Difference between revisions of "Ranger Base"

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(Enhancements by Rank)
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:Increased hiding bonus in natural terrains.
 
:Increased hiding bonus in natural terrains.
  
;[[Foraging (603)]]
+
;[[Wild Entropy (603)]]
:Increased bonus to foraging per rank.
+
:Increased negative nature resistance effect.
  
;[[Skinning (604)]]
+
;[[Nature's Bounty (604)]]
:Increased bonus to skinning per rank.
+
:Unlocks ability to refresh foraging slots in a room.
  
 
;[[Sounds (607)]]
 
;[[Sounds (607)]]

Revision as of 10:39, 11 January 2021

Rangers received an update in December 2020. Until this article is updated, be sure to read the saved posts.
Ranger Base Spell Circle
500s600s700s
Circle Potency Semi
Sphere Alignment Spiritual
Relevant Stats Wisdom
Available To Rangers
Associated Circles Minor Spiritual
Ranger Base Spells
Natural Colors (601) Defensive
Resist Elements (602) Defensive
Wild Entropy (603) Attack
Nature's Bounty (604) Utility
Barkskin (605) Defensive
Phoen's Strength (606) Offensive
Sounds (607) Attack
Camouflage (608) Offensive
Sun Burst (609) Attack
Tangle Weed (610) Attack
Moonbeam (611) Attack
Breeze (612) Utility
Self Control (613) Defensive
Imbue (614) Utility
Call Swarm (615) Attack
Spike Thorn (616) Attack
Sneaking (617) Utility
Mobility (618) Defensive
Mass Calm (619) Attack
Resist Nature (620) Utility
Nature's Touch (625) Defensive
Animal Companion (630) Utility
Nature's Fury (635) Attack
Wall of Thorns (640) Defensive
Assume Aspect (650) Utility

The Ranger Base spell circle is a spiritual-based nature-related spell circle.

Enhancements by Rank

All stackable and refreshable enhancement spells last for +60 sec per rank unless otherwise stated.

For lore enhancements, see Lore Chart.

Natural Colors (601)
Increased hiding bonus in natural terrains.
Wild Entropy (603)
Increased negative nature resistance effect.
Nature's Bounty (604)
Unlocks ability to refresh foraging slots in a room.
Sounds (607)
Increased DS penalty up to rank 70 in Ranger Circle.
Self Control (613)
Increased +1 melee DS per 2 ranks greater than 13.
Increased ranged aiming bonus.
Imbue (614)
Increased amount of mana held by imbued item.
Increased chances of higher tier item (example: rod versus wand).
Call Swarm (615)
Increased success rate.
Spike Thorn (616)
Increased damage.
Sneaking (617)
Increased benefit to hiding and stealth-related activities.
Mobility (618)
Increased phantom Dodge ranks by 1 for every spell known over 618, and also increased ranger-only bonus to stealing.
Resist Nature (620)
Increased duration of resistance.
Nature's Touch (625)
Increased Spiritual TD by 1 per 2 ranks above 25, to a maximum of +12 TD.

Resources