Prismatic Guard (905): Difference between revisions
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{{Spell |
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{{defensive_spell |
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|mnemonic = PRISGUARD |
| mnemonic = PRISGUARD |
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|type = [[DS]] (bolt), [[DS]] ([[melee]]) |
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| add_dur = 60 sec per [[Wizard Base]] rank |
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| span = [[Stackable]] |
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| type = Defensive |
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| subtype = [[DS]] |
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| ds = +5 physical +20 [[bolt]] |
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| td = None |
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| enhancement = None |
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| navigation = {{wizard base navigation}} |
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}} |
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'''Prismatic Guard''' is a defensive spell that causes multicolored rays to |
'''Prismatic Guard''' is a defensive spell that causes multicolored rays to shoot out of a character's body and flow into a shimmering sphere surrounding the character. It is [[self-cast]]; non-wizards may only obtain this spell from [[magic item]]s or [[scroll]]s. It provides a base +5 physical/+20 bolt [[DS]] and is stackable. |
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Training in [[Wizard Base]] spells increases the duration of this spell, as well as the efficacy. The duration is extended by 60 seconds from its base 1200 second duration for every Wizard Base rank. In addition, there is an increase of +1 for both physical and bolt DS for every 4 Wizard Base spell ranks known over 5. With the increase in defense, there is also an increase in [[mana]] cost. The base mana cost is 5, +1 additional mana for every 3 DS bonus over 5. |
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== Factors Affecting Prismatic Guard == |
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<div {{prettydiv|margin-right=30%}}><center><tt>'''Total physical DS benefit = 5 + [(Wizard Base ranks-5) ÷ 4)] + (1 per seed 5 Elemental Lore, Earth ranks)<br><br>Total bolt DS benefit = 20 + [(Wizard Base ranks-5) ÷ 4)] + (1 per seed 5 Elemental Lore, Earth ranks)</tt></center></div> |
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* Training in [[Wizard Base]] spells increases the duration of this spell, as well as the efficacy. |
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__NOTOC__ |
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==Lore Benefit== |
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Training in [[Elemental Lore, Earth]] will grant +1 DS per seed 5 [[summation]] of ranks. |
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<section begin=Earth Lore Bonus/> |
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{| {{prettytable}} align="center" |
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!align="right"|Elemental Lore, Earth ranks||5||11||18||26||35||45||56||68||81||95||110||126||143||161||180||200||221||243 |
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|- |
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|align="right"|Additional DS||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18 |
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|} |
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<section end=Earth Lore Bonus/> |
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== Messaging == |
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For each rank of [[Wizard Base]] spells known, the duration of the spell is extended by 30 seconds from its base 900 second duration. |
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Initial cast: |
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<pre{{Log2|margin-right=400px}}> |
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Multicolored rays shoot out of your body and flow into the shimmering sphere around you. |
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</pre> |
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Wearing off: |
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If cast from a [[scroll]] the duration is the 900 second base time plus 30 seconds for each two ranks of [[Arcane Symbols]]. |
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<pre{{Log2|margin-right=400px}}> |
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The shimmering multicolored sphere fades from around you. |
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</pre> |
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{{AR2}} |
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{{:prismatic potion}} |
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== Resources == |
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If cast from a [[magic item]] the duration is calculated as found [[Magic Item Use#Calculating Duration|here]]. |
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*[[Elemental_lore_review_(saved_posts)#Prismatic_Guard_(905)|Elemental lore review (saved posts)]] |
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For each rank of [[Wizard Base]] spells known, the effectiveness is increased by +1 for every 4 [[Wizard Base]] spell ranks known over 5. The mana cost also increases +1 for each 12 Wizard ranks known over 5. |
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== Spell Usage == |
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* [[INCANT]] or [[CAST]] at oneself. |
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* [[Stackable]]. |
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This spell provides a +20(+additional) to bolt DS and +5(+bonus) to physical DS. |
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== External Links == |
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[http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#905 Official Prismatic Guard spell] |
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[[Category:Wizard Base Spells]] |
Revision as of 13:37, 4 December 2019
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Prismatic Guard is a defensive spell that causes multicolored rays to shoot out of a character's body and flow into a shimmering sphere surrounding the character. It is self-cast; non-wizards may only obtain this spell from magic items or scrolls. It provides a base +5 physical/+20 bolt DS and is stackable.
Training in Wizard Base spells increases the duration of this spell, as well as the efficacy. The duration is extended by 60 seconds from its base 1200 second duration for every Wizard Base rank. In addition, there is an increase of +1 for both physical and bolt DS for every 4 Wizard Base spell ranks known over 5. With the increase in defense, there is also an increase in mana cost. The base mana cost is 5, +1 additional mana for every 3 DS bonus over 5.
Total bolt DS benefit = 20 + [(Wizard Base ranks-5) ÷ 4)] + (1 per seed 5 Elemental Lore, Earth ranks)
Lore Benefit
Training in Elemental Lore, Earth will grant +1 DS per seed 5 summation of ranks.
Elemental Lore, Earth ranks | 5 | 11 | 18 | 26 | 35 | 45 | 56 | 68 | 81 | 95 | 110 | 126 | 143 | 161 | 180 | 200 | 221 | 243 |
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Additional DS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
Messaging
Initial cast:
Multicolored rays shoot out of your body and flow into the shimmering sphere around you.
Wearing off:
The shimmering multicolored sphere fades from around you.
Alchemy Recipes
A prismatic potion | |
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Eastern version | Western version |
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