Order of Voln: Difference between revisions

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The '''Order of Voln''' is a [[society]] devoted to the freeing of [[undead]] from the torment they endure on [[Elanthia]]. The order was established in 4045 by Manor Lord [[Fasthr K'Tafali]] in the region surrounding the [[Kannalan Empire|Kannalan]] city of [[Kedshold]]. According to [[loresong]], [[Voln]], himself appeared before K'Tafali and instructed K'Tafali and his men in the symbols of the order.
The '''Order of Voln''' is a [[society]] devoted to the freeing of [[undead]] from the torment they endure on [[Elanthia]]. Freeing the [[undead]] garners the members of the Order [[favor]]. The order was established in 4045 by Manor Lord [[Fasthr K'Tafali]] in the region surrounding the [[Kannalan Empire|Kannalan]] city of [[Kedshold]]. According to [[loresong]], [[Voln]], himself appeared before K'Tafali and instructed K'Tafali and his men in the symbols of the order.

The Order first truly came to the attention of historians with the appearance of the [[Horned Cabal]] in the southern region of the [[Turamzzyrian Empire]]. Uniquely situated to deal with the meance of the undead, the Order flourished from this time period, playing increasingly important roles in the various engagements with the Horned Cabal over the last century and a half. This has included the [[Battle of Tyllan]] and the [[Battle of Skyreach]].


<span style="font-style: italic; color: red">'''NOTE:''' The following notes on favor are based on research performed in Gemstone III, not Gemstone IV. Facts about favor usage and costs should be re-verified.</span>

== Joining the Order of Voln ==

Joining the Order of Voln requires three steps.

* First, one must be invited into the Order. A rank 26 Master of the Order of Voln can use the [[Symbol of Invitation]], accessed by the [[INVITE (verb)]], to offer any character of level 3 or greater a chance to join the Order. Also, in [[Wehnimer's Landing]], the [[grizzled old warrior]] non-player [[character]] will randomly invite characters of level 3 or greater.
* One must then cleanse oneself of worldly pollutions. This is done by first going to the Order of Voln monestary, stowing the items in one's hands, and then entering a water pool. A message will appear stating that one has been cleansed after a minute or two have passed.
* Finally, one must enter the monestary and find the Grandmaster, where one may take an oath to join the Order. Note that you cannot join the Order of Voln if you are currently a member of another [[society]], such as the [[Council of Light]].

== [[Favor]] ==

When a character helps defeat an [[undead]] or merely witnesses another character kill an [[undead]], that character gains [[favor]]. [[Favor]] is a bank of points used to power [[symbol]]s and advance in the Order of Voln.


Discrete [[favor]] values are not displayed in-game; however, there are some ways to measure [[favor]]. One currently accepted measure of [[favor]] is based on the unit of [[favor]] granted by killing a single level 1 [[undead]] by oneself. This is called a [[level of favor]].


It is not known whether [[favor]] gain is linear or nonlinear; that is, it is unclear whether killing a single [[wind wraith]] generates precisely as much favor as killing 60 [[lesser ghoul]]s.


A Master (rank 26 member) of the Order of Voln can view his or her [[favor]] in an arbitrary measure called [[spin]]s by visiting the [[globe]] in the [[Master's hall]]. A [[spin]] is approximately 250 [[level of favor|levels of favor]].



== Gaining ranks and obtaining [[symbol]]s ==

One receives a new [[symbol]] for each rank one receives in the Order of Voln. To advance in rank, one must obtain a certain amount of [[favor]], visit a monk on the [[path to enlightenment]], and then complete a task. To check if one has enough [[favor]] to obtain the next rank, one can either visit a monk on the [[path to enlightenment]] or enter the [[vision]] room and [[PRAY (verb)]].

The first rank and [[Symbol of Recognition]] are given without any task or [[favor]] requirement.


Each subsequent rank requires an amount of [[favor]] equal to the following:
* '''[[Favor]] required = roundUp((Rank - 1)/3)*600 [[level of favor|levels of favor]]'''


For example, to obtain the 23rd rank, one must first gather
roundUp((23 - 1)/3)*600 = roundUp(22/3)*600 = 8*600 = '''4800 [[level of favor|levels of favor]]'''

== Order of Voln benefits ==

Members of the Order of Voln have access to [[symbol]]s, which are similar to [[spell]]s, except that they cost [[favor]] instead of [[mana]].

The 26 [[symbol]]s are as follows. To view the [[favor]] requirement to obtain the [[symbol]], the task required to obtain the [[symbol]], the [[favor]] cost associated with a [[symbol]], or any other details about a [[symbol]], check the particular [[symbol]]'s page.

* Rank 01. [[Symbol of Recognition]]. Detects other members of the Order and [[undead]].
* Rank 02. [[Symbol of Blessing]]. [[Bless]]es nonmagical weapons and [[aquamarine wand]]s.
* Rank 03. [[Symbol of Thought]]. Broadcasts a message to all other members of the Order.
* Rank 04. [[Symbol of Recovery]]. Regenerates 10 [[HP]]s.
* Rank 05. [[Symbol of Courage]]. Increases [[AS]] and [[MB]].
* Rank 06. [[Symbol of Protection]]. Increases [[DS]].
* Rank 07. [[Charl's Throw I]]. Grants the [[THROW (verb)]] a [[Voln fu]] usage and stand-up maneuver.
* Rank 08. [[Kai's Punch]]. Grants the [[PUNCH (verb)]] a [[Voln fu]] usage.
* Rank 09. [[Phoen's Kick]]. Grants the [[KICK (verb)]] a [[Voln fu]] usage.
* Rank 10. [[Symbol of Calming]]. Attempts to [[Calm]] all targets in the room.
* Rank 11. [[Symbol of Sleep]]. Attempts to [[Sleep]] all targets in the room.
* Rank 12. [[Symbol of Turning]]. [[Fear]] effect against [[undead]] in the room.
* Rank 13. [[Symbol of Mana]]. Restores 50 [[mana]] while taking 0-2 [[deed]]s.
* Rank 14. [[Symbol of Sight]]. Grants a brief [[Locate Person]] spell.
* Rank 15. [[Symbol of Holiness]]. Blesses magical weaponry and burns [[undead]].
* Rank 16. [[Symbol of Submission]]. Reduces target's [[stance]] and [[DS]].
* Rank 17. [[Symbol of Restoration]]. Restores half missing [[health]], capped at 50 [[HP]]s.
* Rank 18. [[Symbol of Need]]. Broadcasts a [[Cry for Help]] to all members of the Order.
* Rank 19. [[Symbol of Retribution]]. Damages target. Can be used while [[dead]].
* Rank 20. [[Charl's Throw II]]. Increases the power of [[Charl's Throw I]].
* Rank 21. [[Kai's Blow]]. Increases the power of [[Kai's Punch]].
* Rank 22. [[Phoen's Blow]]. Increases the power of [[Phoen's Kick]].
* Rank 23. [[Symbol of Preservation]]. [[Lifekeep]]s target. Can be used while [[dead]].
* Rank 24. [[Symbol of Dreams]]. Fall asleep to recover [[health]], [[mana]], and [[spirit]].
* Rank 25. [[Symbol of Return]]. Teleport to a predetermined location, usually a monestary.
* Rank 26. [[Symbol of Invitation]]. Grants the [[INVITE (verb)]], access to [[Master's hall]].




Masters (rank 26 members) of the Order of Voln may enter the [[Master's hall]] which includes:
* Access to a [[Locate Person]]-type effect centered on a few rooms via the [[tapestry]] (in [[Wehnimer's Landing]])
* Access to teleportation centered on a few rooms via the [[tapestry]] (in [[Wehnimer's Landing]])
* Access to a [[favor]]-measuring [[globe]]
* The ability to trade a [[deed]] for [[favor]] via the [[globe]]


The order first truly came to the attention of historians with the appearance of the [[Horned Cabal]] in the southern region of the [[Turamzzyrian Empire]]. Uniquely situated to deal with the meance of the undead, the Order flourished from this time period, playing increasingly important roles in the various engagements with the Horned Cabal over the last century and a half. This has included the [[Battle of Tyllan]] and the [[Battle of Skyreach]].


== External links ==
== External links ==
[http://www.arkati.org/voln.php Arkati.Org: Gemstone IV Order of Voln for Dummies]
[http://www.arkati.org/voln.php Arkati.Org: Gemstone IV Order of Voln for Dummies]



{{stub}}
[[Category:Societies]]
[[Category:Societies]]

Revision as of 01:45, 28 November 2006

The Order of Voln is a society devoted to the freeing of undead from the torment they endure on Elanthia. Freeing the undead garners the members of the Order favor. The order was established in 4045 by Manor Lord Fasthr K'Tafali in the region surrounding the Kannalan city of Kedshold. According to loresong, Voln, himself appeared before K'Tafali and instructed K'Tafali and his men in the symbols of the order.

The Order first truly came to the attention of historians with the appearance of the Horned Cabal in the southern region of the Turamzzyrian Empire. Uniquely situated to deal with the meance of the undead, the Order flourished from this time period, playing increasingly important roles in the various engagements with the Horned Cabal over the last century and a half. This has included the Battle of Tyllan and the Battle of Skyreach.


NOTE: The following notes on favor are based on research performed in Gemstone III, not Gemstone IV. Facts about favor usage and costs should be re-verified.

Joining the Order of Voln

Joining the Order of Voln requires three steps.

  • First, one must be invited into the Order. A rank 26 Master of the Order of Voln can use the Symbol of Invitation, accessed by the INVITE (verb), to offer any character of level 3 or greater a chance to join the Order. Also, in Wehnimer's Landing, the grizzled old warrior non-player character will randomly invite characters of level 3 or greater.
  • One must then cleanse oneself of worldly pollutions. This is done by first going to the Order of Voln monestary, stowing the items in one's hands, and then entering a water pool. A message will appear stating that one has been cleansed after a minute or two have passed.
  • Finally, one must enter the monestary and find the Grandmaster, where one may take an oath to join the Order. Note that you cannot join the Order of Voln if you are currently a member of another society, such as the Council of Light.

Favor

When a character helps defeat an undead or merely witnesses another character kill an undead, that character gains favor. Favor is a bank of points used to power symbols and advance in the Order of Voln.


Discrete favor values are not displayed in-game; however, there are some ways to measure favor. One currently accepted measure of favor is based on the unit of favor granted by killing a single level 1 undead by oneself. This is called a level of favor.


It is not known whether favor gain is linear or nonlinear; that is, it is unclear whether killing a single wind wraith generates precisely as much favor as killing 60 lesser ghouls.


A Master (rank 26 member) of the Order of Voln can view his or her favor in an arbitrary measure called spins by visiting the globe in the Master's hall. A spin is approximately 250 levels of favor.


Gaining ranks and obtaining symbols

One receives a new symbol for each rank one receives in the Order of Voln. To advance in rank, one must obtain a certain amount of favor, visit a monk on the path to enlightenment, and then complete a task. To check if one has enough favor to obtain the next rank, one can either visit a monk on the path to enlightenment or enter the vision room and PRAY (verb).

The first rank and Symbol of Recognition are given without any task or favor requirement.


Each subsequent rank requires an amount of favor equal to the following:


For example, to obtain the 23rd rank, one must first gather

roundUp((23 - 1)/3)*600 = roundUp(22/3)*600 = 8*600 = 4800 levels of favor

Order of Voln benefits

Members of the Order of Voln have access to symbols, which are similar to spells, except that they cost favor instead of mana.

The 26 symbols are as follows. To view the favor requirement to obtain the symbol, the task required to obtain the symbol, the favor cost associated with a symbol, or any other details about a symbol, check the particular symbol's page.



Masters (rank 26 members) of the Order of Voln may enter the Master's hall which includes:


External links

Arkati.Org: Gemstone IV Order of Voln for Dummies