Verb:SKIN: Difference between revisions

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;'''Usage'''
;'''Usage'''
<pre{{log2}}>
* <font face=courier>SKIN <target> [WITH <weapon>]</font>
>''skin''
* <font face=courier>SKIN <target> LEFT</font>
* <font face=courier>SKIN <target> RIGHT</font>
* <font face=courier>SKIN TARGET</font>


USAGE: SKIN {CREATURE} [WITH {WEAPON}]
SKIN {CREATURE} LEFT
SKIN {CREATURE} RIGHT
If no weapon or hand is specified, it will default to any object held in your right hand. [[TARGET]] can replace a creature name, and will attempt to skin your current target.

EXAMPLE: SKIN KOBOLD WITH LONGSWORD
SKIN THIRD ORC
SKIN TROLL KING LEFT
</pre>
Examples of skins with further functions include firethorns, which are obtained from skinning a [[firethorn shoot]]<sup>[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1411]</sup>, and shiny vor'taz horns, which are sometimes obtained while skinning a [[horned vor'taz]]<sup>[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1251]</sup>. Firethorns heal poison when eaten, while shiny vor'taz horns are imbeddable.
Examples of skins with further functions include firethorns, which are obtained from skinning a [[firethorn shoot]]<sup>[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1411]</sup>, and shiny vor'taz horns, which are sometimes obtained while skinning a [[horned vor'taz]]<sup>[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1251]</sup>. Firethorns heal poison when eaten, while shiny vor'taz horns are imbeddable.



Revision as of 20:49, 15 April 2015

The SKIN verb is used to extract various valuable and sometimes useful items from creatures throughout Elanthia. Successfully extracting a skin and the value of the skin is determined by a character's training in First Aid and Survival, the weapon used, whether or not the character is kneeling, the character's dexterity, and how difficult the creature is to skin.

Usage
>skin

USAGE: SKIN {CREATURE} [WITH {WEAPON}]
       SKIN {CREATURE} LEFT
       SKIN {CREATURE} RIGHT
         If no weapon or hand is specified, it will default to any object held in your right hand.  TARGET can replace a creature name, and will attempt to skin your current target.

EXAMPLE: SKIN KOBOLD WITH LONGSWORD
         SKIN THIRD ORC
         SKIN TROLL KING LEFT

Examples of skins with further functions include firethorns, which are obtained from skinning a firethorn shoot[1], and shiny vor'taz horns, which are sometimes obtained while skinning a horned vor'taz[2]. Firethorns heal poison when eaten, while shiny vor'taz horns are imbeddable.

Many different creature skins can be required components when doing Alchemy.

Skin Qualities

The order of skin qualities is: crude, poor, fair, fine, exceptional, outstanding, superb, magnificent.
If "decent shape" is ever seen when appraising skins then the appraise failed.

See Also