Difference between revisions of "Sorcerer Base"

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circle_number = 700s |
 
circle_number = 700s |
 
circle_type = [[Elemental]]/[[Spiritual]] Hybrid |
 
circle_type = [[Elemental]]/[[Spiritual]] Hybrid |
available_to = [[Sorcerer]]s}}
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available_to = [[Sorcerer]]s
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|circlenumber = 7
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|spell1 = Blood Burst
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|spell2 = Mana Disruption
 +
|spell3 = Corrupt Essence
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|spell4 = Phase
 +
|spell5 = Disintegrate
 +
|spell6 = Mind Jolt
 +
|spell7 = Eye Spy
 +
|spell8 = Limb Disruption
 +
|spell9 = Quake
 +
|spell10 = Energy Maelstrom
 +
|spell11 = Pain
 +
|spell12 = Cloak of Shadows
 +
|spell13 = Nightmare
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|spell14 = Scroll Infusion
 +
|spell15 = Curse
 +
|spell16 = Disease
 +
|spell17 = Evil Eye
 +
|spell18 = Torment
 +
|spell19 = Dark Catalyst
 +
|spell20 = Implosion
 +
|spell25 = Minor Summoning
 +
|spell30 = Animate Dead
 +
|spell35 = Unknown
 +
|spell40 = Planar Shift
 +
|spell50 = Unknown
 +
}}
  
The '''Sorcerer Base''' circle is a [[spell circle]].
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[[Category: Spells]]
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[[Category: Sorcerer]]
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'''Sorcerer Base''' an ancient magic which intertwines the raw elements and surrounding spiritual forces. It is one of the oldest known [[spell circle|circles]] whose secrets are [[Palestra|closely guarded]]. The majority of spells in this circle focus on [[warding|warding-based]] attack spells, though there are also spells of significant utility purpose.
 +
 
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== Bonuses Per Rank ==
  
Currently implimented spells in this circle include:
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* +1 Sorcerer Base [[CS]] for each rank up to and including the sorcerer's level.
*[[Blood Burst (701)]]
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: +0.75 CS for ranks level+1 through level+20.
*[[Mana Disruption (702)]]
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: +0.50 CS for ranks level+21 through level+60.
*[[Corrupt Essence (703)]]
+
: +0.25 CS for ranks level+61 through level+100.
*[[Phase (704)]]
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: +0.125 CS for ranks level+101 and greater.
*[[Disintegrate (705)]]
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* +1 [[DS]] for each rank greater than 12 when using [[Cloak of Shadows (712)]]. This benefit has an additional mana cost of +1 for every +3 bonus. The bonus is capped at the number of ranks equivalent to the sorcerer's level.
*[[Mind Jolt (706)]]
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* Numerous spells simply grow in power with increased training in the Sorcerer Base. Some examples are [[Implosion (720)]] and [[Planar Shift (740)]]
*[[Eye Spy (707)]]
 
*[[Limb Disruption (708)]]
 
*[[Quake (709)]]
 
*[[Energy Maelstrom (710)]]
 
*[[Pain (711)]]
 
*[[Cloak of Shadows (712)]]
 
*[[Nightmare (713)]]
 
*[[Scroll Infusion (714)]]
 
*[[Curse (715)]]
 
*[[Disease (716)]]
 
*[[Evil Eye (717)]]
 
*[[Torment (718)]]
 
*[[Dark Catalyst (719)]]
 
*[[Implosion (720)]]
 
*[[Minor Summoning (725)]]
 
*[[Animate Dead (730)]]
 
*[[Planar Shift (740)]]
 
  
[[Category: Spells]]
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== References ==
[[Category: Sorcerer]]
 
  
===Reference===
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* http://www.play.net/gs4/info/spells/spelllist.asp?circle=6
*http://www.play.net/gs4/info/spells/spelllist.asp?circle=6
 

Revision as of 04:39, 25 April 2006

Template:Spellcircle

Sorcerer Base an ancient magic which intertwines the raw elements and surrounding spiritual forces. It is one of the oldest known circles whose secrets are closely guarded. The majority of spells in this circle focus on warding-based attack spells, though there are also spells of significant utility purpose.

Bonuses Per Rank

  • +1 Sorcerer Base CS for each rank up to and including the sorcerer's level.
+0.75 CS for ranks level+1 through level+20.
+0.50 CS for ranks level+21 through level+60.
+0.25 CS for ranks level+61 through level+100.
+0.125 CS for ranks level+101 and greater.
  • +1 DS for each rank greater than 12 when using Cloak of Shadows (712). This benefit has an additional mana cost of +1 for every +3 bonus. The bonus is capped at the number of ranks equivalent to the sorcerer's level.
  • Numerous spells simply grow in power with increased training in the Sorcerer Base. Some examples are Implosion (720) and Planar Shift (740)

References