https://gswiki.play.net/index.php?title=Sanctified&feed=atom&action=history
Sanctified - Revision history
2024-03-28T11:40:55Z
Revision history for this page on the wiki
MediaWiki 1.39.5
https://gswiki.play.net/index.php?title=Sanctified&diff=175406&oldid=prev
LORDCARANORN: to avoid confusion I added the versus undead but just as it was already under defensive gear
2022-09-03T14:43:08Z
<p>to avoid confusion I added the versus undead but just as it was already under defensive gear</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 09:43, 3 September 2022</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Weapons:</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Normally, undead have a 25% damage resistance against physical damage. A sanctified weapon negates 5% of that damage resistance per tier, removing it completely at Tier 5 for characters of any profession. A weapon that is blessed with [[Bless Item (304)]] will temporarily remove all damage resistance while the bless charges persist. For Clerics and Paladins only, simply wielding ''any'' holy or sanctified weapon of any tier removes all damage resistance.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Normally, undead have a 25% damage resistance against physical damage. A sanctified weapon negates 5% of that damage resistance per tier, removing it completely at Tier 5 for characters of any profession. A weapon that is blessed with [[Bless Item (304)]] will temporarily remove all damage resistance while the bless charges persist. For Clerics and Paladins only, simply wielding ''any'' holy or sanctified weapon of any tier removes all damage resistance.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Melee/ranged weapons gain a bonus of +2 AS per tier.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Melee/ranged weapons gain a bonus of +2 AS<ins style="font-weight: bold; text-decoration: none;"> (versus undead)</ins> per tier.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Runestaves gain a bonus of +2 AS and +1.2 CS per tier.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Runestaves gain a bonus of +2 AS and +1.2 CS<ins style="font-weight: bold; text-decoration: none;"> (versus undead)</ins> per tier.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*When noncorporeal undead are defeated, there is a +20% chance per tier to anchor its remains to prevent it from immediately dissipating, allowing the remains to be searched.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*When noncorporeal undead are defeated, there is a +20% chance per tier to anchor its remains to prevent it from immediately dissipating, allowing the remains to be searched.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*At Tier 5 sanctification, trained Clerics can further imbue the weapon with permanent holy fire flares, dealing an additional 50 to 100 concussion damage upon a flare (or 75 to 125 in the hands of a Cleric).</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*At Tier 5 sanctification, trained Clerics can further imbue the weapon with permanent holy fire flares, dealing an additional 50 to 100 concussion damage upon a flare (or 75 to 125 in the hands of a Cleric).</div></td>
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LORDCARANORN
https://gswiki.play.net/index.php?title=Sanctified&diff=175339&oldid=prev
GS4-XERAPHINA: moved page history prior to bless update revisions to holy armament page, reimported information from last saved edit back
2022-09-02T20:35:11Z
<p>moved page history prior to bless update revisions to holy armament page, reimported information from last saved edit back</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 15:35, 2 September 2022</td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><section begin=sanctify />[[Sanctified]] weapons, shields, and armor have combat bonuses against the undead. Bonuses increase with each tier of sanctification, from Tier 1 up to Tier 5. Sanctified weapons can be created and upgraded in tiers using a Cleric's [[Sanctify (330)]] spell. Clerics and Paladins can use the{{boldmono| [[ASSESS]] }}command to check an item for this property. Sanctified items will also be identified via [[loresinging]]. Sanctified items can be temporarily blessed using [[Bless Item (304)]].</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>#REDIRECT [[Holy armament]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Gear made from certain materials ([[white ora]], [[eonake]], [[faewood]], and [[white alloy]]) are considered [[Holy armament|holy]] even if not sanctified, and have some benefits when wielded by Clerics and Paladins. Some items generated through the treasure system may also be considered holy. Holy items can be further sanctified like any other item.<section end=sanctify /></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><b>Sanctification confers the following benefits (only) against undead:</b></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Weapons:</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Normally, undead have a 25% damage resistance against physical damage. A sanctified weapon negates 5% of that damage resistance per tier, removing it completely at Tier 5 for characters of any profession. A weapon that is blessed with [[Bless Item (304)]] will temporarily remove all damage resistance while the bless charges persist. For Clerics and Paladins only, simply wielding ''any'' holy or sanctified weapon of any tier removes all damage resistance.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Melee/ranged weapons gain a bonus of +2 AS per tier.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Runestaves gain a bonus of +2 AS and +1.2 CS per tier.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*When noncorporeal undead are defeated, there is a +20% chance per tier to anchor its remains to prevent it from immediately dissipating, allowing the remains to be searched.</div></td>
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<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*At Tier 5 sanctification, trained Clerics can further imbue the weapon with permanent holy fire flares, dealing an additional 50 to 100 concussion damage upon a flare (or 75 to 125 in the hands of a Cleric).</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Defensive Gear:</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Targets wielding a sanctified shield, or torso armor gain a bonus of +2 DS, +1.2 TD (versus undead attacks) and +1 effective level vs undead [[sheer fear]], per tier.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Targets wielding a sanctified runestaff gain a bonus of +1 DS, +0.6 TD (versus undead attacks) and +0.5 effective level vs undead sheer fear, per tier.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Runestaff or shield stack with torso armor, but runestaff and shields do not stack with each other.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==Resources==</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[https://docs.google.com/document/d/1dHwFm8BQidYis6DwsLSR2Ue3CkzXjHOaFh_PObdJQJc Bless System Proposal 2.0]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Weapon Enhancements]]</div></td>
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GS4-XERAPHINA
https://gswiki.play.net/index.php?title=Sanctified&diff=175334&oldid=prev
GS4-XERAPHINA: GS4-XERAPHINA moved page Sanctified to Holy armament: should have been done as a move to holy armament, then sanctified updated for new bless updates
2022-09-02T20:17:40Z
<p>GS4-XERAPHINA moved page <a href="/Sanctified" title="Sanctified">Sanctified</a> to <a href="/Holy_armament" title="Holy armament">Holy armament</a>: should have been done as a move to holy armament, then sanctified updated for new bless updates</p>
<p><b>New page</b></p><div>#REDIRECT [[Holy armament]]</div>
GS4-XERAPHINA