Rooted

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A rooted target is unable to move away from the room but can still take combat actions.

Rooted targets receive a penalty of -50 AS to melee attacks, -25 AS to ranged attacks, and -25 DS, but this does not stack with some other status conditions. In addition, rooted creatures cannot perform maneuvers.

Common sources of this condition include bandit traps, the directed version of Ice Patch (512), and Stone Fist (514).