Solhaven: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
No edit summary
(Minor typo corrections, added official image.)
Line 1: Line 1:
[[Image:Solhaven.png|thumb|right|Solhaven map by Mourne]]
[[Image:Solhaven.png|thumb|right|Solhaven map by Mourne]]
'''Solhaven''' is a district within the [[Turamzzyrian Empire|Turamzzyrian]] city of [[Vornavis]], the eponymous seat of the Barony of Vornavis. Solhaven was established some time during the 46th century along the Vornavian coast. In 5098, [[Dunrith Malwind|Baron Malwind]] opened a public trade route between Solhaven and Wehnimer's La.nding, though rumor has it that smugglers had blazed the trail long beforehand. As a port, the district's population is dominated by merchants, sailors, and local ruffians that long benefited from its status as an Imperial free port. The foremost civilian power is the [[Mercantylers' Guild]], but religious sects and the Empire both have considerable cachet, especially after the city was stripped of its free port status after the assassination of Empress [[Mynal'lyanna Anodheles]] in 5103. Solhaven was placed under the control of the [[Northern Sentinel]] of the Turamzzyrian Empire, and has since undergone a succession of leaders.
The '''Freeport of Solhaven''' is a district within the [[Turamzzyrian Empire|Turamzzyrian]] city of [[Vornavis]], the eponymous seat of the Barony of Vornavis. Solhaven was established some time during the 46th century along the Vornavian coast. In 5098, [[Dunrith Malwind|Baron Malwind]] opened a public trade route between Solhaven and Wehnimer's Landing, though rumor has it that smugglers had blazed the trail long beforehand. As a port, the district's population is dominated by merchants, sailors, and local ruffians that long benefited from its status as an Imperial free port. The foremost civilian power is the Mercantylers' Guild, but religious sects and the Empire both have considerable cachet, especially after the city was stripped of its free port status after the assassination of [[Mynal'lyanna Anodheles|Empress Mynal'lyanna]] in 5103. Solhaven was placed under the control of the [[Northern Sentinel]] of the Turamzzyrian Empire, and has since undergone a succession of leaders.


== History ==
== History ==
[[File:Solhaven_map1.jpg|frame|right|Solhaven - Castle Varunar - Bonespear]]

Solhaven was founded on an unusual plot of land that is part tidal marsh and part solid ground, with various parts of the district extending out over the water. The land beneath the city is geologically unstable, containing a variety of tunnels. These served as home to a nameless dwarven clan that settled in the area in prehistory, and have long been used by thieves and smugglers.
Solhaven was founded on an unusual plot of land that is part tidal marsh and part solid ground, with various parts of the district extending out over the water. The land beneath the city is geologically unstable, containing a variety of tunnels. These served as home to a nameless dwarven clan that settled in the area in prehistory, and have long been used by thieves and smugglers.


Solhaven has been occupied or destroyed several times during the course of its history. The original outpost likely fell victim to kraken, massive sea beasts that breed in the surrounding waters. In recent times, it has been invaded by [[Jantalar]] and the armed forces of [[V'tull]], and [[Sheru]]. Twice during the [[Griffin Sword Saga]], the district was occupied and renamed to [[Nighthaven]] by the Sheruvian High Priest, [[Draezir]].
Solhaven has been occupied or destroyed several times during the course of its history. The original outpost likely fell victim to kraken, massive sea beasts that breed in the surrounding waters. In recent times, it has been invaded by [[Jantalar]] and the armed forces of [[V'tull]], and [[Sheru]]. Twice during the [[Griffin Sword Saga]], the district was occupied and renamed to [[Nighthaven]] by the Sheruvian High Priest, [[Draezir]].


In 5109, the distract was wiped out by a tidal wave. With the assistance of Hall of Mages members and notable locals, the city was reconstructed from its inhabitants' memories. Due to fluctuations in the spell and imperfections of recollection, the resulting construction had a considerably different topography in some portions.
In 5109, the district was wiped out by a tidal wave. With the assistance of Hall of Mages members and notable locals, the city was reconstructed from its inhabitants' memories. Due to fluctuations in the spell and imperfections of recollection, the resulting construction had a considerably different topography in some portions. (For more information, see [[Solhaven Cataclysm (saved posts)|Solhaven Cataclysm]].)


==Notable Persons==
==Notable Persons==
Line 14: Line 16:


*Sir [[Gedrick the Grey]]
*Sir [[Gedrick the Grey]]
*Baron [[Dunrith Malwind]]
*[[Salnim Malwind]]


Historical:
Historical:
Line 43: Line 47:
* [[a pelican]]
* [[a pelican]]


==Solhaven Shops==
==Shops==
{{main|:Category: Solhaven Shops}}
{{main|:Category: Solhaven Shops}}
*[[A Dark Building]]
*[[A Dark Building]]
Line 64: Line 68:
*[[Ye Olde Sweete Shoppe]]
*[[Ye Olde Sweete Shoppe]]


;Special
'''Special'''
*[[Wizened Gnome]] (sells crickets)
*[[Wizened Gnome]] (sells crickets)



Revision as of 19:06, 10 October 2016

Solhaven map by Mourne

The Freeport of Solhaven is a district within the Turamzzyrian city of Vornavis, the eponymous seat of the Barony of Vornavis. Solhaven was established some time during the 46th century along the Vornavian coast. In 5098, Baron Malwind opened a public trade route between Solhaven and Wehnimer's Landing, though rumor has it that smugglers had blazed the trail long beforehand. As a port, the district's population is dominated by merchants, sailors, and local ruffians that long benefited from its status as an Imperial free port. The foremost civilian power is the Mercantylers' Guild, but religious sects and the Empire both have considerable cachet, especially after the city was stripped of its free port status after the assassination of Empress Mynal'lyanna in 5103. Solhaven was placed under the control of the Northern Sentinel of the Turamzzyrian Empire, and has since undergone a succession of leaders.

History

Solhaven - Castle Varunar - Bonespear

Solhaven was founded on an unusual plot of land that is part tidal marsh and part solid ground, with various parts of the district extending out over the water. The land beneath the city is geologically unstable, containing a variety of tunnels. These served as home to a nameless dwarven clan that settled in the area in prehistory, and have long been used by thieves and smugglers.

Solhaven has been occupied or destroyed several times during the course of its history. The original outpost likely fell victim to kraken, massive sea beasts that breed in the surrounding waters. In recent times, it has been invaded by Jantalar and the armed forces of V'tull, and Sheru. Twice during the Griffin Sword Saga, the district was occupied and renamed to Nighthaven by the Sheruvian High Priest, Draezir.

In 5109, the district was wiped out by a tidal wave. With the assistance of Hall of Mages members and notable locals, the city was reconstructed from its inhabitants' memories. Due to fluctuations in the spell and imperfections of recollection, the resulting construction had a considerably different topography in some portions. (For more information, see Solhaven Cataclysm.)

Notable Persons

Current:

Historical:

NPCs

The following NPCs can be found in Solhaven:

Shops

Main article: Category: Solhaven Shops

Special

Resources

Human - edit
Cultures:
Cities:
Famous Humans: