Rotting krolvin pirate: Difference between revisions

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(removed outdated play.net bestiary link)
(Log2 creature description, their gaffs are 2H tridents and the boarding axes are handaxes, MjE|MnE MjS|MnSTDs, other info trip maneuver example)
 
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
| PA1 = Axe<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA1 = Handaxe<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAA = 173
| PAA = 173
| PA2 = Gaff
| PA2 = Trident
| PAB = 173
| PAB = 173
| PA3 =
| PA3 =
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| asg = 11 <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 11 <!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = 95
| Melee = 95 - 116
| Ranged = 64
| Ranged = 64
| Bolt = 57
| Bolt = 57 - 60
| UDF =
| UDF = 122
| BarTD = 54
| BarTD = 54
| CleTD = 54
| CleTD = 54
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| SorTD = 54
| SorTD = 54
| WizTD =
| WizTD =
| MjETD =
| MjETD = 51 - 60
| MnETD =
| MnETD = 51 - 60
| MjSTD =
| MjSTD = 51 - 60
| MnSTD =
| MnSTD = 51 - 60
| MnMTD =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
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}}
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{{Creature end}}
{{Creature end}}
Gnarled white hair drapes in locks over the krolvin pirate's face, which is fixed in a constant murderous leer. The pirate's puffy grayish-blue skin is slashed and punctured with what must have been mortal wounds, but the foul creature before you pays the ancient injuries no heed as she seeks to continue her plundering ways well beyond the grave.
<pre{{log2|margin-right=26em}}>Gnarled white hair drapes in locks over the krolvin pirate's face, which is fixed in a constant murderous leer. The pirate's puffy grayish-blue skin is slashed and punctured with what must have been mortal wounds, but the foul creature before you pays the ancient injuries no heed as she seeks to continue her plundering ways well beyond the grave.</pre>
==Hunting strategies==
==Hunting strategies==
{{addmetext}}
{{addmetext}}
==Other information==
==Other information==
An example of a rotting krolvin pirate's trip maneuver.
{{addmetext}}
<pre{{log2|margin-right=26em}}>With a fluid whirl, a rotting krolvin pirate plants a corroded long-handled gaff firmly into the ground near you and jerks the weapon sharply sideways.
[SMR result: -17 (Open d100: 36)]
You deftly avoid the stroke. The long-handled gaff flies harmlessly aside.</pre>

Their gaffs are trident-based polearms which they wield with two hands.
<pre{{log2|margin-right=26em}}>After a careful inspection you determine that a corroded long-handled gaff is a trident and requires skill in polearms to use effectively.</pre>

Their boarding axes are handaxe-based.
<pre{{log2|margin-right=26em}}>After a careful inspection you determine that a weathered boarding axe is a handaxe and requires skill in edged weapons to use effectively.</pre>


{{Nearlevel
{{Nearlevel

Latest revision as of 19:00, 30 May 2021

Rotting krolvin pirate
Level 18
Family Krolvin family creatures
Body Type Biped
Classification(s) Corporeal undead
Area(s) Found The Citadel
BCS Yes
HP 210
Speed
Attack Attributes
Physical Attacks
Handaxe 173 AS
Trident 173 AS
Combat Maneuvers
Trip
Defense Attributes
Armor
Studded Leather ASG 11
Defensive Strength (DS)
Melee 95 - 116
Ranged 64
Bolt 57 - 60
Unarmed Defense Factor
UDF 122
Target Defense (TD)
Bard Base 54
Cleric Base 54
Empath Base 56
Paladin Base
Ranger Base
Sorcerer Base 54
Wizard Base
Minor Elemental 51 - 60
Major Elemental 51 - 60
Minor Spiritual 51 - 60
Major Spiritual 51 - 60
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other None
Gnarled white hair drapes in locks over the krolvin pirate's face, which is fixed in a constant murderous leer.  The pirate's puffy grayish-blue skin is slashed and punctured with what must have been mortal wounds, but the foul creature before you pays the ancient injuries no heed as she seeks to continue her plundering ways well beyond the grave.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

An example of a rotting krolvin pirate's trip maneuver.

With a fluid whirl, a rotting krolvin pirate plants a corroded long-handled gaff firmly into the ground near you and jerks the weapon sharply sideways.
[SMR result: -17 (Open d100: 36)]
You deftly avoid the stroke.  The long-handled gaff flies harmlessly aside.

Their gaffs are trident-based polearms which they wield with two hands.

After a careful inspection you determine that a corroded long-handled gaff is a trident and requires skill in polearms to use effectively.

Their boarding axes are handaxe-based.

After a careful inspection you determine that a weathered boarding axe is a handaxe and requires skill in edged weapons to use effectively.
Near-level creatures - edit
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