Shield harness: Difference between revisions

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m (Updated table markup to be friendly for screenreaders, fixed errors in the markup.)
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The size of the weapon that can be stored in the shield's harness is dependent on the size of the shield. <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
The size of the weapon that can be stored in the shield's harness is dependent on the size of the shield. <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= On the reverse of the buckler, a complex webbing of oiled leather straps and polished buckles forms an intricate arm harness. The straps are arranged in a pattern that appears able to secure a weapon within.

Stuck diagonally through the complex webbing is an ivory-hilted etched rolaren dagger.
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
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===Show===
===Show===
Shield harnesses have a hard-coded show as part of their design. They may still be altered but must maintain the harness in the alteration.
<pre{{log2}}>
On the reverse of the buckler, a complex webbing of oiled leather straps and polished buckles forms an intricate arm harness. The straps are arranged in a pattern that appears able to secure a weapon within.
<pre{{log2}}>On the reverse of the buckler, a complex webbing of oiled leather straps and polished buckles forms an intricate arm harness. The straps are arranged in a pattern that appears able to secure a weapon within.
Stuck diagonally through the complex webbing is an ivory-hilted etched rolaren dagger.
Stuck diagonally through the complex webbing is an ivory-hilted etched rolaren dagger.</pre>
</pre>


==See Also==
==See Also==
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass= Armor<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|itemclass= Armor<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. -->
|itemclass3=
|itemtype= Shield<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|itemtype= Shield<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= Yes<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= Yes<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize=Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|customize=Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom=Buckles <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom=Buckles <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom2=Webbing
|custom2=Webbing
|custom3=
|custom4=
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|releasevenue= Revel of the Anfelt<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|releasevenue= Revel of the Anfelt<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
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|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->

Latest revision as of 10:45, 4 December 2022

The shield harness is a fluffy script that also allows you to carry a weapon within the straps on the shield. It is sometimes known as a "pocketed shield." This was released in 2003 at the Revel of the Anfelt by GameMaster Khaladon. It was updated on February 11, 2021 by expanding the number of tiers, customization, and functionality by GameMasters Thandiwe and Lanandriel. It is currently being sold in Bloodriven Village's Get Thee Behind Me.

Tier 1

Analyze

You get a strong sense that the shield can be altered by any merchant as long as the harness remains in place.

This shield is currently Tier 1 of 2, with access to Rub*, Turn, Cower, and Batter.

*This verb loosens straps to allow access to a stored weapon and will also, if loose, tighten to secure the weapon.

The size of the weapon that can be stored in the shield's harness is dependent on the size of the shield.

Usage

Verb Style First Third
COWER Any Dropping to the ground, you pull your spiked golvern buckler on top of your head and lie very still. Dropping to the ground, XXX pulls her spiked golvern buckler on top of her head and lies very still.
Note: This will force you into a prone position, so be aware of your surroundings.
GET Weapon You reach into the tangle of straps and buckles on your harness and pull out your etched rolaren dagger. XXX reaches into the tangle of straps and buckles behind her buckler and pulls out her etched rolaren dagger.
PUNCH/KILL/SLAP/BATTER Any You clench your hand into a fist and proceed to bang it up against the front of your spiked golvern buckler as hard as you can. You succeed in producing only a very slight din, and it feels like you may have broken a finger! XXX clenches her hand into a fist and repeatedly bangs it against the front of her spiked golvern buckler, as if offering a challenge to no one in particular. She succeeds only in producing a very slight din and probably manages to break a finger or two.
PUT Weapon You unbuckle the oiled leather harness of your buckler. Carefully, you slide your dagger into the webbing, then cinch it tightly. XXX unbuckles the oiled leather harness of her buckler. Carefully, she slides her dagger into the webbing, then cinches it tightly.
RUB No weapon You examine your buckler for scars and imperfections. Flipping it over, you adjust the leather harness attached to the buckler, taking care to adjust the tangle of straps and buckles to a perfect fit. XXX examines her buckler, as if searching for scars or imperfections. Flipping it over, she adjusts the leather harness attached to the backside of her buckler, taking care to adjust the tangle of straps and buckles to a perfect fit
Has weapon You carefully work the straps holding your dagger in place free so that you can remove it. XXX fiddles with the strapping on the backside of her buckler.
TURN No weapon You place your buckler on the floor and place one foot on it and kneel down. Unlacing the harness, you meticulously inspect the straps and buckles for signs of wear. Carefully, you weave the braided leather into the buckles and cinch it tightly. XXX places her buckler on the floor and places one foot on it and kneels down. Unlacing the harness, she meticulously inspects the straps and buckles for signs of wear. Clearly satisfied, she carefully weaves the braided leather into the buckles and cinches it tightly.
Note: This will force you to kneel, so be aware of your surroundings.
Has weapon You glance at the dagger securely laced into the harness of your buckler. Unsatisfied with the security of the fastenings, you lay the an elven-forged spiked golvern buckler on the ground and tug at the straps, tightening it, then reclaim the buckler. XXX glances at the dagger securely laced into the harness of her an elven-forged spiked golvern buckler. As if unsatisfied with the security of the fastenings, XXX lays the an elven-forged spiked golvern buckler on the ground and tugs at the straps, tightening it, then reclaims the buckler.

Tier 2

In addition to five new verbs, this tier also allows for a warrior-made sheath to be placed in the shield's webbing to hold a weapon weightlessly.

Usage

Verb First Third
FLIP This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PULL This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
SPIN This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TWIST This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
WAVE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Additional Information

Original Analyze

The shield harness was updated on 2/11/2021 to add a tier with more verbs and customization. Below is the ANALYZE from before that change.

You analyze your spiked golvern buckler and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:
You get a strong sense that the buckler can be altered by any merchant as long as the harness" remains in place.

Currently you are able to use DROP, RUB (Get Weapon), TURN, COWER, and PUNCH/KILL/SLAP/BATTER on the spiked golvern buckler.  The size of the weapon that can be stored in the buckler's harness is dependent on the size of the shield.

You might be able to have a talented merchant lighten the spiked golvern buckler for you.

Show

Shield harnesses have a hard-coded show as part of their design. They may still be altered but must maintain the harness in the alteration.

On the reverse of the buckler, a complex webbing of oiled leather straps and polished buckles forms an intricate arm harness. The straps are arranged in a pattern that appears able to secure a weapon within.
Stuck diagonally through the complex webbing is an ivory-hilted etched rolaren dagger.

See Also

Shield harness Information
Type Fluff
Item Classification Armor
Item(s) Applied to Shield
Alterable Yes
Light/Deep Yes
Customizable Yes
Custom Buckles
Webbing
Original Release Venue Revel of the Anfelt
Tiered Yes
Number of Tiers 2
How to Unlock Certificate
Restrictions Harness must remain part of the item.