Rotting woodsman: Difference between revisions

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(changed family to humanoid, removed outdated link to play.net bestiary)
(Changing from mini-boss category to boss category)
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| type = Biped<!-- Creature body type -->
| type = Biped<!-- Creature body type -->
| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass2 = Mini-boss
| otherclass2 = Boss
| area = Marshtown <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Marshtown <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area2 =
| area2 =

Revision as of 10:15, 9 August 2020

Rotting woodsman
Level 23
Family Humanoid family creatures
Body Type Biped
Classification(s) Corporeal undead
Boss
Area(s) Found Marshtown
BCS Yes
HP 260
Speed
Attack Attributes
Physical Attacks
Battle axe 202 AS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 154
Ranged
Bolt 158
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 69
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 74
Wizard Base
Minor Elemental 77
Major Elemental 76
Minor Spiritual 72
Major Spiritual
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other

The rotting woodsman staggers about through the forests she once knew in life, now unable to obtain rest. Putrid flesh drips from her exposed bones, and only ragged patches of hair remain on her thick skull. Despite the lack of solid muscle, the rotting woodsman swings her axe with enormous power, felling the living as she once felled the immense trees of the forest.

Hunting strategies

Rotting woodsmen are immune to stuns. They have a chance to inflict disease on a successful hit (8 hp/round, dissipates 8/round) without a CS/TD roll.

Other information

Room messaging:

A rotting woodsman tries to push a drooping eye back into its rotting socket.

Near-level creatures - edit
Level 21 Level 22 Level 23 Level 24 Level 25
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