Phantasma: Difference between revisions
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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| picture = |
| picture = Phantasma.jpg |
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| level = 42 <!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 42 <!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = |
| family = Ghost <!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped <!-- Creature body type --> |
| type = Biped <!-- Creature body type --> |
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| otherclass = Non-corporeal undead <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Non-corporeal undead <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = Castle Varunar <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Castle Varunar <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = <Not Known> <!-- All new creatures are BCS --> |
| bcs = <Not Known> <!-- All new creatures are BCS --> |
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| hitpoints = |
| hitpoints = 250 |
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| roundtime = ?<!-- Creature speed --> |
| roundtime = ?<!-- Creature speed --> |
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| gems = Yes |
| gems = Yes |
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| boxes = Yes |
| boxes = Yes |
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| other = |
| other = Yes |
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| skin = None |
| skin = None |
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Like most non-corporeal undead, phantasmas will decay on their next acting tick if they are not immediately looted upon death. |
Like most non-corporeal undead, phantasmas will decay on their next acting tick if they are not immediately looted upon death. |
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They have an attack that can knock you down in offensive, stunned, and drain spirit:<br> |
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<div {{log|margin-right=350px}}> |
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A phantasma's eyes flash a bright, ghostly blue as it stares deeply into your eyes! |
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An explosion of intense pain fills your mind, and you reel, captured by the phantasma's dreadful stare! You futilely try to scream as a tortuous wave ripples through your body, leaving you writhing as you collapse! |
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You feel drained! |
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</div> |
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== References == |
== References == |
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*[ |
* [https://en.wikipedia.org/wiki/Phantasma Phantasma on Wikipedia] |
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{{Nearlevel |
{{Nearlevel |
Revision as of 13:13, 5 October 2020
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A barely visible spirit, the phantasma floats silently across the room. Its bald head, thick neck, muscular forearms and fixed sneer reflect its former positions of jailer and torturer. Rotting leather armor drapes the phantasma, providing it with its only solid link to the living past.
Hunting strategies
Phantasmas can cause a severe amount of damage with its Disintegrate (705) spell. Be sure to spell up appropriately with TD boosting spells, such as Spirit Warding.
Other information
Phantasmas are immune to some "unbalance" damage crits, such as those caused by Unbalance (110).
Phantasmas can emit a "hollow moan" that dispels sanctuaries.
Like most non-corporeal undead, phantasmas will decay on their next acting tick if they are not immediately looted upon death.
They have an attack that can knock you down in offensive, stunned, and drain spirit:
A phantasma's eyes flash a bright, ghostly blue as it stares deeply into your eyes!
An explosion of intense pain fills your mind, and you reel, captured by the phantasma's dreadful stare! You futilely try to scream as a tortuous wave ripples through your body, leaving you writhing as you collapse! You feel drained!
References
Near-level creatures - edit | ||||||||||
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