Premium Point costs: Difference between revisions

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(→‎Premium Point Benefit/Cost Table: Took a stab. Updated fixed cost items at top of list, added comment column. Didn't fuss with variable cost (except to add uncommon flare) or plat options (can't see em))
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<small>''The range provided is based on a consensus of players in June 2015 and is only meant to give a general idea, not a firm price.''</small>
<small>''The range provided is based on a consensus of players in June 2015 and is only meant to give a general idea, not a firm price.''</small>
==Premium Point Benefit/Cost Table==

Additionally, pricing information is available in game by typing '''PREMIUM 9.'''
<onlyinclude>
{| {{prettytable}} align="center"
{| {{prettytable}} align="center"
! Benefit ||Premium Point Cost
! Benefit ||Premium Point Cost||Comments and Additional Costs
|-
|-
|Pre-scripted giftshop item||300 points
|Pre-scripted giftshop item||300 ||Located in the Lighthouse in Mist Harbor (Gift Shop, various containers)
|-
|-
|[[Autoscripter]]||100 ||Located in the Lighthouse in Mist Harbor (Specialty Shop, read sign for details)
|[[Alteration scroll|Alteration]]||300 points
|-
|-
|Checkbook||600 ||Located in the Lighthouse in Mist Harbor (Gift Shop, on pedestal)
|[[Autoscripter]]||100 points
|-
|-
|[[Society]] reset (amnesty parchment)||2000 ||Located in the Lighthouse in Mist Harbor (Gift Shop, on counter)
|[[Merchant|Lighten]] one item (amount of lightening varies by item)||100 points
|-
|One type-ahead line||900 ||Drink from the fountain located in Mist Harbor
|-
|-
|[[Premium title]]s||600 ||Find the disheveled resident NPC in Mist Harbor
|[[Merchant|Deepen]] one item (deepening is approximately 10% of current item)||100 points
|-
|-
|[[Alteration scroll|Alteration]]||300 ||15/15/15 + show OR long description
|Checkbook||600 points
|-
|[[Alteration scroll|Alteration]]||600 ||Show AND Long description
|-
|-
|[[EZ script]]||1200 (first action)||600 points for each additional action. If item was EZ Scripted using different means, it is 600 for each additional action
|One type-ahead line (Fountains located on [[Mist Harbor|Four Winds Isle]])||900 points
|-
|[[Merchant|Lighten]] one item||100 ||Amount of lightening varies by item
|-
|-
|[[Merchant|Deepen]] one item||100 ||Deepening is approximately 10% of current item
|Feature Changing Masks (one feature line; a plain porcelain mask in [[Shear Delight]])||400 points
|-
|[[Spikes]] added to an item|| 300||Some items may not be eligible
|-
|-
|Feature Changing Masks ||400 ||Good for eyes AND complexion; OR Complete hair; OR Face, nose and distinguishing mark. Get 'a plain porcelain mask' in [[Shear Delight]] followed by a Sadie Scroll.
|[[Premium title]]s||600 points
|-
|-
|Signature Swear||2500||Requires QC, which takes extra processing time. Get 'a pliable figurine' in [[Shear Delight]] followed by a Sadie Scroll.
|Level 1 or 2 [[enhancive item]] (''see [[Premium enhancive]]'')||1800 points
|-
|Signature Verb||3000||Requires QC, which takes extra processing time. Get 'a pliable figurine' in [[Shear Delight]] followed by a Sadie Scroll.
|-
|Custom Logon/Logoff Messaging||5000||Requires QC, which takes extra processing time. Get 'a pliable figurine' in [[Shear Delight]] followed by a Sadie Scroll.
|-
|Custom Title (Prename)||5500||Requires QC, which takes extra processing time. Get 'a pliable figurine' in [[Shear Delight]] followed by a Sadie Scroll.
|-
|Custom Title (Postname)||2500||Requires QC, which takes extra processing time. Get 'a pliable figurine' in [[Shear Delight]] followed by a Sadie Scroll.
|-
|Flypaper Designers Tattoo: Full Customization (description only)|| 1000||This does not include any custom verbs, but does include the 15/15/15 OR Long description, as well as the Show description. These tattoos can only be altered when they are in certificate form. Once the tattoo has been applied, it can no longer be altered. Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods.
|-
|Flypaper Designers Tattoo: Custom Verb (1)||1500||This does not include any alteration of the tattoo's description. These tattoos can only be altered when they are in certificate form. Once the tattoo has been applied, it can no longer be altered. Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods.
|-
|***Pigments of Memory Tattoo: Full Customization (description only)||1000||These tattoos can only be altered when they are in certificate form. Once the tattoo has been applied, it can no longer be altered. Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods.
|-
|***Pigments of Memory Tattoo: Other Custom Fields||1500||These tattoos can only be altered when they are in certificate form. Once the tattoo has been applied, it can no longer be altered. Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods.
|-
|-
|Level 3 or 4 [[enhancive item]] (''see [[Premium enhancive]]'')||2400 points
|Level 1 or 2 [[enhancive item]]||1800||''See [[Premium enhancive]]''
|-
|-
|Level 3 or 4 [[enhancive item]]||2400||''See [[Premium enhancive]]''
|[[Society]] reset (amnesty parchment)||2000 points
|-
|-
|[[Flare]]s (heat, cold, electric, impact, or vacuum; for [[Runestaff|runestaves]], mana(to a max of x2) or acuity(to a max of x4) are also available)||Base 300 points|| Plus 300 points per enchant + additional surcharge costs + item scripts (600 or 1200) + weighting (20 * number of services) + padding (10 * number of services) etc.
|[[EZ script]]||1200 points (first action), 600 points (each additional action) <br>*if your item has been EZ Scripted using different means, it is 600 for each additional action
|-
|-
|[[Flare]]s (disintegrate, disruption, unbalance, grapple, acid, plasma, steam||Base 900 points|| Plus 300 points per enchant + additional surcharge costs + item scripts (600 or 1200) + weighting (20 * number of services) + padding (10 * number of services)
|[[Flare]]s (heat, cold, electric, impact, or vacuum; for [[Runestaff|runestaves]], mana(to a max of x2) or acuity(to a max of x4) are also available)||Base 300 points + 300 points per enchant + surcharges.
|-
|-
|[[Enchanting]] plain item (+5 added) with a starting enchant bonus of 0 to +15||300 + (300 * [[trunc]]((current plus + 4) / 5)))
|[[Enchanting]] plain item (+1 added) with a starting enchant bonus of 0 to +15||300 + (300 * [[trunc]]((current plus + 4) / 5)))||
|-
|-
|[[Enchanting]] plain item (+5 added) with a starting enchant bonus of +16 to +45||1200 + (400 * trunc((current plus - 11) / 5)))
|[[Enchanting]] plain item (+1 added) with a starting enchant bonus of +16 to +45||1200 + (400 * trunc((current plus - 11) / 5)))||
|-
|-
|[[Spiked]] items for any enchanting, padding, or flaring service||600 point surcharge
|[[Spiked]] items for any enchanting, padding, or flaring service||600 point surcharge||
|-
|-
|Ensorcelled items for any enchanting, padding, or flaring service||200 point per tier surcharge
|Ensorcelled items for any enchanting, padding, or flaring service||200 point per tier surcharge||
|-
|-
|Enchanting flared or (non-fluff) simple [[Script|scripted]] item||600 point surcharge
|Enchanting flared or (non-fluff) simple [[Script|scripted]] item||600 point surcharge||
|-
|-
| Enchanting (non-fluff) complex scripted item ||1200 point surcharge
|Enchanting (non-fluff) complex scripted item ||1200 point surcharge||
|-
|-
|Enchanting a [[TD]] boosting, defender, [[Padding|padded]] or [[Weighting|weighted]] item||Bonus level * 100 points
|Enchanting a [[TD]] boosting, defender, [[Padding|padded]] or [[Weighting|weighted]] item||Bonus level * 100 points||
|-
|-
|Enchanting [[claidhmore]] (new style only)||(40 points + (2 * Final Enchant Bonus)) * 100
|Enchanting [[claidhmore]] (new style only)||(40 points + (2 * Final Enchant Bonus)) * 100||
|-
|-
|Heavy (150 services, 10 point combat effectiveness) [[Critical]] or [[Hitpoint|Damage]] [[Padding]]||(3200 + (Enchant over 20 * 100)) + surcharges
|Heavy (150 services, 10 point combat effectiveness) [[Critical]] or [[Hitpoint|Damage]] [[Padding]]||(3200 + (Enchant over 20 * 100)) + surcharges||
|-
|-
|Custom Tattoo (PLATINUM ONLY)||400 points
|Custom Tattoo (PLATINUM ONLY)||400 points||
|-
|-
|Single [[Premium home]] Item Alteration (PLATINUM ONLY)||600 points
|Single [[Premium home]] Item Alteration (PLATINUM ONLY)||600 points||
|-
|-
|[[Convocation of Coraesine Field|Mayhem Tattoo]] (PLATINUM ONLY)||900 points
|[[Convocation of Coraesine Field|Mayhem Tattoo]] (PLATINUM ONLY)||900 points||
|-
|-
|[[Enhancive item|Enhancive]] Stripping (applies to stripping 1 enhancive property from any item) (PLATINUM ONLY)||500 points
|[[Enhancive item|Enhancive]] Stripping (applies to stripping 1 enhancive property from any item) (PLATINUM ONLY)||500 points||
|}</onlyinclude>
|}</onlyinclude>



Revision as of 06:07, 1 June 2021

A Premium GemStone IV subscriber is awarded 100 Premium Points per month as a loyalty reward (often referred to as PPs). Current number of Premium Points on any account may be seen using PREMIUM START. These points can be used to purchase many different Premium Long-term Benefits. See the Benefits page for official descriptions of services. This page will maintain costs and various notes.

Points can be exchanged for services including scripted items, alteration scrolls, an autoscripter, lightening or deepening of one item, type-ahead lines, enhancive items, custom scripting, adding flares to armor, weapons, and armor accessories, enchanting services, adding critical or damage padding to armor and a society reset option.

Players often sell their PPs for silvers. In these transactions the purchaser will have to give the seller the item as well as silvers so it is imperative that the seller be reputable. The average conversion range is approximately 4,000-6,000 silvers per PP. Larger blocks of PPs earn more silvers per point than smaller blocks, as they will be used for rarer or otherwise impossible to get services.

The range provided is based on a consensus of players in June 2015 and is only meant to give a general idea, not a firm price.

Benefit Premium Point Cost Comments and Additional Costs
Pre-scripted giftshop item 300 Located in the Lighthouse in Mist Harbor (Gift Shop, various containers)
Autoscripter 100 Located in the Lighthouse in Mist Harbor (Specialty Shop, read sign for details)
Checkbook 600 Located in the Lighthouse in Mist Harbor (Gift Shop, on pedestal)
Society reset (amnesty parchment) 2000 Located in the Lighthouse in Mist Harbor (Gift Shop, on counter)
One type-ahead line 900 Drink from the fountain located in Mist Harbor
Premium titles 600 Find the disheveled resident NPC in Mist Harbor
Alteration 300 15/15/15 + show OR long description
Alteration 600 Show AND Long description
EZ script 1200 (first action) 600 points for each additional action. If item was EZ Scripted using different means, it is 600 for each additional action
Lighten one item 100 Amount of lightening varies by item
Deepen one item 100 Deepening is approximately 10% of current item
Spikes added to an item 300 Some items may not be eligible
Feature Changing Masks 400 Good for eyes AND complexion; OR Complete hair; OR Face, nose and distinguishing mark. Get 'a plain porcelain mask' in Shear Delight followed by a Sadie Scroll.
Signature Swear 2500 Requires QC, which takes extra processing time. Get 'a pliable figurine' in Shear Delight followed by a Sadie Scroll.
Signature Verb 3000 Requires QC, which takes extra processing time. Get 'a pliable figurine' in Shear Delight followed by a Sadie Scroll.
Custom Logon/Logoff Messaging 5000 Requires QC, which takes extra processing time. Get 'a pliable figurine' in Shear Delight followed by a Sadie Scroll.
Custom Title (Prename) 5500 Requires QC, which takes extra processing time. Get 'a pliable figurine' in Shear Delight followed by a Sadie Scroll.
Custom Title (Postname) 2500 Requires QC, which takes extra processing time. Get 'a pliable figurine' in Shear Delight followed by a Sadie Scroll.
Flypaper Designers Tattoo: Full Customization (description only) 1000 This does not include any custom verbs, but does include the 15/15/15 OR Long description, as well as the Show description. These tattoos can only be altered when they are in certificate form. Once the tattoo has been applied, it can no longer be altered. Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods.
Flypaper Designers Tattoo: Custom Verb (1) 1500 This does not include any alteration of the tattoo's description. These tattoos can only be altered when they are in certificate form. Once the tattoo has been applied, it can no longer be altered. Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods.
***Pigments of Memory Tattoo: Full Customization (description only) 1000 These tattoos can only be altered when they are in certificate form. Once the tattoo has been applied, it can no longer be altered. Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods.
***Pigments of Memory Tattoo: Other Custom Fields 1500 These tattoos can only be altered when they are in certificate form. Once the tattoo has been applied, it can no longer be altered. Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods.
Level 1 or 2 enhancive item 1800 See Premium enhancive
Level 3 or 4 enhancive item 2400 See Premium enhancive
Flares (heat, cold, electric, impact, or vacuum; for runestaves, mana(to a max of x2) or acuity(to a max of x4) are also available) Base 300 points Plus 300 points per enchant + additional surcharge costs + item scripts (600 or 1200) + weighting (20 * number of services) + padding (10 * number of services) etc.
Flares (disintegrate, disruption, unbalance, grapple, acid, plasma, steam Base 900 points Plus 300 points per enchant + additional surcharge costs + item scripts (600 or 1200) + weighting (20 * number of services) + padding (10 * number of services)
Enchanting plain item (+1 added) with a starting enchant bonus of 0 to +15 300 + (300 * trunc((current plus + 4) / 5)))
Enchanting plain item (+1 added) with a starting enchant bonus of +16 to +45 1200 + (400 * trunc((current plus - 11) / 5)))
Spiked items for any enchanting, padding, or flaring service 600 point surcharge
Ensorcelled items for any enchanting, padding, or flaring service 200 point per tier surcharge
Enchanting flared or (non-fluff) simple scripted item 600 point surcharge
Enchanting (non-fluff) complex scripted item 1200 point surcharge
Enchanting a TD boosting, defender, padded or weighted item Bonus level * 100 points
Enchanting claidhmore (new style only) (40 points + (2 * Final Enchant Bonus)) * 100
Heavy (150 services, 10 point combat effectiveness) Critical or Damage Padding (3200 + (Enchant over 20 * 100)) + surcharges
Custom Tattoo (PLATINUM ONLY) 400 points
Single Premium home Item Alteration (PLATINUM ONLY) 600 points
Mayhem Tattoo (PLATINUM ONLY) 900 points
Enhancive Stripping (applies to stripping 1 enhancive property from any item) (PLATINUM ONLY) 500 points

Additional Notes

  • Always use PCALC to get an estimate on the cost.
  • Negatively enchanted items must be brought up to zero via normal means. For example: 500 points to bring a -10 item to -5, then another 500 points to bring -5 item to zero, then normal costs as described above.
  • If the item has flares or special scripting (non-fluff), add 600 to the cost. If the item has padding or weighting, add (level padding/weighting) * 100 to the cost. If the item is a Defender item, add defender level bonus * 100 to the cost. If the item gives a bonus to TD, add TD bonus * 100 to the cost.
  • Zelnorn carries the flaring surcharge. The new enchant will be based on the total AS + DS bonus and the +5 will be split between those qualities.
  • For TD boosting items only the base enchant can be increased, not the TD bonus.
  • For defender items, the defender bonus should be treated the same as TD as far as calculating the cost. The defender bonus prevents flares from being added.
  • Resistance items with positive benefits cost 500 points per 10% resistance (rounded up). For items with multiple resistance types, add the resistance bonuses before applying this factor. Thus, (Sum of Resistance Bonuses (offset for penalties) / 10) * 500 points.
  • Enchanting, Flaring, or Padding an Enhancive item will incur an additional premium point surcharge. The surcharge is: (Cost for Adventurer's Guild to recharge item) * (Enchant bonus of item) / 250. In the case of enchanting, the final enchant bonus of the item is used to calculate the surcharge, rather than the current bonus. Fusion items are considered enhancive items for this purpose. Empty fusion items are treated as costing 9000 to recharge. For instance, enchanting a set of +30 fusion armor without orbs to +35 would result in a surcharge of 1260 points, while padding or flaring the same set of +30 armor would result in a 1080 point surcharge.
  • Temporary Enhancements do not incur any extra charges.
  • Paladin-bonded weapons should not incur any extra charges, but may calculate as such. Include the fact that it is bonded in the scroll.

Functional Script Surcharges

Complex scripts include, but are not limited to, Ithziri armor, Voln armor, and NerveStaves and have a flat 1200 point complex script surcharge.

Everything else (functional) is considered simple and has a 600 point simple script surcharge.

Fusion is still treated as separate from other functional scripts (see Additional Notes above).

Troubleshooting

  • Not enough points. Use PREMIUM START to see how many points you have, and use the equations in PREMIUM 9 or PCALC to help you calculate. You may need to send a message to Sadie to confirm the point cost.
  • Once you've chosen WRITE ACCEPT, your item should be delivered in the next 10 minutes or so. If that doesn't happen, it's stuck and you need to ASSIST in game and speak with a GameHost or GameMaster.

Precalculated Premium Benefit Costs

Adding Flares

Options: Heat, Cold, Electric, Acid, Impact, Vacuum)

  • Flare 0x (+0) item = 300
  • Flare 1x (+5) item = 600
  • Flare 2x (+10) item = 900
  • Flare 3x (+15) item = 1200
  • Flare 4x (+20) item = 1500
  • Flare 5x (+25) item = 1800
  • Flare 6x (+30) item = 2100
  • Flare 7x (+35) item = 2400
  • Flare 8x (+40) item = 2700
  • Flare 9x (+45) item = 3000
  • Flare 10x (+50)item = 3300

Note: Partial enchants round up

Adding Heavy Critical or Damage Padding

  • Pad 0x (+0) Armor = 3200
  • Pad 1x (+5) Armor = 3200
  • Pad 2x (+10) Armor = 3200
  • Pad 3x (+15) Armor = 3200
  • Pad 4x (+20) Armor = 3200
  • Pad 5x (+25) Armor = 3700
  • Pad 6x (+30) Armor = 4200
  • Pad 7x (+35) Armor = 4700
  • Pad 8x (+40) Armor = 5200
  • Pad 9x (+45) Armor = 5700
  • Pad 10x (+50) Armor = 6200

Enchanting Item (Base Cost)

  • Enchant 0x to 1x = 300
  • Enchant 1x to 2x = 600
  • Enchant 2x to 3x = 900
  • Enchant 3x to 4x = 1200
  • Enchant 4x to 5x = 1600
  • Enchant 5x to 6x = 2000
  • Enchant 6x to 7x = 2400
  • Enchant 7x to 8x = 2800
  • Enchant 8x to 9x = 3200
  • Enchant 9x to 10x = 3600

Enchanting Item with Spikes, Flares or Scripts (non-fluff)

  • Enchant 0x to 1x = 900
  • Enchant 1x to 2x = 1200
  • Enchant 2x to 3x = 1500
  • Enchant 3x to 4x = 1800
  • Enchant 4x to 5x = 2200
  • Enchant 5x to 6x = 2600
  • Enchant 6x to 7x = 3000
  • Enchant 7x to 8x = 3400
  • Enchant 8x to 9x = 3800
  • Enchant 9x to 10x = 4200

Enchanting Padded Armor

The cost to enchant padded armor is the enchanting base cost + (padding points * 100).

As an example, the premium point cost to enchant a set of heavy critical padded (HCP) armor with a current enchant bonus of +30 (6x) to +35 (7x) is:

Enchanting base cost: 2400
Heavy Padding: level 10
Additional cost per point of padding: 100

Total Cost: 2400 + (10 * 100) = 3400 premium points

Note: The terms padding level and padding points are used interchangeably.

Enchanting Claidhmore (New Style Only)

  • Enchant 0x to 1x = 5000
  • Enchant 1x to 2x = 6000
  • Enchant 2x to 3x = 7000
  • Enchant 3x to 4x = 8000
  • Enchant 4x to 5x = 9000
  • Enchant 5x to 6x = 10000
  • Enchant 6x to 7x = 11000
  • Enchant 7x to 8x = 12000
  • Enchant 8x to 9x = 13000
  • Enchant 9x to 10x = 14000

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