Pain (711): Difference between revisions

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(Added spell box info, corrected hitpoint damage percentages, other minor changes.)
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{{spell |
{{spell |
| name = Pain Infliction
| name = Pain Infliction
| number = 711
| number = 711
| mnemonic = PAIN
| mnemonic = PAIN
| duration = Instantaneous
| duration = Instantaneous
| type = Attack
| type = Attack
| subtype = [[Warding]]
| subtype = ([[Warding]])
| target = Single
| target = Single
| interval = One-shot
| interval = One-shot
| dtype = [[Hitpoint]]
| dtype = [[Hitpoint]]
| ctype = None
| ctype = No [[critical]] damage
| status = Up to 7 [[Roundtime|RT]]
| status = Up to 7 sec [[Roundtime|RT]]
| navigation = {{Sorcerer base navigation}}
| navigation = {{Sorcerer base navigation}}
}}
}}


'''Pain (711)''' is a [[CS]]-based [[warding]] spell that, when successful, will cause the target extreme amounts of pain resulting in health loss and the potential to temporarily incapacitate the target for a short duration.
[[Category:Sorcerer Base Spells]]

This spell will cause the target extreme amounts of pain, resulting in health loss and the potential to temporarily incapacitate the target for short amounts of time. Depending upon [[warding]] failure, between 20% and 35% of target’s ''maximum'' health is lost, and up to seven seconds of [[roundtime]] can be inflicted on the most successful of casts.

Training in [[Sorcerous Lore, Necromancy]] increases the potency of the magic by reducing the threshold of warding required to achieve each level of pain's effect. 0.3 ranks per level is required to achieve the full effect of 35% health loss and 7 sec RT at an [[endroll]] of 166 or greater. At 1x, the enroll required is dropped to 141+. Training beyond 1x has no effect on Pain.


Dependant upon warding failure, between 20% and 35% of a target’s '''maximum''' [[Hitpoint|health]] is lost, and up to 7 seconds of [[roundtime]] can be inflicted on the most successful casts. Training in [[Sorcerous Lore, Necromancy]] increases the potency of the magic by reducing warding thresholds required to achieve each level of pain's effect. A minimum of 0.3 ranks per level is required to achieve the full effect of 35% health loss and 7 sec RT at an [[endroll]] of 166 or greater. With one rank per level (1x) of necromancy lore the endroll requirement for maximum damage/RT is reduced to 141. Training beyond 1x has no additional affect on Pain.
Further testing indicates that the effect thresholds against creatures are based on Lore training per ''target'' level, not caster level. Each rank of Lore is compared to the target's [[level]]. So, for example, 50 ranks is sufficient to receive 35% damage against a level 50 creature on a 141+ endroll, counting as "1x," regardless of the caster's level.


* The following information is a product of [http://gs4sorcerer.com/index.php?module=ContentExpress&file=index&func=display&ceid=5&meid=11 Gespry's research on Pain]
<i><small>The following information is a product of [http://gs4sorcerer.com/index.php?module=ContentExpress&file=index&func=display&ceid=5&meid=11 Gespry's research on Pain]</small></i>


==Hitpoint Percentage Messaging Table==
{| {{prettytable}}
{| {{prettytable}}
|-bgcolor=#cccccc
|-bgcolor=skyblue
!Damage
!Damage
!Messaging
!Messaging
Line 34: Line 31:
|0
|0
|-
|-
|23.3%
|23%
|{Target} shudders in pain.
|{Target} shudders in pain.
|0
|0
|-
|-
|25.83%
|26%
|{Target} twists in great pain!
|{Target} twists in great pain!
|3
|3
|-
|-
|29.16%
|29%
|{Target} is wracked with painful spasms!
|{Target} is wracked with painful spasms!
|4
|4
|-
|-
|31.6%
|32%
|{Target} shudders and twists in intense pain!
|{Target} shudders and twists in intense pain!
|6
|6
Line 54: Line 51:
|7
|7
|}
|}
{{Top}}


==Necromancy Lore==

Necromancy lore potentially affects the results in three ways:

1. Increased [[hitpoint]] damage<br>
2. Increased target [[Roundtime]]<br>
3. Lower [[Endroll]] thresholds

Example: A level 30 sorcerer with 15 ranks (0.5 per level) of necromancy lore casts Pain (711) at a target. With an endroll of 125 the target will sustain an HP loss of 29% of its maximum health. The associated messaging will be ''{Target} is wracked with painful spasms!'' and the target will also incur 4 seconds of RT.

===Necromancy Lore Table===
{| {{prettytable}}
{| {{prettytable}}
|-bgcolor=#cccccc
|-bgcolor=skyblue
!Ranks
!Lore Ranks per Level
!20%
!20% HP
!23.3%
!23% HP
!26% HP
!25.83%
!29.16%
!29% HP
!31.6%
!32% HP
!35%
!35% HP
|-
|-
|<center>0 Ranks</center>
|0x
|101-113
|101-113
|114-126
|114-126
Line 72: Line 81:
|N/A
|N/A
|N/A
|N/A
|- style = "background:Aliceblue;"
|-
|<center>0.1 Ranks</center>
|.1x
|101-108
|101-108
|109-121
|109-121
Line 81: Line 90:
|N/A
|N/A
|-
|-
|<center>0.2 Ranks</center>
|.2x
|101-106
|101-106
|107-116
|107-116
Line 88: Line 97:
|N/A
|N/A
|N/A
|N/A
|- style = "background:Aliceblue;"
|-
|<center>0.3 Ranks</center>
|.3x
|101-106
|101-106
|107-113
|107-113
Line 96: Line 105:
|138-165
|138-165
|166+
|166+
|-
|-
|<center>0.4 Ranks</center>
|.4x
|101-106
|101-106
|107-113
|107-113
Line 104: Line 113:
|133-160
|133-160
|161+
|161+
|- style = "background:Aliceblue;"
|-
|<center>0.5 Ranks</center>
|.5x
|101-106
|101-106
|107-113
|107-113
Line 113: Line 122:
|156+
|156+
|-
|-
|<center>0.6 Ranks</center>
|.6x
|101-106
|101-106
|107-113
|107-113
Line 120: Line 129:
|127-150
|127-150
|151+
|151+
|- style = "background:Aliceblue;"
|-
|<center>0.7 Ranks</center>
|.7x
|101-106
|101-106
|107-113
|107-113
Line 129: Line 138:
|147+
|147+
|-
|-
|<center>0.8 Ranks</center>
|.8x
|101-106
|101-106
|107-113
|107-113
Line 136: Line 145:
|127-143
|127-143
|144+
|144+
|- style = "background:Aliceblue;"
|-
|<center>0.9 Ranks</center>
|.9x
|101-106
|101-106
|107-113
|107-113
Line 145: Line 154:
|142+
|142+
|-
|-
|<center>1 Rank</center>
|1x
|101-106
|101-106
|107-113
|107-113
Line 153: Line 162:
|141+
|141+
|}
|}
{{Top}}


==Messaging==
==Spell Messaging Example==


<div {{log}}>
<div {{log}}>
Line 160: Line 170:
&nbsp;&nbsp;CS: +98 - TD: +99 + CvA: +4 + d100: +97 - -5 == +105 <br>
&nbsp;&nbsp;CS: +98 - TD: +99 + CvA: +4 + d100: +97 - -5 == +105 <br>
&nbsp;&nbsp;Warding failed! <br>
&nbsp;&nbsp;Warding failed! <br>
You cringe in pain. <br>
'''You cringe in pain.''' <br>
<br>
<br>
You take 31 damage!
You take 31 damage!
</div>
</div>
{{Top}}


== External Links ==
== External Links ==
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=6#711 Sorcerer Base Spell Circle: Pain], on Play.net
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=6#711 Sorcerer Base Spell Circle: Pain], on Play.net

[[Category:Sorcerer Base Spells]]

Revision as of 14:15, 16 April 2012

Pain (711)
Mnemonic [PAIN]
Duration Instantaneous
Attack Magic - Damage - Disabling  
Subtype (Warding
Target(s) Single 
Interval One-shot 
Damage Type Hitpoint 
State(s) Inflicted Up to 7 sec RT 
Critical Type No critical damage 
Sorcerer Base Spells
Blood Burst (701) Attack
Mana Disruption (702) Attack
Corrupt Essence (703) Attack
Phase (704) Utility
Disintegrate (705) Attack
Mind Jolt (706) Attack
Eye Spy (707) Utility
Limb Disruption (708) Attack
Grasp of the Grave (709) Attack
Energy Maelstrom (710) Attack
Pain (711) Attack
Cloak of Shadows (712) Defensive
Balefire (713) Attack
Scroll Infusion (714) Utility
Curse (715) Attack
Pestilence (716) Attack
Evil Eye (717) Attack
Torment (718) Attack
Dark Catalyst (719) Attack
Implosion (720) Attack
Minor Summoning (725) Utility
Animate Dead (730) Utility
Ensorcell (735) Utility
Planar Shift (740) Utility


Pain (711) is a CS-based warding spell that, when successful, will cause the target extreme amounts of pain resulting in health loss and the potential to temporarily incapacitate the target for a short duration.

Dependant upon warding failure, between 20% and 35% of a target’s maximum health is lost, and up to 7 seconds of roundtime can be inflicted on the most successful casts. Training in Sorcerous Lore, Necromancy increases the potency of the magic by reducing warding thresholds required to achieve each level of pain's effect. A minimum of 0.3 ranks per level is required to achieve the full effect of 35% health loss and 7 sec RT at an endroll of 166 or greater. With one rank per level (1x) of necromancy lore the endroll requirement for maximum damage/RT is reduced to 141. Training beyond 1x has no additional affect on Pain.

The following information is a product of Gespry's research on Pain

Hitpoint Percentage Messaging Table

Damage Messaging RT
20% {Target} cringes in pain. 0
23% {Target} shudders in pain. 0
26% {Target} twists in great pain! 3
29% {Target} is wracked with painful spasms! 4
32% {Target} shudders and twists in intense pain! 6
35% {Target} contorts in excruciating agony! 7
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Necromancy Lore

Necromancy lore potentially affects the results in three ways:

1. Increased hitpoint damage
2. Increased target Roundtime
3. Lower Endroll thresholds

Example: A level 30 sorcerer with 15 ranks (0.5 per level) of necromancy lore casts Pain (711) at a target. With an endroll of 125 the target will sustain an HP loss of 29% of its maximum health. The associated messaging will be {Target} is wracked with painful spasms! and the target will also incur 4 seconds of RT.

Necromancy Lore Table

Lore Ranks per Level 20% HP 23% HP 26% HP 29% HP 32% HP 35% HP
0 Ranks
101-113 114-126 127+ N/A N/A N/A
0.1 Ranks
101-108 109-121 122-134 135+ N/A N/A
0.2 Ranks
101-106 107-116 117-129 130+ N/A N/A
0.3 Ranks
101-106 107-113 114-124 125-137 138-165 166+
0.4 Ranks
101-106 107-113 114-119 120-132 133-160 161+
0.5 Ranks
101-106 107-113 114-119 120-127 128-155 156+
0.6 Ranks
101-106 107-113 114-119 120-126 127-150 151+
0.7 Ranks
101-106 107-113 114-119 120-126 127-146 147+
0.8 Ranks
101-106 107-113 114-119 120-126 127-143 144+
0.9 Ranks
101-106 107-113 114-119 120-126 127-142 142+
1 Rank
101-106 107-113 114-119 120-126 127-140 141+
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Spell Messaging Example

A thunder troll claps its hands together in front of you!
  CS: +98 - TD: +99 + CvA: +4 + d100: +97 - -5 == +105
  Warding failed!
You cringe in pain.

You take 31 damage!

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External Links