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Revision as of 09:51, 29 January 2008 by DRIZZT-12 (talk) (Changes to padding and damage weighting (saved post) created)

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Category: Hunting and Combat
Topic: Weighting and Padding
Message #: 600
Author: GS4-WARDEN
Date: 1/29/2008 6:24:33 AM
Subject: Changes to Padding and Damage Weighting

Some changes to damage padding, damage weighting, and critical padding have been implemented.

For the above mentioned benefits, there is no longer any randomization for ratings up through "somewhat" padded/weighted on the ASSESS scale. For items with greater ASSESS ratings, there is some variance in their benefit, but they will never provide less benefit than "somewhat" padded/weighted on a given strike.

This results in an improvement for all damage weighted/padded items (most noticeable at the lower ratings). By and large, it also results in an improvement for all critical padded items (again, most noticeable at the lower ratings), though there are some conditions in which items with high padding ("exceptional" ASSESS rating or higher) will see a small decrease in benefit.

Critical weighting is handled differently than damage weighting and has not been changed with this implementation.