Relnak: Difference between revisions

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(changed family to reptilian, changed body to quadruped, removed outdated play.net bestiary link)
(Natural armor ASG 1, log2 creature description, charge|stomp attacks, melee|bolt DS)
 
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| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAA = 61
| PAA = 61
| PA2 =
| PA2 = Charge (attack)
| PAB =
| PAB = 71
| PA3 =
| PA3 = Stomp
| PAC =
| PAC = 61
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| BTA =
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}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 1N<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee =
| Melee = 81
| Ranged = 72
| Ranged = 72
| Bolt =
| Bolt = 27 - 77
| UDF = 46
| UDF = 46
| BarTD =
| BarTD =
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| SorTD = 9
| SorTD = 9
| WizTD =
| WizTD =
| MjETD =
| MjETD = 9
| MnETD = 9
| MnETD = 9
| MjSTD =
| MjSTD =
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}}
}}
{{Creature end}}
{{Creature end}}
The '''relnak''' is a low-slung, wide-bodied reptile of the chameleon family. Only a few feet long, it is deceptively fast despite its girth. Its skin is scaly, rough, and a uniform charcoal grey, except for the flaring, spiny sail that stands erect on its back. Extending from its thick neck to nearly the tip of its flicking tail, the sail's charcoal grey is punctuated by evenly spaced iridescent blue spines which glow brightly when the relnak is agitated.
<pre{{log2|margin-right=26em}}>The relnak is a low-slung, wide-bodied reptile of the chameleon family. Only a few feet long, it is deceptively fast despite its girth. Its skin is scaly, rough, and a uniform charcoal grey, except for the flaring, spiny sail that stands erect on its back. Extending from its thick neck to nearly the tip of its flicking tail, the sail's charcoal grey is punctuated by evenly spaced iridescent blue spines which glow brightly when the relnak is agitated.</pre>


==Hunting strategies==
==Hunting strategies==

Latest revision as of 16:27, 12 May 2021

Relnak
Relnak.jpg
Level 3
Family Reptilian family creatures
Body Type Quadruped
Classification(s) Living
Area(s) Found Wehnimer's Landing
BCS Yes
HP 44
Speed
Attack Attributes
Physical Attacks
Bite 61 AS
Charge (attack) 71 AS
Stomp 61 AS
Defense Attributes
Armor
None (natural) ASG 1N
Defensive Strength (DS)
Melee 81
Ranged 72
Bolt 27 - 77
Unarmed Defense Factor
UDF 46
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 9
Wizard Base
Minor Elemental 9
Major Elemental 9
Minor Spiritual 9
Major Spiritual
Minor Mental
Treasure Attributes
Coins No
Gems No
Magic Items No
Boxes No
Skin a relnak sail
Other None
The relnak is a low-slung, wide-bodied reptile of the chameleon family.  Only a few feet long, it is deceptively fast despite its girth.  Its skin is scaly, rough, and a uniform charcoal grey, except for the flaring, spiny sail that stands erect on its back.  Extending from its thick neck to nearly the tip of its flicking tail, the sail's charcoal grey is punctuated by evenly spaced iridescent blue spines which glow brightly when the relnak is agitated.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Can be found in the catacombs area below Wehnimer's Landing.

Near-level creatures - edit
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