Plinite: Difference between revisions

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'''Plinite''' is a type of gemstone found in the [[Elemental Confluence]]. Each shard of plinite has a core inside, which may be recovered with [[EXTRACT]] (which requires [[locksmith]] skills and preserves the plinite shell) or [[OPEN]] (which destroys the shell). Both the shard and the core may be sold at [[gemshop]]s, and certain types of cores have magical properties.
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== Description ==

{{addmetext}}

== Cores ==

This list is not necessarily exhaustive, as there may be very rare cores that have yet to be found and catalogued.

Unless otherwise stated, cores with magical effects can only be used once and crumble immediately on activation.

{| {{prettytable}}
!Core Name !! Value !! Effect
|-
|a faintly glowing core || 3k-19k || None
|-
|an elementally tranquil core || ~5.5k || Raise to teleport you and your group out of the Confluence to your attuned instability.
|-
|an elementally churning core || ~5.5k || Raise to teleport yourself to your attuned instability when outside the Confluence.
|-
|an elementally stable core || ~5.5k || Elemental Aura Stabilization (5 min) - Prevents being dispelled when your DS is too high.
|-
|an elementally balanced core || ~5.5k || Elemental Transfer Protection (5 min) - Prevents weapons from heating/cooling, and prevents lightning elemental reactive flares.
|}

== Background ==

''The following background is taken from a [[A Survey of Notable Magical and Anti-Magical Phenomena within Solhaven, Vornavis and Surrounding Lands (saved post)|A Survey of Notable Magical and Anti-Magical Phenomena within Solhaven, Vornavis and Surrounding Lands]].''

Plinite is a substance created by compressing the raw elemental energies of an elemental into a single stone. It can be used as an amplifier and catalyst of great power for many elemental magics. It is of local significance because it was both first created here in the summer of 5109 and because at least one sample remains in the region. The process to create Plinite was developed by a burghal gnome by the name of Jegrato Plin. The papers containing the process were confiscated upon the gnome's daughter's death and taken by the former provost of Solhaven, Paidreg Venquinor. With these plans, a large sample was created and frequently employed by Venquinor in the following months to combat the incursions of water elementals. Most of Venquinor's stone was destroyed after the working of the magics to restore the town following its destruction. My recommendation is that the sample in the hands of Darbo Phoop be confiscated by the Hall, as this substance is far too volatile and powerful to be left in common hands. (See Appendix F for what is known of the formulas needed to create Plinite. It should be noted that the full process was lost with the original Venquinor's death.)


==Resources==
==Resources==
*[http://forum.gsplayers.com/showthread.php?100816-Elemental-Confluence-Plinites-and-Cores Plinite research thread - Player's Corner]
*[http://forum.gsplayers.com/showthread.php?100816-Elemental-Confluence-Plinites-and-Cores Plinite research thread - Player's Corner]

[[Category:Gems]]

Revision as of 19:18, 25 March 2016

Plinite is a type of gemstone found in the Elemental Confluence. Each shard of plinite has a core inside, which may be recovered with EXTRACT (which requires locksmith skills and preserves the plinite shell) or OPEN (which destroys the shell). Both the shard and the core may be sold at gemshops, and certain types of cores have magical properties.

Description

This section has not been added yet; please add to it now!

Cores

This list is not necessarily exhaustive, as there may be very rare cores that have yet to be found and catalogued.

Unless otherwise stated, cores with magical effects can only be used once and crumble immediately on activation.

Core Name Value Effect
a faintly glowing core 3k-19k None
an elementally tranquil core ~5.5k Raise to teleport you and your group out of the Confluence to your attuned instability.
an elementally churning core ~5.5k Raise to teleport yourself to your attuned instability when outside the Confluence.
an elementally stable core ~5.5k Elemental Aura Stabilization (5 min) - Prevents being dispelled when your DS is too high.
an elementally balanced core ~5.5k Elemental Transfer Protection (5 min) - Prevents weapons from heating/cooling, and prevents lightning elemental reactive flares.

Background

The following background is taken from a A Survey of Notable Magical and Anti-Magical Phenomena within Solhaven, Vornavis and Surrounding Lands.

Plinite is a substance created by compressing the raw elemental energies of an elemental into a single stone. It can be used as an amplifier and catalyst of great power for many elemental magics. It is of local significance because it was both first created here in the summer of 5109 and because at least one sample remains in the region. The process to create Plinite was developed by a burghal gnome by the name of Jegrato Plin. The papers containing the process were confiscated upon the gnome's daughter's death and taken by the former provost of Solhaven, Paidreg Venquinor. With these plans, a large sample was created and frequently employed by Venquinor in the following months to combat the incursions of water elementals. Most of Venquinor's stone was destroyed after the working of the magics to restore the town following its destruction. My recommendation is that the sample in the hands of Darbo Phoop be confiscated by the Hall, as this substance is far too volatile and powerful to be left in common hands. (See Appendix F for what is known of the formulas needed to create Plinite. It should be noted that the full process was lost with the original Venquinor's death.)

Resources