Premium home

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Premium subscription members can have premium homes. Only one character per account may have a home, but all characters may access it.

The premium home system has been up for a review since its inception.

Home types

Homes are divided into several basic categories:

- Urban or Rural
- Lower, Middle or Upper Class
- Freestanding Structure or Door
- Race or Class restrictions (select homes only)

Recognizing a home's category:

Lower Rural: hut or shack, or sagging wooden door.
Middle Rural: cabin or cottage, or modest wooden door.
Upper Rural: domicile or sturdy wooden door.
Lower Urban: hovel or sagging metal door.
Middle Urban: home, cottage, or modest metal door.
Upper Urban: residence or sturdy metal door.

The type of home you claim will forever determine what the OUTSIDE of that home may look like. Home exteriors must match the neighborhoods in which they have been placed (cabins will only be allowed in rural areas, for example, and shanties will not be allowed in expensive neighborhoods.)

Purchasing a new home

To claim a home, go to the Town Hall in your area and pay the real estate clerk there the appropriate fee (type ASK CLERK ABOUT HOMES to find out what the fee is that day). To pay the clerk, type GIVE CLERK <amount> where <amount> equals the exact amount in silvers. If you have a bank note, the clerk will notice this and use the note.

>ask realtor about homes
"A home will cost you 100000 silvers if you want to register for one right now," says the realtor. "Of course, the price will probably drop soon, but if you wish to register now, just give me the appropriate fee and I'll set you up."
(You'll need to GIVE the realtor 100000 silvers or a bank note for the same amount.

After you have paid for the a home, go to a room in which there is a claimable home you like, and type HOME CLAIM. The system will show you a list of available homes and ask you to confirm your claim.

Moving an existing home

Whether you stay in the same neighborhood or move half-way across Elanith, you must ship your furnishings. Go to the local Cartage Merchant and the merchant will tell you how much it will cost and how long it will take. Following the directions on the sign, order shipment of your furnishings.

To order shipping of your furnishings, hold your deed in your right hand and promissory note in your left hand.

The next important step is to WAIT. Wait until your furnishings arrive at the new destination. Then you may go to your new home and, with deed in your right hand, type HOME CLAIM. When your home is successfully claimed, your furnishings will be inside.

Furniture

Each home has several categories of furniture that are used to build the room description when you type LOOK. These categories are:

  • Floor
Stone floor at Orliane the Stonecutter in Wehnimer's Landing
Tile floor at Pasquielo's Tiles in Wehnimer's Landing
Wood floor at A Way With Woods in Wehnimer's Landing
Wood floor at Flaygeyl's Flooring in Wehnimer's Landing
  • Optional Floor Covering
Cold-weather animal fur rugs at The Hidehunter in Wehnimer's Landing
Animal hide rugs at Big Game Hunters in Wehnimer's Landing
Low-level fur rugs and pillows at Dakris's Furs in Wehnimer's Landing
Rugs at Anzil's Artifacts in Wehnimer's Landing
Carpets, mats and rugs at Rhynnde's Exquisite Rugs in Wehnimer's Landing
  • Wall
Fabric walls at Walls of Silk in Wehnimer's Landing
Stone walls at Orliane the Stonecutter in Wehnimer's Landing
Wood walls at A Way With Woods in Wehnimer's Landing
Wood walls at Mreeth's Quality Walls in Wehnimer's Landing
  • Optional Wall Hanging
Braided fabric wall hangings at DreamSpinner's Haven in Wehnimer's Landing
Decorative weapon displays at Ollie's Oddities in Wehnimer's Landing
God symbol hangings at Lianedra's Hangings in Wehnimer's Landing
Mounted animal hides at Big Game Hunters in Wehnimer's Landing
Stuffed and mounted trophies at Dakris's Furs in Wehnimer's Landing
Wall hangings at Anzil's Artifacts in Wehnimer's Landing
Exoctic animal trophies at The Hidehunter in Wehnimer's Landing
  • Large Item #1 (usually a bed)
Beds at Barbley's Beds in Wehnimer's Landing
Beds at Bedelia's Sleeping Gear in Wehnimer's Landing
Plain beds at DreamSpinner's Haven in Wehnimer's Landing
  • Large Item #2 (usually a flat surface, such as a desk or table)
Glass tables at The GlassWorks in Wehnimer's Landing
Stone tables at Tatiana's Tables in Wehnimer's Landing
Tile tables at Pasquielo's Tiles in Wehnimer's Landing
Wooden tables at Harris's Tablecraft in Wehnimer's Landing
Various tables, nightstands, vanities at Drumble's Oddities in Wehnimer's Landing
  • Fire/Heat Source
Braziers and stoves at [Kindle's Braziers and Stoves]] in Wehnimer's Landing
Kilns, Braziers, Fireplaces, and Ranges at Firenna's Fireplaces in Wehnimer's Landing
Stone fireplaces at Grafton's Fireplace Shop in Wehnimer's Landing
  • Door (may be hidden from view)
  • Optional Window (May be hidden from view by TAPping)
Fabric-draped and -curtained windows at The Brocaded Window in Wehnimer's Landing
Glass windows at The GlassWorks in Wehnimer's Landing
Windows at Sprytea's Window Shoppe in Wehnimer's Landing
  • Optional Chairs
Upholstered chairs at Lippin's Chairs in Wehnimer's Landing

NOTE: WHENEVER YOU PURCHASE ONE OF THE ABOVE ITEMS FROM A FURNITURE STORE, YOUR OLD ONE WILL BE TRADED IN.

HOME (verb)

Using the HOME verb anywhere in the game will bring up the HOME menu. Certain parts of the verb must be used by home owners, or in the home only.

HOME CLAIM (verb)

HOME CLAIM will attempt to claim a home in a neighborhood.

HOME CHANGE (verb)

HOME CHANGE changes the way your room is described.

Options:

A floor spreads across this room into surrounding walls of (wall material). A fireplace, a wall decoration hanging above it, stands guard over the bed and table that rest upon a rug covering the floor. A lingering scent of gardenia fills the air.
A lingering scent of gardenia fills this room. Its rug-covered floor supports a bed and a table, and the area is enclosed by walls of (wall material). A fireplace sits at the far wall, above it hanging a wall decoration.
A bed and a table rest upon the floor of this room. A fireplace, a wall decoration hanging above it, sits at the edge of the cotton rug covering the floor. Walls enclose the area, holding in its lingering smell of gardenia.
A rug adorns the floor of this room. A fireplace, wall decoration hanging above it, rests between a bed and a table pushed up against the walls. The room holds a lingering scent of gardenia.
Walls of (wall material) and a floor covered by a rug enclose this room. In one corner lies a simple stick cot, and near the cot sits a table. Above a fireplace hangs a wall decoration. The room holds a lingering scent of gardenia.

HOME SWAP (verb)

HOME SWAP enables you to swap the position of your 'bed' and 'table' items. This allows you to replace each with a separate category of furniture. Please pay careful attention to what the merchant says when you order a new piece!

HOME GUEST (verb)

Home owners may give a key to ONE character who is not on their account.

HOME GUEST {player} sets ONE guest who may enter the home at any time.

HOME GUEST CLEAR clears your guest.

HOME PRIVACY (verb)

HOME PRIVACY {FAMILIAR | LOCATE} turns privacy options on or off.

The HOME PRIVARY FAMILIAR flag must be on if you wish to [Summon (verb)|summon]] a Premium pet in your home.

HOME SAVE (verb)

HOME SAVE saves your room description, scent, privacy options and guest.

HOME TRANSFER (verb)

HOME TRANSFER transfers ownership to the character typing the command. You must stand in the room of your home entrance to use this command.

You can transfer your home from one character to another on your account by standing in the room of your facade and typing HOME TRANSFER (with the character you want to be the new owner).

HOME DEED (verb)

HOME DEED creates a deed for your home, which can be sold or moved.

Type HOME DEED CONFIRM to get the deed to your home. Your home will become deserted. For a period of 96 hours, only someone with that exact deed will be able to claim that particular home.