Roa'ter: Difference between revisions

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{{Creature defense attributes
{{Creature defense attributes
| defense =
| defense =
{{Creature ability|[[Defensive Strength]]|([[melee]]) N/A}}
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}}
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}}
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}}
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A }}
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}}
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}}
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}}
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}}
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}}
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}}
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}}
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| noability =
| noability =
}}
}}

Revision as of 14:58, 2 April 2007

Roa'ter
Picture
Level 41
Family roa'ter family creatures
Body Type Worm
Undead No
Areas Found Darkstone Castle
Castle Varunar
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Maneuver Attacks
Burrow
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

This massive worm is probably over twenty to thirty feet long, making it an easy target to hit, but having uncomparable force and strength. Dark red in color, it seems to have no eyes, but its keen sense of smell quickly finds targets.[1]

Hunting strategies

Despite being a gigantic worm, Giantmen cannot properly aim their attacks at a roa'ter.

Other information

Roa'ters are infamous for their burrow attack. This attack causes the roa'ter to plunge into the ground and follow you around, until it eventually bursts forth directly under your feet. This usually causes a severe wound, and many times death if it hits a vital area. Yet, because they are famous for the treasure in their boxes, many people find it worth the risk to hunt them. Training in Combat Maneuvers increases the ability to negate the effects of this attack.

An example of a roa'ter's burrow attack:

You feel a rumble come from beneath your feet.
Dirt and rock explode from the ground beneath you as a roa'ter erupts from underground and crashes onto the surface!
Rocks and dirt pelt you as you are thrown into the air!
You make a stunning maneuver in the air avoiding the majority of the debris and landing on your feet!

References

Near-level creatures - edit
Level 39 Level 40 Level 41 Level 42 Level 43
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