Soothing Word (1201): Difference between revisions

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'''Soothing Word''' immediately removes detrimental emotional effects from a target, such as [[sheer fear]], [[Frenzy (216)|rage]], etc.
'''Soothing Word''' immediately removes the following detrimental emotional effects from a target: [[Carn's Cry]], [[Gerrelle's Growl]], [[Yertie's Yowlp]], [[Seanette's Shout]], [[Horland's Holler]], [[Berserk]], [[Calm (201)]], [[Frenzy (216)]], [[Nightmare (715)]], [[Song of Depression (1015)]], [[Song of Rage (1016)]], [[Empathy (1108)]], [[Sympathy (1120)]], and [[Zealot (1617)]].


==Lore Benefit==
==Lore Benefit==
At 25 ranks of [[Mental Lore, Telepathy]], Soothing Word grants the target immunity to the sheer fear of [[undead]] for 30 seconds. This lore is also required be remove existing sheer fear from a target.
At 25 ranks of [[Mental Lore, Telepathy]], the ability to remove existing [[sheer fear]] from a target (and self-cast) is unlocked. In addition, 25 ranks will grant the target immunity to sheer fear for 30 seconds.


==Messaging==
==Messaging==

Revision as of 15:56, 23 October 2015

Soothing Word (1201)
Mnemonic [SOOTHE]
Base Duration Special
Added Duration Special
Span None
Utility Magic  
Subtype Enhancement 
Availability  
Minor Mental Spells
Soothing Word (1201) Utility
Iron Skin (1202) Defensive
Powersink (1203) Attack
Foresight (1204) Defensive
Glamour (1205) Utility
Telekinesis (1206) Attack
Force Projection (1207) Attack
Mindward (1208) Defensive
Dragonclaw (1209) Offensive
Thought Lash (1210) Attack
Confusion (1211) Attack
Shroud of Deception (1212) Utility
Mind over Body (1213) Utility
Brace (1214) Defensive
Blink (1215) Defensive
Focus Barrier (1216) Defensive
Vision (1217) Utility
Mental Dispel (1218) Utility
Vertigo (1219) Attack
Premonition (1220) Defensive
Mindwipe (1225) Attack
Provoke (1235) Utility

Soothing Word immediately removes the following detrimental emotional effects from a target: Carn's Cry, Gerrelle's Growl, Yertie's Yowlp, Seanette's Shout, Horland's Holler, Berserk, Calm (201), Frenzy (216), Nightmare (715), Song of Depression (1015), Song of Rage (1016), Empathy (1108), Sympathy (1120), and Zealot (1617).

Lore Benefit

At 25 ranks of Mental Lore, Telepathy, the ability to remove existing sheer fear from a target (and self-cast) is unlocked. In addition, 25 ranks will grant the target immunity to sheer fear for 30 seconds.

Messaging

First Person

<Foe> gestures at you.
  CS: +174 - TD: +81 + CvA: +15 + d100: +98 == +206
  Warding failed!
You suddenly feel angered beyond all reason, causing you to scream out in rage!

>incant 1205
You fold your hands and deeply intone a sonorous mantra, focusing your mind upon the Soothing Word spell...
Your spell is ready.
You gesture.
You whisper a soothing word to yourself.
The feeling of intense rage leaves you.
Cast Roundtime 3 Seconds.

Third Person

<Monk> whispers a soothing word to himself.
<Monk> appears calmer.

Resources