Rooted: Difference between revisions
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A '''rooted''' target is unable to move away from the room but can still |
A '''rooted''' target is unable to move away from the room but can still perform combat actions. |
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Rooted targets receive a penalty of -50 AS to melee attacks, -25 AS to ranged attacks, and -25 DS, but this does not stack with some other status conditions. In addition |
Rooted targets receive a penalty of -50 AS to melee attacks, -25 AS to ranged attacks, and -25 DS, but this does not stack with some other status conditions. In addition, rooted creatures cannot perform maneuvers. |
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Common sources of this condition include [[bandit]] traps, the directed version of [[ |
Common sources of this condition include [[bandit]] traps, the directed version of [[Cold Snap (512)]], and [[Stone Fist (514)]]. |
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[[Category:Status Conditions]] |
[[Category:Status Conditions]] |
Revision as of 16:46, 14 April 2016
A rooted target is unable to move away from the room but can still perform combat actions.
Rooted targets receive a penalty of -50 AS to melee attacks, -25 AS to ranged attacks, and -25 DS, but this does not stack with some other status conditions. In addition, rooted creatures cannot perform maneuvers.
Common sources of this condition include bandit traps, the directed version of Cold Snap (512), and Stone Fist (514).