
Icemule Trace Clovertooth Hall, Main Lobby
Icemule Trace Voln Ice Garden
Icemule Trace Temple Burrow, Cholen Lane (Schoolhouse)
Miscellaneous Cavern of the Ages (ledge room)
Mist Harbor Node Courtyard of Mist Harbor Library
Mist Harbor Supernode Fountain on Seathrak Way
Mist Harbor Supernode Gardenia Commons
Mist Harbor Supernode Stumbling Pebble Bar II
Mist Harbor Supernode Western Harbor (locksmith pool)
Pinefar Trading Post, Greatroom
Ravelin Wyvern Plaza
River's Rest Town Commons
River's Rest Sanctuary
Solhaven North Market
Solhaven Liabo Plaza
Solhaven Marshtown
Solhaven Beacon Tower
Solhaven South Market
Sylvarraend Town Commons (with barrel)
Ta'Illistim Hanging Dais
Ta'Illistim Glamesine Var (fountain room)
Ta'Illistim Glamesine Var (small garden park)
Ta'Illistim Briarstone Court, SW
Ta'Illistim Briarstone Court, W
Ta'Illistim Briarstone Court, NW
Ta'Illistim Moonglae Inn, Rooftop Park (northernmost)
Ta'Illistim Shimmarglin Inn, Fountain Room
Ta'Illistim Veythorne Manor, The Glowbark
Ta'Vaalor Amaranth Court (between gemshop and furrier)
Ta'Vaalor Amaranth Court (obelisk)
Ta'Vaalor Garden of Ancients (small bench)
Ta'Vaalor Tyrnian Court (bench)
Ta'Vaalor Tyrnian Court (Kai statue)
Teras Isle Ghorsa Isle, Tower
Teras Isle Dragonspine and Krodera
Teras Isle Adventurer's Rest, Deck
Teras Isle Lunatic Asylum
Wehnimer's Landing Raging Thrak, Trophy Room
Wehnimer's Landing Wayside Inn, Garret
Wehnimer's Landing Landing Tower East
Wehnimer's Landing Helga's Pub Room
Wehnimer's Landing Frith's Inn, Main Saloon
Wehnimer's Landing Frith's Inn, Front Desk
Wehnimer's Landing Town Square Central
Wehnimer's Landing Garden Niche
Wehnimer's Landing Small Park
Wehnimer's Landing Voln Courtyard
Wehnimer's Landing Hearthstone, Foyer
Wehnimer's Landing Hearthstone, Courtyard
Wehnimer's Landing Hearth Room, Stone Baths
Zul Logoth Crystalline Cavern

Other Nodes

Most CHE "clubhouses" contain one common gathering room which is a node. Most CHE locker annexes in other cities, if not all, are also nodes. Other nodes can be found scattered about Elanthia, usually inside towns.

See Also