Difference between revisions of "Sigil of Location"

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The '''sigil of location''' is the second [[Guardians of Sunfist#Guardians of Sunfist Benefits|sigil]] learned by [[Guardians of Sunfist]] members.  It allows the user to determine whether there are [[List of Guardians of Sunfist hated enemies|hated enemies]] or [[warcamp]]s in the same general area as the user.
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==Description==
 
==Description==
 
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Using the sigil allows the GoS member to search the surrounding area for hated enemies and warcamps.  This is useful for finding warcamps and determining the size of a warcamp once access is attained.
  
 
==Detailed Benefits==
 
==Detailed Benefits==
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==Mana/Stamina Costs==
 
==Mana/Stamina Costs==
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There is no cost to use this sigil other than roundtime.
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==Messaging==
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Using the sigil of location will give third-person messaging about scanning the area.  This messaging is the same regardless of the outcome of the sigil.
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No hated enemies nor warcamps in the same location:
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<div {{log}}>
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>sigil of location<br>
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You focus intently on your sigil as its power begins to reach out into your immediate surroundings and beyond...
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You sense the presence of no hated enemies nearby.
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Roundtime: 3 sec.
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</div>
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Warcamp in the area, but not in the same room:
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<div {{log}}>
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>sigil of location<br>
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You focus intently on your sigil as its power begins to reach out into your immediate surroundings and beyond...
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You sense the presence of 2 hated enemies nearby.
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You sense some faint interference with your sigil coming from somewhere nearby, though you cannot seem to locate it.
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Roundtime: 3 sec.
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</div>
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Warcamp in the room:
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<div {{log}}>
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>sigil of location<br>
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You focus intently on your sigil as its power begins to reach out into your immediate surroundings and beyond...
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You sense the presence of 2 hated enemies nearby.
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You sense some interference with your sigil coming from close by, however.  As you continue to concentrate upon your sigil, a shimmering patch of air begins to form nearby!
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Roundtime: 3 sec.
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</div>
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Using the sigil of location again before the shimmering patch of air fades into nothingness will allow you to create a path which persists for a short duration of roughly five minutes, allowing non Sunfist members to enter the camp.
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<div {{log}}>
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>sigil of location<br>
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You focus intently on your sigil as its power begins to reach out into your immediate surroundings and beyond...
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You sense the presence of 2 hated enemies nearby.
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You sense some interference with your sigil coming directly from the shimmering patch of air and focus the full power of your sigil upon it.  As you concentrate, the patch of air begins to dissolve into a shimmering path!
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Roundtime: 3 sec.
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</div>
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Use the sigil again once inside to determine the size of a warcamp.
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<div {{log}}>
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>sigil of location<br>
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You focus intently on your sigil as its power begins to reach out into your immediate surroundings and beyond...
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You sense the presence of 141 hated enemies nearby.
  
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Roundtime: 3 sec.
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</div>
  
  

Revision as of 08:59, 27 July 2008

The sigil of location is the second sigil learned by Guardians of Sunfist members. It allows the user to determine whether there are hated enemies or warcamps in the same general area as the user.

Description

Using the sigil allows the GoS member to search the surrounding area for hated enemies and warcamps. This is useful for finding warcamps and determining the size of a warcamp once access is attained.

Detailed Benefits

  • Sense nearby hated foes, warcamps, and opens the path to the warcamps.
  • 3 second RT per use

Mana/Stamina Costs

There is no cost to use this sigil other than roundtime.

Messaging

Using the sigil of location will give third-person messaging about scanning the area. This messaging is the same regardless of the outcome of the sigil.

No hated enemies nor warcamps in the same location:

>sigil of location
You focus intently on your sigil as its power begins to reach out into your immediate surroundings and beyond...

You sense the presence of no hated enemies nearby.

Roundtime: 3 sec.

Warcamp in the area, but not in the same room:

>sigil of location
You focus intently on your sigil as its power begins to reach out into your immediate surroundings and beyond...

You sense the presence of 2 hated enemies nearby.

You sense some faint interference with your sigil coming from somewhere nearby, though you cannot seem to locate it.

Roundtime: 3 sec.

Warcamp in the room:

>sigil of location
You focus intently on your sigil as its power begins to reach out into your immediate surroundings and beyond...

You sense the presence of 2 hated enemies nearby.

You sense some interference with your sigil coming from close by, however. As you continue to concentrate upon your sigil, a shimmering patch of air begins to form nearby!

Roundtime: 3 sec.

Using the sigil of location again before the shimmering patch of air fades into nothingness will allow you to create a path which persists for a short duration of roughly five minutes, allowing non Sunfist members to enter the camp.

>sigil of location
You focus intently on your sigil as its power begins to reach out into your immediate surroundings and beyond...

You sense the presence of 2 hated enemies nearby.

You sense some interference with your sigil coming directly from the shimmering patch of air and focus the full power of your sigil upon it. As you concentrate, the patch of air begins to dissolve into a shimmering path!

Roundtime: 3 sec.

Use the sigil again once inside to determine the size of a warcamp.

>sigil of location
You focus intently on your sigil as its power begins to reach out into your immediate surroundings and beyond...

You sense the presence of 141 hated enemies nearby.

Roundtime: 3 sec.






Note: Thanks goes to Belnia for all the information provided by her research.