Physical Fitness: Difference between revisions

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== Maximum Hitpoints ==
== Maximum Hitpoints ==
Every rank of Physical Fitness gives a character an amount of hitpoints, however, there is a maximum amount of hitpoints a character can have based on his or her race. The actual maximum is the number on the chart below plus the character's [[constitution]] statistic bonus.
Every rank of Physical Fitness gives a character an amount of hitpoints, however, there is a maximum amount of hitpoints a character can have based on his or her race. The actual maximum is the number on the chart below plus the character's [[constitution]] statistic bonus.
{{Hitpoints by race}}
{| {{prettytable}}
|+ '''''Maximum hitpoints based on Race'''''
|- align=center
|width=50px|Aelotoi
|width=50px|Burghal Gnome
|width=50px|Dark Elf
|width=50px|Dwarf
|width=50px|Elf
|width=50px|Erithian
|width=50px|Forest Gnome
|width=50px|Giantman
|width=50px|Half-Elf
|width=50px|Half- Krolvin
|width=50px|Halfling
|width=50px|Human
|width=50px|Sylvan- kind
|- align=center
| 120||90||120||140||130||120||100||200||135||165||100||150||130
|}
== References ==
== References ==
*http://www.play.net/gs4/info/skills.asp#physicaltraining
*http://www.play.net/gs4/info/skills.asp#physicaltraining

Revision as of 20:20, 2 April 2006

Physical Fitness is a skill that increases hitpoints, hitpoint regeneration rate, and is the only primary skill for DFRedux. This skill also increases maximum stamina, stamina regeneration rate, resistance to disease and poison, aids in some climbing or swimming checks, and increases resistance to some maneuver-based attacks.

Ranks and Training Costs

Type Square Semi Pure
Profession Rogue Warrior Monk Bard Paladin Ranger Cleric Empath Savant Sorcerer Wizard
Max Ranks Per Level 2 3
2 2 2 1 3
1 1
Training Point Cost 3/0 2/0
4/0 3/0 4/0 7/0 2/0
8/0 8/0

Maximum Hitpoints

Every rank of Physical Fitness gives a character an amount of hitpoints, however, there is a maximum amount of hitpoints a character can have based on his or her race. The actual maximum is the number on the chart below plus the character's constitution statistic bonus.

Maximum hitpoints based on Race
Aelotoi Burghal Gnome Dark Elf Dwarf Elf Erithian Forest Gnome Giantman Half-Elf Half- Krolvin Halfling Human Sylvan- kind
Base 120 90 120 140 130 120 100 200 135 165 100 150 130
+CON
Bonus
145 125 140 180 155 155 135 235 160 200 135 175 155
+Health
Bonus
195 175 190 230 205 205 185 285 210 250 185 225 205

References