Sigil of Bandages

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Guardians of Sunfist - edit
Documentation
History of the Guardians of Sunfist
Guardians of Sunfist release
Superintendents' Histories
Mechanics
Tasks Hated Enemies
Scripts
None
Sigils
1. Recognition 2. Location
3. Contact 4. Resolve
5. Minor Bane 6. Bandages
7. Defense 8. Offense
9. Distraction 10. Minor Protection
11. Focus 12. Intimidation
13. Mending 14. Concentration
15. Major Bane 16. Determination
17. Health 18. Power
19. Major Protection 20. Escape

The Sigil of Bandages is the sixth sigil learned by Guardians of Sunfist members. This sigil allows an individual to attack without breaking any tended bandages.

Description

"Sigil of Bandages, memorize it well. By focusing your energy on this sigil, you can temporarily bring yourself into greater awareness of your injuries and their effects on your movements. While under its influence, you will be able to perform many strenuous movements without breaking the bandages on any tended wounds you may have. The cost to you is 10 points of stamina. Go now, and make good use of what I have taught you."

Detailed Benefits

  • Allows you to do things with bandaged wounds that would normally break the bandages.

Mana/Stamina Costs



Note: Thanks goes to Belnia for all the information provided by her research.