Rotting chimera: Difference between revisions

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(Updated family to "chimeric" which encompasses more than the chimera specifically. Removed play.net bestiary link, added link to Chimera on Wikipedia.)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 46
| picture =
| level = 46<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Quadruped
| family = Chimeric<!-- Add creature to family page list, which will be linked on preview/save -->
| family = chimera
| type = Quadruped<!-- Creature body type -->
| attacks = Bites, Pounds
| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Marsh Keep]]<br>
| undead = Yes
| otherclass2 =
| area = Marsh Keep<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 400
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 276
{{creature ability|Bite|+276 [[Attack strength|AS]]}}
| PA2 = Claw
{{creature ability|Claw|+276 [[Attack strength|AS]]}}
| PAB = 276
{{creature ability|Pound|+276 [[Attack strength|AS]]}}
| nobolt =
| PA3 = Pound
| nowarding =
| PAC = 276
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| maneuver =
| BTA =
{{creature ability|Webbing}}
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
{{creature ability|Scorpion Stinger}}
|noability =
| WDA =
| WD2 =

| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = Scorpion Stinger<!-- Combat Maneuvers insert up to MN10 -->
| MN2 = Webbing
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]]|+188 [[Defensive strength|DS]]}}
| Melee = 188
{{creature ability|[[Ranged]]|<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]]|<N/A> [[Defensive strength|DS]]}}
| Bolt = 188
{{creature ability|[[Bard Base]]|<N/A> [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]]|+112 [[Target defense|TD]]}}
| BarTD =
{{creature ability|[[Sorcerer Base]]|+167 to +185 [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]]|<N/A> [[Target defense|TD]]}}
| EmpTD = 161
{{creature ability|[[Cleric Base]]|<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]]|<N/A> [[Target defense|TD]]}}
| RanTD = 112
{{creature ability|[[Paladin Base]]|<N/A> [[Target defense|TD]]}}
| SorTD = 167 - 185
{{creature ability|[[Major Elemental]]|+183 [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]]|<N/A> [[Target defense|TD]]}}
| MjETD = 183
{{creature ability|[[Major Spiritual]]|<N/A> [[Target defense|TD]]}}
| MnETD =
{{creature ability|[[Minor Spiritual]]|<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD = 138
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins = Yes
| magic items = ?
| magic items = Yes
| gems = ?
| gems = Yes
| boxes = ?
| boxes = Yes
| other = ?
| other =
| skin = a chimera stinger
| skin = a chimera stinger
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}
__NOTOC__

The twisted and confused form of the '''rotting chimera''' is a testament to the sacrilege of mortals trying to wield the power of the gods. While its body looks to be primarily formed of a huge jaguar carcass, the degraded nature of the chimera does little to hide the disfigured appearance of a creature crafted from the parts of many beasts. Scales disperse into ragged patches of fur that thin out into dangling flesh. An enormous humanoid arm extends from one of the front shoulder blades of the beast while beneath it, her four legs are borrowed appendages from as many species. A huge scorpion tail rises high from the rear of the chimera, ready to strike. Sorrow-ridden eyes, one slitted, the other round, gaze into the distance as an uneven tempo of labored wheezing fills the fetid air.
The twisted and confused form of the '''rotting chimera''' is a testament to the sacrilege of mortals trying to wield the power of the gods. While its body looks to be primarily formed of a huge jaguar carcass, the degraded nature of the chimera does little to hide the disfigured appearance of a creature crafted from the parts of many beasts. Scales disperse into ragged patches of fur that thin out into dangling flesh. An enormous humanoid arm extends from one of the front shoulder blades of the beast while beneath it, her four legs are borrowed appendages from as many species. A huge scorpion tail rises high from the rear of the chimera, ready to strike. Sorrow-ridden eyes, one slitted, the other round, gaze into the distance as an uneven tempo of labored wheezing fills the fetid air.


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Examples of the chimera's stinging attack:
Examples of the chimera's stinging attack:
<div {{log}}>
<div {{log|margin-right=350px}}>
The scorpion tail curled high above a rotting chimera suddenly strikes at you with lightning speed!<br>
The scorpion tail curled high above a rotting chimera suddenly strikes at you with lightning speed!<br>
You are unable to get out of the way as the chimera's stinger pierces into you!<br>
You are unable to get out of the way as the chimera's stinger pierces into you!<br>
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</div>
</div>


<div {{log}}>
<div {{log|margin-right=350px}}>
The scorpion tail curled high above a rotting chimera suddenly strikes at you with lightning speed!<br>
The scorpion tail curled high above a rotting chimera suddenly strikes at you with lightning speed!<br>
You are unable to get out of the way as the chimera's stinger pierces into you!<br>
You are unable to get out of the way as the chimera's stinger pierces into you!<br>
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== References ==
== References ==
*[https://en.wikipedia.org/wiki/Chimera_(mythology) Chimera on Wikipedia]
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1690 Rotting chimera on Play.net bestiary]




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|levelp2 = 48
|levelp2 = 48
}}
}}

[[Category:Marsh Keep Creatures]]

Latest revision as of 18:02, 22 June 2020

Rotting chimera
Level 46
Family Chimeric family creatures
Body Type Quadruped
Classification(s) Corporeal undead
Area(s) Found Marsh Keep
BCS Yes
HP 400
Speed
Attack Attributes
Physical Attacks
Bite 276 AS
Claw 276 AS
Pound 276 AS
Combat Maneuvers
Scorpion Stinger
Webbing
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 188
Ranged
Bolt 188
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base
Empath Base 161
Paladin Base
Ranger Base 112
Sorcerer Base 167 - 185
Wizard Base
Minor Elemental
Major Elemental 183
Minor Spiritual
Major Spiritual
Minor Mental 138
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a chimera stinger
Other

The twisted and confused form of the rotting chimera is a testament to the sacrilege of mortals trying to wield the power of the gods. While its body looks to be primarily formed of a huge jaguar carcass, the degraded nature of the chimera does little to hide the disfigured appearance of a creature crafted from the parts of many beasts. Scales disperse into ragged patches of fur that thin out into dangling flesh. An enormous humanoid arm extends from one of the front shoulder blades of the beast while beneath it, her four legs are borrowed appendages from as many species. A huge scorpion tail rises high from the rear of the chimera, ready to strike. Sorrow-ridden eyes, one slitted, the other round, gaze into the distance as an uneven tempo of labored wheezing fills the fetid air.

There are two types of rotting chimera. The above description is for the chimeras that have scorpion tails. For the webbing chimeras, the "A huge scorpion tail rises high from the rear of the chimera, ready to strike." line is replaced with:

The swollen abdomen of a mammoth arachnid has been grafted to the hind-quarters of the the chimera.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

The chimeras are ashamed of their appearance. They will occasionally hide their head in shame, or swipe at their reflection if they catch it in a reflection.

The rotting chimera can disease an opponent upon a successful attack; it can also inflict a paralyzing lassitude.

The rotting chimera has one of two creature maneuver attacks: webbing and stinging.

Only the rotting chimeras with scorpion tails are skinnable. The skinner may be poisoned by the scorpion's stinger. Survival training and the Skinning spell will provide protection against it. If pricked, the skinner is subjected to a hidden poison check, which incorporates things like First Aid, CON, Physical Training, the Poison Resist (105) spell, etc. Getting pricked or not has no bearing on chance to skin or the quality of the skin.

Examples of the chimera's stinging attack:

The scorpion tail curled high above a rotting chimera suddenly strikes at you with lightning speed!
You are unable to get out of the way as the chimera's stinger pierces into you!
   ... 10 points of damage!
   Nice puncture to the abdomen, just missed vital organs!

The scorpion tail curled high above a rotting chimera suddenly strikes at you with lightning speed!
You are unable to get out of the way as the chimera's stinger pierces into you!
   ... 20 points of damage!
   Nailed in lower back!
   You are stunned for 3 rounds!

Messaging

A rotting chimera scratches at its side, causing a combination of rotting scales and fur to drift to the ground.

A rotting chimera cries in pain as it trembles violently before dropping its head and vomiting a large puddle of blood.

A rotting chimera shrieks as it notices its reflection in a puddle of water and violently swipes at the image gazing back!

A rotting chimera gazes at you with a pained and hurtful expression.

A rotting chimera gazes forward with a pathetic look of absolute anguish.

A rotting chimera gazes reflectively at the ground, then suddenly asks in a garbled, malformed voice, "Father?" The chimera glances about hopefully, then shakes its head in defeat.

A rotting chimera hunches over and begins to sob loudly while clawing at its head.

Unexpectedly, the humanoid arm protruding from the back of the rotting chimera suddenly begins pounding on the head of the chimera! The beast emits a long, tortured wail before the arm ceases.

(DEAD)A rotting chimera kneels down next to you and nuzzles your cheek, whimpering pathetically.

See Also

References


Near-level creatures - edit
Level 44 Level 45 Level 46 Level 47 Level 48
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