Piercing Gaze (416): Difference between revisions

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==Lore Benefit==
==Lore Benefit==
Training in [[Elemental Lore, Water]] will provide a chance of [[skill bonus]]/4 to show [[Unlock (407)]] and [[Disarm (408)]] success messaging (the messaging for Disarm to work will only be displayed if the caster has discovered the trap).
Training in [[Elemental Lore, Water]] will provide a chance of [[skill bonus]]/4 to show [[Unlock (407)]] and [[Disarm (408)]] success messaging (the messaging for Disarm to work will only be displayed if the caster has discovered the trap).

{| {{prettytable}}
!Elemental Lore, Water ranks||1||4||8||18||30||60||100||140||180||200||252
|-
|% chance to show messaging||1%||5%||10%||20%||30%||40%||50%||60%||70%||75%||88%
|}
:''Not all thresholds shown.''


== Messaging ==
== Messaging ==

Revision as of 23:55, 6 September 2015

Piercing Gaze (416)
Mnemonic [PIERCEGAZE]
Duration Instantaneous
Utility Magic  
Availability All 
Minor Elemental Spells
Elemental Defense I (401) Defensive
Presence (402) Utility
Lock Pick Enhancement (403) Utility
Disarm Enhancement (404) Utility
Elemental Detection (405) Utility
Elemental Defense II (406) Defensive
Unlock (407) Utility
Disarm (408) Utility
Elemental Blast (409) Attack
Elemental Wave (410) Attack
Elemental Blade (411) Offensive
Weapon Deflection (412) Attack
Elemental Saturation (413) Attack
Elemental Defense III (414) Defensive
Elemental Strike (415) Attack
Piercing Gaze (416) Utility
Elemental Dispel (417) Attack
Mana Focus (418) Utility
Mass Elemental Defense (419) Defensive
Magic Item Creation (420) Utility
Elemental Targeting (425) Offensive
Elemental Barrier (430) Defensive
Major Elemental Wave (435) Attack


Piercing Gaze allows the caster to attempt to peer into, behind, or under all sorts of containers.

There are several factors that contribute to the spell's success, which includes: Perception skill ranks, Minor Elemental spell ranks, Intuition bonus, Logic bonus, and the spell Disarm Enhancement, which also takes Aura into account.

Be warned, many containers have a natural resistance to the spell due to the nature of the way the container was created or from the material it was created from, such as mithril or being enruned.

Be further warned that the spell can also cause some traps to be set off, which will strike the spell caster and possibly others in the room.

Lore Benefit

Training in Elemental Lore, Water will provide a chance of skill bonus/4 to show Unlock (407) and Disarm (408) success messaging (the messaging for Disarm to work will only be displayed if the caster has discovered the trap).

Elemental Lore, Water ranks 1 4 8 18 30 60 100 140 180 200 252
% chance to show messaging 1% 5% 10% 20% 30% 40% 50% 60% 70% 75% 88%
Not all thresholds shown.

Messaging

Failure:

You gesture at a scratched thanot trunk.
You gaze at the trunk but your vision is obscured.

Success on a trapped box:

You gesture at a rotting haon coffer.
You gaze at the coffer and see. . .

A rotting haon coffer which contains:
  Some silver coins (in)
  An opal inset gold pitcher (in)
  A blue spinel (in)
  
Peering through the haon coffer, you notice that the hinges have some springs incorporated into the design in an unusual fashion.
Cast Roundtime 3 Seconds.

Resources