Rabid guard dog: Difference between revisions

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(updated treasure attributes section)
(updated family to canine,removed outdated play.net bestiary link, added dog wikipedia article link)
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = rabid_guard_dog.jpg
| level = 10
| level = 10<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Quadruped
| family = Canine <!-- Add creature to family page list, which will be linked on preview/save -->
| family = dog
| type = Quadruped<!-- Creature body type -->
| attacks = Bites and Charges.
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Thurfel's Keep]]<br>
| undead = No
| otherclass2 =
| area = Thurfel's Keep<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 118 - 128
{{creature ability|[[Bite]]|+118 [[AS]]}}
| nobolt =
| PA2 = Charge
| PAB = 106 - 128
| nowarding =
| nomaneuver =
| PA3 =
| noability =
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->

| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+77 [[Defensive strength|DS]]}}
| Melee = 77
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |+37 [[Defensive strength|DS]]}}
| Bolt = 37
{{creature ability|[[Bard Base]] |+30 [[Target defense|TD]]}}
| UDF = 56 - 86
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 30
{{creature ability|[[Sorcerer Base]] |+30 [[Target defense|TD]]}}
| CleTD = 30
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD = 5
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 30
{{creature ability|[[Major Elemental]] |+30 [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+30 [[Target defense|TD]]}}
| MjETD = 30
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 30
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD = 30
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins =
| magic items = ?
| magic items =
| gems = ?
| gems =
| boxes = ?
| boxes =
| other = ?
| other =
| skin = a rotted canine
| skin = a rotted canine
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}




Smaller than most dogs, the short hair of this beast is mangy and unkempt. his beady eyes gaze alertly in all directions, while his stubby tail flicks back and forth with rhythmic precision.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
Smaller than most dogs, the short hair of this beast is mangy and unkempt. his beady eyes gaze alertly in all directions, while his stubby tail flicks back and forth with rhythmic precision.


==Hunting strategies==
==Hunting strategies==
Line 58: Line 83:


== References ==
== References ==
* [https://en.wikipedia.org/wiki/Dog Dog on Wikipedia]
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
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|levelp2 = 12
|levelp2 = 12
}}
}}

[[Category:Thurfel's Keep creatures]]

Revision as of 16:32, 25 June 2020

Rabid guard dog
Rabid guard dog.jpg
Level 10
Family Canine family creatures
Body Type Quadruped
Classification(s) Living
Area(s) Found Thurfel's Keep
BCS Yes
HP
Speed
Attack Attributes
Physical Attacks
Bite 118 - 128 AS
Charge 106 - 128 AS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 77
Ranged
Bolt 37
Unarmed Defense Factor
UDF 56 - 86
Target Defense (TD)
Bard Base 30
Cleric Base 30
Empath Base 5
Paladin Base
Ranger Base
Sorcerer Base 30
Wizard Base
Minor Elemental 30
Major Elemental 30
Minor Spiritual
Major Spiritual
Minor Mental 30
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin a rotted canine
Other


Smaller than most dogs, the short hair of this beast is mangy and unkempt. his beady eyes gaze alertly in all directions, while his stubby tail flicks back and forth with rhythmic precision.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 8 Level 9 Level 10 Level 11 Level 12
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