Pale scaled shaper: Difference between revisions
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from existing creature page may result in missing fields --> |
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from existing creature page may result in missing fields --> |
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| level = 102<!-- This will also be used at the end of the page in the near level creature template --> |
| level = 102<!-- This will also be used at the end of the page in the near level creature template --> |
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| family = <!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Shaper <!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = <!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = |
| otherclass = Living |
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| area = Sanctum<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Sanctum<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| PAA = |
| PAA = |
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| BT1 = Major Fire<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
| BT1 = Major Fire<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = 454 |
| BTA = +454 |
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| WD1 = |
| WD1 = Disintegrate<!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WD2 = |
| WD2 = |
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| WD3 = |
| WD3 = |
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| WDA = |
| WDA = +353 |
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| OS1 = Gas cloud<!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
| OS1 = Gas cloud<!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| OS2 = |
| OS2 = Major Elemental Wave |
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| OS3 = Spiritual Abolition |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| AB1 = |
| AB1 = |
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| IMM1 = |
| IMM1 = |
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| Melee = 555+ |
| Melee = 555+ |
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| Ranged = |
| Ranged = 429-616 |
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| Bolt = ? |
| Bolt = ? |
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| UDF = ? |
| UDF = ? |
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| EmpTD = ? |
| EmpTD = ? |
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| PalTD = ? |
| PalTD = ? |
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| RanTD = |
| RanTD = 368 |
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| SorTD = ? |
| SorTD = ? |
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| WizTD = ? |
| WizTD = ? |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
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{{Creature special other| |
{{Creature special other|Summons sidewinder cobras}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --> |
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{{Creature treasure |
{{Creature treasure |
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| coins = Yes |
| coins = Yes |
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==Hunting Strategies== |
==Hunting Strategies== |
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{{addmetext}} |
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Shapers spawn with [[Wall of Force (140)]] and [[Cloak of Shadows (712)]] (with retributive [[Condemn (309)]]) active) as well as [[Soul Ward (319)]]. However, if you can overcome their DS, their lack of armor leaves them vulnerable. They will occasionally cast [[Major Elemental Wave (435)]] back-to-back. |
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Shapers will automatically stand from prone, even if stunned. This happens 3-5 seconds after being knocked down. |
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==Other Information== |
==Other Information== |
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Shapers will turn dead adventurers, [[Lithe veiled sentinel|Lithe Veiled Sentinels]], and [[Deathsworn fanatic|Deathsworn Fanatics]] into a [[Shambling lurk|Shambling Lurk]]: |
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<pre{{log2}}> |
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A pale scaled shaper stoops and places a hand on your chest. Green-tinged light spews from her hand, suffusing your flesh. For a moment, you feel nothing but incredible heat and power flowing through you, but something goes terribly wrong, and a cold hand tugs at your soul. Your last living sight is that of your flesh sloughing away like serpentskin, giving rise to something shambling and heinous. |
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</pre> |
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Sidewinders - Shapers can summon sidewinder cobras on occasion if given enough time. The sidewinders can be skinned. |
Sidewinders - Shapers can summon sidewinder cobras on occasion if given enough time. The sidewinders can be skinned. |
Revision as of 14:12, 31 May 2020
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A pale scaled shaper is far taller than a her ought to be, with a stretched appearance like that of a doll tugged by battling children. That is, if she is even she: the pale robes that she wears, with their faint appliqued patterns of winking copper scales, betray only the most suggestive promise of a herself form beneath. There is something upsettingly inhuman about the shaper's face, which has the shape and proportions of a human's, but eyes that glow like green embers and a dusting of ridged scales on its cheeks and brow.
Hunting Strategies
Shapers spawn with Wall of Force (140) and Cloak of Shadows (712) (with retributive Condemn (309)) active) as well as Soul Ward (319). However, if you can overcome their DS, their lack of armor leaves them vulnerable. They will occasionally cast Major Elemental Wave (435) back-to-back.
Shapers will automatically stand from prone, even if stunned. This happens 3-5 seconds after being knocked down.
Other Information
Shapers will turn dead adventurers, Lithe Veiled Sentinels, and Deathsworn Fanatics into a Shambling Lurk:
A pale scaled shaper stoops and places a hand on your chest. Green-tinged light spews from her hand, suffusing your flesh. For a moment, you feel nothing but incredible heat and power flowing through you, but something goes terribly wrong, and a cold hand tugs at your soul. Your last living sight is that of your flesh sloughing away like serpentskin, giving rise to something shambling and heinous.
Sidewinders - Shapers can summon sidewinder cobras on occasion if given enough time. The sidewinders can be skinned.