RWShop:Notcher Style: Difference between revisions

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Revision as of 19:59, 26 June 2021

2021

, [Map Room #], Lich# <room # outside shop>, <go adjective noun>

Notcher Style

[Notcher Style -]
Thickly woven wool blankets form the walls of the geteld, the bright blue cloth interlaced with overlapping red and yellow chevrons. Grass green globes dangle from the fabric-covered ridge pole, providing a subtle, but ample light, for a lively and well-illuminated atmosphere. A long display table stretches between ash support rails along the front and in clear view of the entry, while a large grind wheel occupies much of the space behind.
Obvious exits: out

On the long display table you see: a scale-covered emerald gadget, a shiny metal gadget etched with tiny teardrops, a black mithril gadget, a bone white gadget, a multicolored gadget, a bright orange gadget dappled with specks of green, a chocolate brown gadget sprinkled with colorful confetti and a smooth ebony gadget.

a scale-covered emerald gadget Weight: <1 pound
analyze
Analyze:
You analyze the emerald gadget and sense that the creator has provided the following information:

This emerald gadget will issue an identifying marking on your cervidae's ear. (A mount can only have one of these markings, but you can overwrite existing ones.) Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type). At Tier 2, you can change the "type". At Tier 3 you can change the "style". All tiers are able to toggle between placement of right/left ear. Use of this tool is a permanent change. (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a dragon-carved design

USAGE:

Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]

500
a shiny metal gadget etched with tiny teardrops Weight: <1 pound
analyze
Analyze:
You analyze the metal gadget and sense that the creator has provided the following information:

This metal gadget will issue an identifying marking on your cervidae's ear. (A mount can only have one of these markings, but you can overwrite existing ones.) Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type). At Tier 2, you can change the "type". At Tier 3 you can change the "style". All tiers are able to toggle between placement of right/left ear. Use of this tool is a permanent change. (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a teardrop-carved design

USAGE:

Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]

500
a black mithril gadget Weight: <1 pound
analyze
Analyze:
You analyze the black mithril gadget and sense that the creator has provided the following information:

This black mithril gadget will issue an identifying marking on your cervidae's ear. (A mount can only have one of these markings, but you can overwrite existing ones.) Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type). At Tier 2, you can change the "type". At Tier 3 you can change the "style". All tiers are able to toggle between placement of right/left ear. Use of this tool is a permanent change. (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a sickle-carved notch

USAGE:

Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]

500
a bone white gadget Weight: <1 pound
analyze
Analyze:
You analyze the bone white gadget and sense that the creator has provided the following information:

This bone white gadget will issue an identifying marking on your cervidae's ear. (A mount can only have one of these markings, but you can overwrite existing ones.) Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type). At Tier 2, you can change the "type". At Tier 3 you can change the "style". All tiers are able to toggle between placement of right/left ear. Use of this tool is a permanent change. (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a skull-carved design

USAGE:

Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]

500
a multicolored gadget Weight: <1 pound
analyze
Analyze:
You analyze the multicolored gadget and sense that the creator has provided the following information:

This multicolored gadget will issue an identifying marking on your cervidae's ear. (A mount can only have one of these markings, but you can overwrite existing ones.) Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type). At Tier 2, you can change the "type". At Tier 3 you can change the "style". All tiers are able to toggle between placement of right/left ear. Use of this tool is a permanent change. (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a rainbow-carved design

USAGE:

Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]

500
a bright orange gadget dappled with specks of green Weight: <1 pound
analyze
Analyze:
You analyze the bright orange gadget and sense that the creator has provided the following information:

This bright orange gadget will issue an identifying marking on your cervidae's ear. (A mount can only have one of these markings, but you can overwrite existing ones.) Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type). At Tier 2, you can change the "type". At Tier 3 you can change the "style". All tiers are able to toggle between placement of right/left ear. Use of this tool is a permanent change. (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a carrot-carved design

USAGE:

Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]

500
a chocolate brown gadget sprinkled with colorful confetti Weight: <1 pound
analyze
Analyze:
You analyze the chocolate brown gadget and sense that the creator has provided the following information:

This chocolate brown gadget will issue an identifying marking on your cervidae's ear. (A mount can only have one of these markings, but you can overwrite existing ones.) Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type). At Tier 2, you can change the "type". At Tier 3 you can change the "style". All tiers are able to toggle between placement of right/left ear. Use of this tool is a permanent change. (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a cupcake-carved design

USAGE:

Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]

500
a smooth ebony gadget Weight: <1 pound
analyze
Analyze:
You analyze the ebony gadget and sense that the creator has provided the following information:

This ebony gadget will issue an identifying marking on your cervidae's ear. (A mount can only have one of these markings, but you can overwrite existing ones.) Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type). At Tier 2, you can change the "type". At Tier 3 you can change the "style". All tiers are able to toggle between placement of right/left ear. Use of this tool is a permanent change. (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a music note-carved design

USAGE:

Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]

500

On the large grind wheel you see: a fur-handled maple gadget, a fur-handled light oak gadget, a fur-handled smooth teak gadget, a thin dark faenor gadget with yellow diamond inlay, a brushed silver gadget etched with moons, a flame red gadget, a leaf green gadget and a yellow wooden gadget painted with crescents.

a fur-handled maple gadget Weight: <1 pound
analyze
Analyze:
You analyze the maple gadget and sense that the creator has provided the following information:

This maple gadget will issue an identifying marking on your cervidae's ear. (A mount can only have one of these markings, but you can overwrite existing ones.) Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type). At Tier 2, you can change the "type". At Tier 3 you can change the "style". All tiers are able to toggle between placement of right/left ear. Use of this tool is a permanent change. (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a star-carved notch

USAGE:

Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]

500
a fur-handled light oak gadget Weight: <1 pound
analyze
Analyze:
You analyze the light oak gadget and sense that the creator has provided the following information:

This light oak gadget will issue an identifying marking on your cervidae's ear. (A mount can only have one of these markings, but you can overwrite existing ones.) Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type). At Tier 2, you can change the "type". At Tier 3 you can change the "style". All tiers are able to toggle between placement of right/left ear. Use of this tool is a permanent change. (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a scarab-carved notch

USAGE:

Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]

500
a fur-handled smooth teak gadget Weight: <1 pound
analyze
Analyze:
You analyze the smooth teak gadget and sense that the creator has provided the following information:

This smooth teak gadget will issue an identifying marking on your cervidae's ear. (A mount can only have one of these markings, but you can overwrite existing ones.) Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type). At Tier 2, you can change the "type". At Tier 3 you can change the "style". All tiers are able to toggle between placement of right/left ear. Use of this tool is a permanent change. (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a hourglass-carved notch

USAGE:

Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]

500
a thin dark faenor gadget with yellow diamond inlay Weight: <1 pound
analyze
Analyze:
You analyze the dark faenor gadget and sense that the creator has provided the following information:

This dark faenor gadget will issue an identifying marking on your cervidae's ear. (A mount can only have one of these markings, but you can overwrite existing ones.) Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type). At Tier 2, you can change the "type". At Tier 3 you can change the "style". All tiers are able to toggle between placement of right/left ear. Use of this tool is a permanent change. (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a diamond-carved notch

USAGE:

Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]

500
a brushed silver gadget etched with moons Weight: <1 pound
analyze
Analyze:
You analyze the silver gadget and sense that the creator has provided the following information:

This silver gadget will issue an identifying marking on your cervidae's ear. (A mount can only have one of these markings, but you can overwrite existing ones.) Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type). At Tier 2, you can change the "type". At Tier 3 you can change the "style". All tiers are able to toggle between placement of right/left ear. Use of this tool is a permanent change. (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a moon-carved design

USAGE:

Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]

500
a flame red gadget Weight: <1 pound
analyze
Analyze:
You analyze the flame red gadget and sense that the creator has provided the following information:

This flame red gadget will issue an identifying marking on your cervidae's ear. (A mount can only have one of these markings, but you can overwrite existing ones.) Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type). At Tier 2, you can change the "type". At Tier 3 you can change the "style". All tiers are able to toggle between placement of right/left ear. Use of this tool is a permanent change. (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a flame-carved design

USAGE:

Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]

500
a leaf green gadget Weight: <1 pound
analyze
Analyze:
You analyze the leaf green gadget and sense that the creator has provided the following information:

This leaf green gadget will issue an identifying marking on your cervidae's ear. (A mount can only have one of these markings, but you can overwrite existing ones.) Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type). At Tier 2, you can change the "type". At Tier 3 you can change the "style". All tiers are able to toggle between placement of right/left ear. Use of this tool is a permanent change. (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a leaf-carved design

USAGE:

Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]

500
a yellow wooden gadget painted with crescents Weight: <1 pound
analyze
Analyze:
You analyze the yellow wooden gadget and sense that the creator has provided the following information:

This yellow wooden gadget will issue an identifying marking on your cervidae's ear. (A mount can only have one of these markings, but you can overwrite existing ones.) Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type). At Tier 2, you can change the "type". At Tier 3 you can change the "style". All tiers are able to toggle between placement of right/left ear. Use of this tool is a permanent change. (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a crescent-carved design

USAGE:

Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]

500

In the sturdy basket you see: an antler-shaped parchment and a horn-stamped parchment.

an antler-shaped parchment Weight: <1 pound
analyze, examine
Analyze:
Your parchment is used to unlock the potential of things held in your other hand.

An antler-shaped parchment will unlock Ear Notchers from Tier 1 (OTS) to Tier 2.

You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.

Your parchment may not be altered or changed in any way.

Examine:
This parchment will unlock a Tier 1 Ear Notcher to Tier 2.

500
a horn-stamped parchment Weight: <1 pound Unlock - Tier 2 to Tier 3
examine
Examine:
This parchment will unlock a Tier 2 Ear Notcher to Tier 3.
500